Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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4 posts in this topic

So as I understand it one of the factors affecting food flavor is the drainage map of the area in which it was grown. Is this calculated with source block's relative Y values, or the level of flowing blocks and will a source block flowing directly down have an impact?It seems like an awesome mechanic but how it functions isn't very intuitive.

 

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Drainage is based by chunk, and determines how much gravel is between the dirt and the stone. AFAIK, there is no way for a player to change the drainage in an area.

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The player actually has full control of this. They can terraform the location and remove or add gravel to adjust the drainage.

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