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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
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grandfather_pahomich

Stuck ground

9 posts in this topic

Reduce the stack 32 to ground 16 (or 8 or 4). stack of logs consists of 16 logs stack ground but 2 times more. ground inconvenient to carry. And unlike logs land is 1 cubic unit.

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I'm afraid your web translator has failed on this one... i cannot understand.

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The gist is they want the max stack size of dirt, likely cobble and stone as well, reduced to at least 16, but suggests 4 or 8 would be good.

I say if you want this all the power to you. There are mods that can do this for you.

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I suggest a standard size stack of dirt. I do not argue that its size can be changed.

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A balance must be struck somewhere between what is convenient for the gamer and what is realistic, especially within the constraints of the game engine. It's not like we can ever enter an industrial revolution, build backhoes and the like, and move mountains of dirt in that manner.  I, personally, would not like a change to the dirt stack by default.If you would like to configure your own game to run with smaller stacks using the command suggested above, all power to you.  But I would protest a global default change, as it would not enhance any "fun" I experience in the game, and I imagine many would feel similarly.

 

Besides, if you really wanted to make it realistic, you'd want 1 block of dirt, stone, or other ground material to use the new "Overencumbered" mechanics: Pick it up, put it on your back, lug it somewhere, place it, repeat ad nauseum.

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I suggest a standard size stack of dirt. I do not argue that its size can be changed.

 

I'm only suggesting a workaround for your suggestion because it will never be implemented as standard. You can change stack size for yourself. If you play on a multiplayer server, then just roleplay you cannot carry more. 

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Besides, if you really wanted to make it realistic, you'd want 1 block of dirt, stone, or other ground material to use the new "Overencumbered" mechanics: Pick it up, put it on your back, lug it somewhere, place it, repeat ad nauseum.

 

Or even "build sack, basket, or wheelbarrow before you can even move a single block of dirt a larger distance than you can throw it with a shovel". And of course multiply the time it takes to dig out even one single stone block to several hours. As you say, there's a balance between realism and convenience - or even playability. I doubt that many people would enjoy the game if even simple building and earthmoving became a several-hour job.

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As Terex said, this won't be done by the devs. They work hard to try and balance to make gameplay challenging while not making building too painful.

For moving dirt and stone there is also a balance between challenging inventory management and making mining/excavating annoying as can be.

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