Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Krom

Tfc Food Item Id#'s

33 posts in this topic

For NEI, I don't think there is a way to have it display unlocalized names, only numerical ID. Pretty sure it will only provide the unlocalized name in the Data dump. Using numerical IDs is unwise now as if you decide to add in another mod then it can completely destroy your configs as the IDs can shift. It also makes it so you can't really share your scripts as others will not have the same numerical IDs unless they have the exact same mods as you and even then it is possible to go weird.

 

For gems. I'm going to guess that you have decorations mod present. Go into the config and turn off the gem module. Basically it replaces TFC gems to give the placeable and light emitting them and many other mods seem to not support this.

 

As for the other tags you get with food. If you look at the link I gave in my second post on this thread you'll see that were trying the extra tags and are unable to get it to work properly.

 

As for texture, not sure what you could have done to cause that, but unless you can reproduce in a fresh install of TFC and the devs can replicate than it will be something you did.

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Ah, yes, I do have decorations mod. I'll try the reinstall now for the texture issue, thanks.Yes, I've had a look at the food post you made, but converting that to a format that mob properties understands is not something I can find a template for, though I think it may be possible. The ID for enchanted books looks similar in MT to the food IDs, so maybe the mod maker has allowed for that format of info to be enter in some way.

Edited by Krom
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Reinstalled the mods. The texture error is still there, but it seems to be confined to near the world spawn. There was another weird glitch  on that same island that stopped ice from melting in some areas. Nevermind though, its a small area and they are not serious problems. The fix with Decorations Mod seems to have worked, thanks. 

Edited by Krom
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The issue seems to be the timer. Hopefully it works when it is a dropped item. If you grab the NBTedit mod you can see the structure of the NBT data. Just take your item and place it in chest, look at chest and run /nbtedit. Expand out the data and you'll see the structure.

Edit: moving this to modpack discussion. This is the sort of troubleshooting that section was made for.

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The issue seems to be the timer. Hopefully it works when it is a dropped item. If you grab the NBTedit mod you can see the structure of the NBT data. Just take your item and place it in chest, look at chest and run /nbtedit. Expand out the data and you'll see the structure.Edit: moving this to modpack discussion. This is the sort of troubleshooting that section was made for.

Ah ok, I was unsure where to put it, I thought that section was only for existing modpacks. Cheers

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Well, now that we are in the right section, does anyone have a working template for Mob Properties that makes the mob drop TFC food? I just can't figure it out.Edit - Or how to give them an enchanted book, because that also uses that withTag function, which is the problem I am having with Mob Properties.A second issue I am having is how to give passive creatures thorns ability or item (or even better - change the AI they use) and how to increase the damage done by mobs that do not do a standard damage ie. poison. Either by adding another effect or by increasing the default.

Edited by Krom
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Update - Here's an improved template if anyone needs one (I'm using Ogre as it has the remove function which some people may need) 

{
  "_name": "MoCreatures.Ogre",
 
 
 
"drops": [{   "function": "default",
      "value": "true"
  },
  {
      "function": "remove",
      "id": "obsidian"
     
  },
  {
    "function": "add",
            "id": "terrafirmacraft:item.Diamond",
              "count": "0.5",
"damage": "0~2"
 
       },
          {
              "function": "add",
              "id": "terrafirmacraft:item.Small Ore",
              "count": "0.8",
"damage": "0~4"
            },
          {
              "function": "add",
              "id": "terrafirmacraft:item.Wrought Iron Mace",
"count": "0.05",
"damage": "0~2400"
            },
          {
              "function": "add",
              "id": "terrafirmacraft:StoneIgIn",
              "count": "0~8"
            }
         
           
         ],
 
 
"pre_stats": [],
 
 
"stats": [{
              "function": "modifier",
              "attribute": "generic.maxHealth",
              "value": 120~140,
              "operator": 1
            },
            {
              "function": "modifier",
              "attribute": "generic.attackDamage",
              "value": 160~180,
              "operator": 1
            }
      ]
}
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Posted (edited)

I had the same problem as the author, but i founded this

https://github.com/LatvianModder/FTBUtilities/issues/62   There is a description of the NBT.

So this is an example for cheese

terrafirmacraft:item.Cheese 1 0 {foodWeight:160.0f,foodDecay:-30000f,decayTimer:579}

/give @s terrafirmacraft:item.Cheese 1 0 {foodWeight:160.0f,foodDecay:-30000f,decayTimer:579}

(For some reason, unfortunately, the command works with @p, but not with @s)
Few minutes ago i tried, and it was working, without getting rot.

Edited by koenigstag
Edit: works with another food as well
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