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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Higgs Bonbon

StellarSky (Not Working)

19 posts in this topic

Interested in getting this mod to play nice with TFC. Using TFC 79.18, Stellar Sky 1.7a and SciAPI 0.5.2. Identical error with TFC 79.20. Unfortunate because I wanted to use these in tandem on a server that mirrored realtime. I should mention that TFC plays nicely with the Timescale mod. It seems to be affecting the way TFC generates chunks, for some reason.

StellarSky.cfg

http://pastebin.com/j64N7PLX

TFCOptions.cfg

http://pastebin.com/wLsyThHb

Crash Report

http://pastebin.com/vs2NMqhr

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Could you upload the crash report for TFC 79.20? And please make sure it's the actual crash report, not the console log that you linked.

[00:53:28] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:func_71377_b:354]: #@[email protected]# Game crashed! Crash report saved to: #@[email protected]# C:UsersAlexDesktopMultiMCinstancesTechnofirmaminecraftcrash-reportscrash-2015-06-28_00.53.28-server.txt

The console log that you linked makes absolutely no sense on where it says it is crashing, because it looks like it's getting a null pointer exception when trying to load the second rock layer, but if there was going to be any sort of crash with that it would have also crashed when trying to load the first rock layer.

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Very very weird.

 

I hope this helps.

 

---- Minecraft Crash Report ----// Shall we play a game? Time: 6/28/15 3:43 PMDescription: Exception generating new chunk java.lang.NullPointerException: Exception generating new chunk        at com.bioxx.tfc.WorldGen.TFCChunkProviderGenerate.func_73154_d(TFCChunkProviderGenerate.java:150)        at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:172)        at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)        at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)        at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)        at net.minecraft.world.World.func_72964_e(World.java:419)        at net.minecraft.world.World.func_147439_a(World.java:345)        at net.minecraft.world.World.func_147437_c(World.java:365)        at net.minecraft.world.World.func_147474_b(World.java:329)        at net.minecraft.world.WorldProvider.func_76566_a(WorldProvider.java:71)        at net.minecraft.world.WorldServer.func_73052_b(WorldServer.java:749)        at net.minecraft.world.WorldServer.func_72963_a(WorldServer.java:715)        at net.minecraft.world.World.<init>(World.java:260)        at net.minecraft.world.WorldServer.<init>(WorldServer.java:97)        at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:62)        at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)  A detailed walkthrough of the error, its code path and all known details is as follows:--------------------------------------------------------------------------------------- -- Head --Stacktrace:        at com.bioxx.tfc.WorldGen.TFCChunkProviderGenerate.func_73154_d(TFCChunkProviderGenerate.java:150) -- Chunk to be generated --Details:        Location: -1,16        Position hash: 73014444031        Generator: RandomLevelSourceStacktrace:        at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:172)        at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)        at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)        at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)        at net.minecraft.world.World.func_72964_e(World.java:419) -- Requested block coordinates --Details:        Found chunk: true        Location: World: (-8,64,256), Chunk: (at 8,4,0 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)Stacktrace:        at net.minecraft.world.World.func_147439_a(World.java:345)        at net.minecraft.world.World.func_147437_c(World.java:365)        at net.minecraft.world.World.func_147474_b(World.java:329)        at net.minecraft.world.WorldProvider.func_76566_a(WorldProvider.java:71)        at net.minecraft.world.WorldServer.func_73052_b(WorldServer.java:749)        at net.minecraft.world.WorldServer.func_72963_a(WorldServer.java:715) -- Affected level --Details:        Level name: New World        All players: 0 total; []        Chunk stats: ServerChunkCache: 0 Drop: 0        Level seed: 5461685725040269800        Level generator: ID 00 - TFCDefault, ver 0. Features enabled: true        Level generator options:        Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)        Level time: 0 game time, 0 day time        Level dimension: 0        Level storage version: 0x04ABD - Anvil        Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)        Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseStacktrace:        at net.minecraft.world.World.<init>(World.java:260)        at net.minecraft.world.WorldServer.<init>(WorldServer.java:97)        at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:62)        at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) -- System Details --Details:        Minecraft Version: 1.7.10        Operating System: Windows 7 (amd64) version 6.1        Java Version: 1.8.0_45, Oracle Corporation        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation        Memory: 1041454784 bytes (993 MB) / 1356857344 bytes (1294 MB) up to 2863661056 bytes (2731 MB)        Mod Pack: Unknown / None        LiteLoader Mods: none        LaunchWrapper: 23 active transformer(s)          - Transformer: cpw.mods.fml.common.asm.transformers.PatchingTransformer          - Transformer: com.mumfrey.liteloader.transformers.event.EventProxyTransformer          - Transformer: com.mumfrey.liteloader.launch.LiteLoaderTransformer          - Transformer: com.mumfrey.liteloader.client.transformers.CrashReportTransformer          - Transformer: cpw.mods.fml.common.asm.transformers.MarkerTransformer          - Transformer: cpw.mods.fml.common.asm.transformers.SideTransformer          - Transformer: cpw.mods.fml.common.asm.transformers.EventSubscriptionTransformer          - Transformer: net.minecraftforge.classloading.FluidIdTransformer          - Transformer: com.bioxx.tfc.ASM.Transform.TF_EntityRenderer          - Transformer: com.bioxx.tfc.ASM.Transform.TF_RenderGlobal          - Transformer: com.bioxx.tfc.ASM.Transform.TF_EntityLeashKnot          - Transformer: com.bioxx.tfc.ASM.Transform.TF_EntityPlayerMP          - Transformer: com.bioxx.tfc.ASM.Transform.TF_EntityPlayer          - Transformer: cpw.mods.fml.common.asm.transformers.DeobfuscationTransformer          - Transformer: cpw.mods.fml.common.asm.transformers.AccessTransformer          - Transformer: net.minecraftforge.transformers.ForgeAccessTransformer          - Transformer: cpw.mods.fml.common.asm.transformers.ModAccessTransformer          - Transformer: cpw.mods.fml.common.asm.transformers.ItemStackTransformer          - Transformer: cpw.mods.fml.common.asm.transformers.TerminalTransformer          - Transformer: com.mumfrey.liteloader.client.transformers.LiteLoaderEventInjectionTransformer          - Transformer: com.mumfrey.liteloader.client.transformers.MinecraftOverlayTransformer          - Transformer: com.mumfrey.liteloader.common.transformers.LiteLoaderPacketTransformer          - Transformer: cpw.mods.fml.common.asm.transformers.ModAPITransformer        JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx3072m        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 17        FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 7 mods loaded, 7 mods active        States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored        UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)        UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar)        UCHIJAA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar)        UCHIJAA tfc_coremod{0.79.20} [TFC[coremod]] (minecraft.jar)        UCHIJAA terrafirmacraft{0.79.20} [TerraFirmaCraft] ([1.7.10]TerraFirmaCraft-0.79.20.710.jar)        UCHIJAA sciapi{0.5.2} [SciAPI] (SciAPI v0.5.2.jar)        UCHIJAA stellarsky{0.1.7a} [Stellar Sky] (Stellar Sky v0.1.7a [1.7.10].jar)        GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.        Profiler Position: N/A (disabled)        Player Count: 0 / 8; []        Type: Integrated Server (map_client.txt)        Is Modded: Definitely; Client brand changed to 'fml,forge'

Edited by Kittychanley
Please use spoiler tags around crash reports.
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I juse stellar sky, and it works just fine for me on 79.20, do you have the stellarium core for stellar sky? Its a dependency for it. (I think that's what the core is called...)

Edit: nevermind about the core file, missed it on my first pass over your post.

Edited by Mathias Ademar
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It looks like you're using a liteloader+forge combination. Any specific reason why, because I don't see any mods listed on that report that actually require liteloader, and that may very well be the cause of your issue.

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I juse stellar sky, and it works just fine for me on 79.20, do you have the stellarium core for stellar sky? Its a dependency for it. (I think that's what the core is called...)

SciAPI? I do have it. And just to make sure I added Stellarium, which crashed on startup because you're supposed to use either StellarSky or Stellarium.

 

VERY WEIRD. What's your forge version?

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You are only installing the mod on your client right? If you installed it on a server that could also explain the crash.

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You are only installing the mod on your client right? If you installed it on a server that could also explain the crash.

Mmhm.

 

It looks like you're using a liteloader+forge combination. Any specific reason why, because I don't see any mods listed on that report that actually require liteloader, and that may very well be the cause of your issue.

Oh darn it, how'd that get in there? I've removed it, let's see how things fare...

 

---- Minecraft Crash Report ----// Why is it breaking :(Time: 6/28/15 4:01 PMDescription: Exception generating new chunkjava.lang.NullPointerException: Exception generating new chunk	at com.bioxx.tfc.WorldGen.TFCChunkProviderGenerate.func_73154_d(TFCChunkProviderGenerate.java:150)	at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:172)	at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)	at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)	at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)	at net.minecraft.world.World.func_72964_e(World.java:419)	at net.minecraft.world.World.func_147439_a(World.java:345)	at net.minecraft.world.World.func_147437_c(World.java:365)	at net.minecraft.world.World.func_147474_b(World.java:329)	at net.minecraft.world.WorldProvider.func_76566_a(WorldProvider.java:71)	at net.minecraft.world.WorldServer.func_73052_b(WorldServer.java:749)	at net.minecraft.world.WorldServer.func_72963_a(WorldServer.java:715)	at net.minecraft.world.World.<init>(World.java:260)	at net.minecraft.world.WorldServer.<init>(WorldServer.java:97)	at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:62)	at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace:	at com.bioxx.tfc.WorldGen.TFCChunkProviderGenerate.func_73154_d(TFCChunkProviderGenerate.java:150)-- Chunk to be generated --Details:	Location: 14,16	Position hash: 68719476750	Generator: RandomLevelSourceStacktrace:	at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:172)	at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)	at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)	at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)	at net.minecraft.world.World.func_72964_e(World.java:419)-- Requested block coordinates --Details:	Found chunk: true	Location: World: (236,64,256), Chunk: (at 12,4,0 in 14,16; contains blocks 224,0,256 to 239,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)Stacktrace:	at net.minecraft.world.World.func_147439_a(World.java:345)	at net.minecraft.world.World.func_147437_c(World.java:365)	at net.minecraft.world.World.func_147474_b(World.java:329)	at net.minecraft.world.WorldProvider.func_76566_a(WorldProvider.java:71)	at net.minecraft.world.WorldServer.func_73052_b(WorldServer.java:749)	at net.minecraft.world.WorldServer.func_72963_a(WorldServer.java:715)-- Affected level --Details:	Level name: New World	All players: 0 total; []	Chunk stats: ServerChunkCache: 0 Drop: 0	Level seed: -8399488164791273146	Level generator: ID 00 - TFCDefault, ver 0. Features enabled: true	Level generator options: 	Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)	Level time: 0 game time, 0 day time	Level dimension: 0	Level storage version: 0x04ABD - Anvil	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseStacktrace:	at net.minecraft.world.World.<init>(World.java:260)	at net.minecraft.world.WorldServer.<init>(WorldServer.java:97)	at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:62)	at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)-- System Details --Details:	Minecraft Version: 1.7.10	Operating System: Windows 7 (amd64) version 6.1	Java Version: 1.8.0_45, Oracle Corporation	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation	Memory: 1048893328 bytes (1000 MB) / 1309147136 bytes (1248 MB) up to 2863661056 bytes (2731 MB)	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms512m -Xmx3072m	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 17	FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 7 mods loaded, 7 mods active	States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored	UCHIJAA	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 	UCHIJAA	FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar) 	UCHIJAA	Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar) 	UCHIJAA	tfc_coremod{0.79.20} [TFC[coremod]] (minecraft.jar) 	UCHIJAA	terrafirmacraft{0.79.20} [TerraFirmaCraft] ([1.7.10]TerraFirmaCraft-0.79.20.710.jar) 	UCHIJAA	sciapi{0.5.2} [SciAPI] (SciAPI v0.5.2.jar) 	UCHIJAA	stellarsky{0.1.7a} [Stellar Sky] (Stellar Sky v0.1.7a [1.7.10].jar) 	GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.	Profiler Position: N/A (disabled)	Player Count: 0 / 8; []	Type: Integrated Server (map_client.txt)	Is Modded: Definitely; Client brand changed to 'fml,forge'

 

Darn.

Edited by Kittychanley
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Not quite sure what this is:

 
Generator: RandomLevelSource
Did you check some odd settings when generating a new world or something? Also, is this happening on a pre-existing world, or on any new world that you create?
 
That crash is usually caused by a player trying to load a dimension that isn't the overworld, which TFC does not support.
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Not quite sure what this is:

 
Generator: RandomLevelSource
Did you check some odd settings when generating a new world or something? Also, is this happening on a pre-existing world, or on any new world that you create?
 
That crash is usually caused by a player trying to load a dimension that isn't the overworld, which TFC does not support.

 

Weird weird WEIRD. I'm gonna try generating a world, then turning Stellar on. I'm using the default settings, scout's honour.

 

Oh for Pete's sake. It just seems that you can't generate a world while the mod is on, but generating a world THEN turning the mod on works fine.

Posted Image

Edited by Higgs Bonbon
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Forgive me resurrection of this thread, but I have a question - is it possible to use Stellar Sky together with TFC?

I didn't get any crash, it is just not working (standard sky, no time console in upper left corner).

Without TFC, Stellar Sky-0.1.3.5 is working properly. with [1.7.10]TerraFirmaCraft-0.79.28.908, Stellar Sky is initializing properly, but seem to be override by TFC.

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It is not sure why that one guy had so much hell from it,just make sure you use "StellarSky" not "Stellarium" stellar sky is the client mod and stellarium is the server version of it. Otherwise it should run just fine. it will eat a lot of ram though, so make sure your using enough for it and your other mods.

Edited by Mathias Ademar
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I'm using Stellar Sky-0.1.3.5.jar togehter with Stellar API-0.1.1.4f.jar and no effects visible if TFC is loaded. Without TFC it is working fine. Maybe config issue?

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I'm playing now on server, which have Stellar Sky mod (v.0.1.29) and following strange behaviour was observed - calender is going backward, there was May 1001 yesterday, today morning was March, now is February.

Can anyone confirm such issues? Is it possible, that Stellar Sky time settings interfere with TFC calendar system?

Or maybe something else is messed up?

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"

I'm playing now on server, which have Stellar Sky mod (v.0.1.29) and following strange behaviour was observed - calender is going backward, there was May 1001 yesterday, today morning was March, now is February.

Can anyone confirm such issues? Is it possible, that Stellar Sky time settings interfere with TFC calendar system?

Or maybe something else is messed up?"

You need to be sure that the stellar sky year length is set to the same as the tfc year length in the stellar sky config stellar sky is set to 365.5 while tfc default is is 96 or 98 (can't recall)

Edited by Dulakaba
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Tfc default is 96, though i usually set my years to 366 ( to include the 29th of feb)

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3 hours ago, Mathias Ademar said:

Tfc default is 96, though i usually set my years to 366 ( to include the 29th of feb)

I just want to point out that TFC just takes the year length you give it and divides it by 12 and that's how many days are in every single month. We don't do any of the "these months have 30 days and those have 31 etc" 

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14 minutes ago, Kittychanley said:

I just want to point out that TFC just takes the year length you give it and divides it by 12 and that's how many days are in every single month. We don't do any of the "these months have 30 days and those have 31 etc" 

Exactly, I had set 360 days and got 30 February.

BTW, problems with date reversal reported earlier were not directly related with stellar sky, it appear that TFC ambient creatures mod (this with butterflies) is causing problems.

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On 2/27/2017 at 3:01 PM, Kittychanley said:

I just want to point out that TFC just takes the year length you give it and divides it by 12 and that's how many days are in every single month. We don't do any of the "these months have 30 days and those have 31 etc" 

I know. Normally i have it at 360, but i add the extra 6 to watch my laptop scream. Lol.

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