Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Powerman913717

[TFC 0.79.29][0.13.0]TerraMisc - Random Stuff and Things for TFC!

242 posts in this topic

Some of you may have noticed that development has slowed a bit, I'm currently getting ready to go back to school for this year...however I will try to keep TerraMisc updated with the current version of TFC so that you may still use it. As far as new features I have something in the works but It requires massive amounts of texturing and balancing so that I don't break TFC's progression/mechanics.

 

Also on a side note, at this point I've completed most of what I had outlined for this addon in the beginning so new suggestions would be helpful, but I most likely won't be able to get around to them for a while. On school breaks or whenever I have free time I will try to add more and complete the work that I've started.

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I could possibly help with some of that texturing you mentioned if you want.

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That would be awesome! I'll send a message shortly with a list of what I need, just cause I don't want any spoilers out there. :P

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TerraMisc (0.5.0) has been released, special thanks to Nyssa for doing some of the texturing for me. :D Check change log for more details!

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A powerful light source, like the vanilla beacon, would be a good addition. It would be used to mark locations, and would be fueled by olive oil. It would burn the oil at a much faster rate than the plain oil lamps would, though.

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Did some testing with TFC 0.79.22 everything seems to be fine, let me know if there's an issue. 

 

Also please redownload TerraMisc as there was some version naming issues that have been resolved; this will help in the event of a crash to make sure I or others know what version is being used.

Edited by Powerman913717
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Think you could add back the ability to make stained clay one day?

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Think you could add back the ability to make stained clay one day?

 

I'll look into it, could be cool to have more colors and textures to build with. :P

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Quick question: the candle burn longer than the Torch, what if the Torch are config to last forever?

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Currently I have it set to a value that is hardcoded so if the torch value is changed in the config the candles will NOT change to compensate. At some point I'll set it up to use a formula involving the config value.

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You may download and use this mod openly. You may include it in modpacks as long as you do two things: first, you need to post information about what modpack will include this mod in THIS THREAD, second - please, include my IGN:Powerman913717 and a link to this forum post somewhere in your modpack. This INCLUDES server distributed mod packs. You may only modify this mod for your own use, but you may NOT redistribute the modified version in any way. By downloading the mod you agree to not hold the mod author responsible for any damages you may suffer as a result of using this mod, including, but not limited to: corruption of minecraft savefiles, corruption of any other minecraft related files. I'm not responsible for any eye bleeding/burning/exploding on account of my poor texturing.

 

 

It can be found under the legal section of the main post.

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Released TerraMisc [0.5.1], Just a minor tweak to the tallow candles their burn rate should now change with the torch burn if it is altered in the config files. Due to the calculation I used for this they burn about 2 days shorter. eg. Before the update it was 1000 hrs, now it's 48[default torch burn rate] * 20 = 960

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I see that I will need to do some updating to the addon for the new of TFC, at the moment I'm about to go out of state for 4 days and will be on a much slower internet connection and will most likely not have time to update. Once I get back I can begin the process of updating, however until I look at the code I don't know what all will need to be fixed and how long it will take me; due to having school 5 days a week.

 

Don't misread this I will continue to work on the addon just hang in there while I work on updating. :D

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I get this on my server...

[server thread/ERROR] [FML]: A TileEntity type terramisc.tileentities.BlockTallowCandleTileEntity has throw an exception trying to write state. It will not persist. Report this to the mod author
java.lang.RuntimeException: class terramisc.tileentities.BlockTallowCandleTileEntity is missing a mapping! This is a bug!
        at net.minecraft.tileentity.TileEntity.func_145841_b(TileEntity.java:80) ~[aor.class:?]
        at terramisc.tileentities.BlockTallowCandleTileEntity.func_145841_b(BlockTallowCandleTileEntity.java:37) ~[blockTallowCandleTileEntity.class:?]
        at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75820_a(AnvilChunkLoader.java:370) [aqk.class:?]
        at net.minecraft.world.chunk.storage.AnvilChunkLoader.func_75816_a(AnvilChunkLoader.java:197) [aqk.class:?]
        at net.minecraft.world.gen.ChunkProviderServer.func_73242_b(ChunkProviderServer.java:256) [ms.class:?]
        at net.minecraft.world.gen.ChunkProviderServer.func_73151_a(ChunkProviderServer.java:302) [ms.class:?]
        at net.minecraft.world.WorldServer.func_73044_a(WorldServer.java:809) [mt.class:?]
        at net.minecraft.server.MinecraftServer.func_71267_a(MinecraftServer.java:318) [MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:569) [MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) [MinecraftServer.class:?]
        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]

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Can you please fill out a bug report with more information, there is a template in the main post...I have no way of tracking down the cause without additional information.

 

I see it has something to do with the tallow candles but that's it.

 

Edit:

Btw I read some of the posts in your server thread, and it seems that you are having issues with time and whatnot which could be causing the issue with the candle burn time that's returning an error.

Edited by Powerman913717
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Nyssa I went ahead while I had some free time and compiled some textures for the stained clay addition, so the plan is for there to be wet stained clay which is kilned to produce hardened stained clay. The wet clay blocks crafted from like 4 clay and dye or something like that nothing too fancy. Also I'm going to recreate the hardened clay versions to have higher durability for TFC compatibility. I'll get this all worked out once I've updated to 0.79.23 of TFC, sound good?

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would be great if you can chisel them too >.> if not that's cool still

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They will be chisel-able, that shouldn't be hard since I'll be reusing to an extent what TFC does to create its blocks. :D

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Very nice addon! I love it <3! But how can I make a arrow mold and bolt mold?

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Those currently don't have recipes, if you check the first spoiler on the main page everything that is complete has instructions there. That's one of the wip things, I have plans for them just haven't gotten around to it yet.

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Still working on an the update, I just got an external harddrive that I'm working to transfer my modding files to could take some time as moving around such large files can cause issues and could throw some errors due to the files being in a new location from where they were compiled.

 

Shouldn't take too long, maybe within the next week or so I can have an update out for the newest version of TFC.

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Still working on an the update, I just got an external harddrive that I'm working to transfer my modding files to could take some time as moving around such large files can cause issues and could throw some errors due to the files being in a new location from where they were compiled.

 

Shouldn't take too long, maybe within the next week or so I can have an update out for the newest version of TFC.

 

https://github.com/ FTW ;-)

Opensource your mod. Easier to get input from other modders, and even help if needed.

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Ive got a suggestion, if youre willing; the javelin gets meal heads, i think bow arrows should as well (earliest evidence of metal arrowheads is between 3300-2500 BCE).Also, a crossbow would be pretty sweet, give yourself a little edge against enemies in the heaviest kinds of armor, archaeological digs and recovered texts from China would seem to indicate that the crossbow came into wide usage around 400-500 BCE, which like the arrowheads would fit the suggested time period used in TFC. (its worth noting that the Chinese also developed a magazine-fed repeating crossbow too)

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