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Cavelurker

[Rule 1 & 2] Changed Cooking and Throwable weapons+bone knapping and wires!

2 posts in this topic

Skwer/Stake:Can be change cooking by:all food excluding grain needs a stake.The stake is a weapon used to hunt and of course,cooking.

can made from wood or either,metal.metal stakes can be used to impale mobs and players.impaling deals damage immobilise

them.you can move impaled entitites(including players,course) by looking around and course,moving.Craft food with a stake to skewer it to cook.

 

 

Throwable weapons:Yeah,the Shuriken/throwing blade,the Dagger,and the boulder.The Shuriken is the best,but expensive.the dagger is more cheap.Course!Boulders!Boulders laying on ground or can get by mining! They're useful,because unlike throwing blades/daggers,this baby does blunt damage,but a lot!They're can be throw or dropped(change it with mode cycle key).Instead you can use bricks,they're not the best to throw,but the best at dropping.

 

+1:Bones can be knapped.it requires a rock.

 

+2:Wires are made of metal,and used to make some things such as a needle,etc.

But if cannot get that baby,you can make it from bones.

 

I hope you guys like this suggestion.Bye! ;)

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This topic has broken both rule #1 and rule #2. Not only did you not keep to a single topic per thread, but every single one of the topics already have threads discussing them.

 

This topic has been locked.

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