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TheLegitimantis

0.79.18.673 Corrupted Chunks

8 posts in this topic

Have you read, understood, and followed all of the rules listed in large text at the top of the support forum? (Yes/No): YesAnswering "no" to the above question will result in your post being deleted. TFC Version #:  0.79.18.673Forge Version #:  10.13.2.1291Please note that an actual number must be provided for both of the above fields.Simply saying "current" or "latest" will result in your post being locked, due to the fact that in a large number of cases, users who say they are using the "latest" or "current" version are actually using an outdated version. SSP/SMP (SinglePlayer/MultiPlayer): Both Have you deleted your config files or are using default configs and are still able to reproduce this bug? (Yes/No): YesIf you answered no to the above question, delete all 3 TFC config files (TFCCrafting, TFCConfig, TFCOre), do NOT edit or add to any of the files, and try to reproduce the bug.This question is here because many bugs are caused by mistakes in config files. If you are unable to delete your edited config files, please provide a list of the config options you have changed. Do you have any mods other than Forge and TFC installed? (Yes/No): YesIf yes, which mods?

TerraMisc 0.3.1

TFCScales 1.0.0

Farseek 1.0.8

Fastcraft 1.21

Streams 0.1.4 If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? (Yes/No): Neither are installedIf you answered no to the above question, uninstall Optifine/Cauldron and try to reproduce the bug.Both Optifine and Cauldron edit the base classes of forge that TFC uses. Because of this, we cannot officially support any issues that happen only when these mods are installed. In the majority of cases, TFC is not causing the bug; Optifine/Cauldron is and TFC can do nothing to fix it.All bug reports should have an answer of "Yes" to this question. If you refuse to uninstall Optifine/Cauldron, and cannot reproduce the bug when the mods are not installed, do not bother making a bug report, as it will be locked and ignored. Pastebin.com link of the Crash Report: No Crash ReportDescription: Certain areas of the world cannot be entered, as it will cause so much server lag, it will crash the entire server (if on smp) and in singleplayer, will give a "Timed Out" error and direct the player to the main menu screen. It does not crash the game itself and as such, does not give a crash report. I believe this is due to corrupted chunks that cause intense server lag if they are loaded. This has been seen by me and two of my friends, both in single and multiplayer, and it seems to be present in several versions of both build 79 and build 78.  

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If there are corrupted chunks you will want to use Minecraft Region Fixer. I would guess though that there are 2 issues. First the generation of heavily forested areas with lots of ores etc. are causing lag. However the issue with the continued problems is a client render issue. Best suggestion is to read Kitty's Optimisation Wiki Page

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Unfortunately without a crash report there's really nothing we can do to help you. Like Bunsan mentioned, the MC Region Fixer might help, but there's no guarantee. Corrupted chunks can be caused by a whole bunch of things, and without a log there's no way to prove if it's TFC's fault, or vanilla's fault, or forge's fault, or the fault of any of the other mods you have installed.

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Unfortunately without a crash report there's really nothing we can do to help you. Like Bunsan mentioned, the MC Region Fixer might help, but there's no guarantee. Corrupted chunks can be caused by a whole bunch of things, and without a log there's no way to prove if it's TFC's fault, or vanilla's fault, or forge's fault, or the fault of any of the other mods you have installed.

Actually, I have tried the region fixer. It finds corrupted chunks every time, and fixes them. It makes the area slightly less... corrupted, I guess, but it still generates more corrupted chunks.

 

I would like to provide you with a crash report, but again, it does not give me one. The game itself does not crash; it simply forces the player to return to the main menu. Neither my game or my server will give me a crash report, I'm sorry.

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Is there nothing in the console log for the client or the server? Usually when a player disconnects, both logs will have a brief crash report of what happened, even if it doesn't generate a crash report file in the folder. You can edit your profile on the vanilla launcher so it will keep the launcher open, and that way when you are forced to the main menu, you can go look at the launcher to see what happened.

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Is there nothing in the console log for the client or the server? Usually when a player disconnects, both logs will have a brief crash report of what happened, even if it doesn't generate a crash report file in the folder. You can edit your profile on the vanilla launcher so it will keep the launcher open, and that way when you are forced to the main menu, you can go look at the launcher to see what happened.

The client-side log says the connection to the server timed out and disconnected the client. On the server-side end, the log just... ends. It doesn't even say it's stopping the server or saving. No report at the end of it, or anything. When it stops working due to these chunks, I usually have to force-quit the server, otherwise it just freezes and does nothing.

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It sounds like it's running out of memory. Because you are force-quitting it, it can't make the crash report. How much memory do you have allocated to the server? Are you using any JVM arguments for garbage collection?

 

http://wiki.terrafirmacraft.com/Performance_Optimization

My computer has sixteen gigabytes of installed RAM, the server has four allocated to it, and my client has four as well. I'll take a look at that link; I don't think I have any garbage collegtion JVM arguments.

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