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Langedarm_mb

[Solved] Server setup problems

9 posts in this topic

Have you read, understood, and followed all of the rules listed in large text at the top of the support forum? (Yes/No): 
Answering "no" to the above question will result in your post being deleted.
 Yes
TFC Version #: [079.25.845]
Forge Version #:  forge-1.7.10-10.13.4.1541-1.7.10-universal
Please note that an actual number must be provided for both of the above fields.
Simply saying "current" or "latest" will result in your post being locked, due to the fact that in a large number of cases, users who say they are using the "latest" or "current" version are actually using an outdated version.

 
SSP/SMP (SinglePlayer/MultiPlayer): multiplayer
 
Have you deleted your config files or are using default configs and are still able to reproduce this bug? (Yes/No): yes
If you answered no to the above question, delete all 3 TFC config files (TFCCrafting, TFCConfig, TFCOre), do NOT edit or add to any of the files, and try to reproduce the bug.
This question is here because many bugs are caused by mistakes in config files. If you are unable to delete your edited config files, please provide a list of the config options you have changed.

 
Do you have any mods other than Forge and TFC installed? (Yes/No): yes
If yes, which mods? 
 fastcraft- 1.21
If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? (Yes/No): neither installed
If you answered no to the above question, uninstall Optifine/Cauldron and try to reproduce the bug.
Both Optifine and Cauldron edit the base classes of forge that TFC uses. Because of this, we cannot officially support any issues that happen only when these mods are installed. In the majority of cases, TFC is not causing the bug; Optifine/Cauldron is and TFC can do nothing to fix it.
All bug reports should have an answer of "Yes" to this question. If you refuse to uninstall Optifine/Cauldron, and cannot reproduce the bug when the mods are not installed, do not bother making a bug report, as it will be locked and ignored.

 
Pastebin.com link of the Crash Report: no crash report

Description: im trying to start a server to play on LAN so that I wont have to port forward however when im trying to run the .bat file given in the server set-up guide it will tell me that it has occured an error. it says : ''C:/Users/..... >java Xmn1G -Xmx2G -Xmx2G -jar forge-1.7.10-10.13.4.1541-1.7.10-universal.jar

error occured during ini​tialization of VM

Could not reserve enough space for 209715KB object heap''

 

(note that after /Users/ is some more folder names but that shouldnt be of interest. the name of the folder before the >java... is the name of the folder in which the Forge and normal servers are located)

 

The​ whole thing is thus about 200mb and I do know that I atleast have enough disk space on my C: (about 30Gb left)

also I only have the forge server and the normal 1.7.10 server in the folder (and the .bat), not the world, mods, and logs folder etc.

if I press the ​normal server once it will however create those but I cannot seem to get TFC to work anymore then.

 

I've tried to make this​ description as detailed as possible and I hope to get some help soon
 

Edited by Langedarm_mb
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That error message is for RAM, not general storage. Do you know how much RAM your machine has? Also, if you are using 32 bit Java you can only allocate 1GB so it would give that message since you are trying to allocate 2GB

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improvised_crash_report.pngit still wont start up. I dont know what im missing though. I installed the Forge server directly into this folder. My guess would be that it has something to do with the server properties but I don't really have the knowledge to guess actually.

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Reinstall forge, it didn't download all the needed libraries.

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Just one last question (I hope), where I could just start the server before it will now shut down because I didn't open the port. however I tried putting it on offline mode in the server properties but it will still not run properly. the server is intended for LAN and my father has an IT company so he doesn't want to port forward anything in case of someone trying to hack the network. Is there any possibilty that I can run a server just for LAN without opening a port?

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Offline mode means without server authentication, meaning that people with pirated copies of Minecraft can join. It has nothing to do with being a LAN server.

 

Yes you can run a standalone LAN server, and you just do the exact same process as you would as doing a vanilla LAN server, only making sure you start the server using the forge jar instead of the vanilla one.

 

This guide might be helpful:

 

http://www.howtogeek.com/202958/how-to-run-a-simple-local-minecraft-server-with-and-without-mods/

 

I would also suggest that you try starting the server by running the bat file through the command window, that way the terminal will stay open and show any errors instead of immediately closing when it fails.

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well I've got it up and working. I also found the problem. the first day I tried to set-up the server I checked my IP-address and put it in the server properties file. we used the vanilla server though and got a vanilla world. my sister (on another computer in the network) was able to join. however I checked my IP-address again today because maybe I was making a mistake but instead I found a whole new IP (actually just the last part) but it was not even close to what I got before.

I entered the new IP into the server properties and now its working

 

thank you very much for your help. you can close this thread now. :D

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You probably have a dynamic IP address, Is very common in residential environments. To make it easy you have some options:

Ask your ISP for a Static IP Address. You pay extra for it, but usually is not very expensive.

Rent a dedicated server in a remote location. More money, but the server would be on 24/7 and it would have a high speed connection, specially for Uploads.

Use a service like no-ip or Hamachi. That would trick the server into thinking it has a static IP.

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