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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Pwnlord

Chicken cage backpack

7 posts in this topic

Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No): Yes
Answering "no" to the above question will result in your post being deleted.
This is a repost of an old idea I feel is worth resurrecting.

 

You've got your base up. It's beautiful; stone brick from highest tower to bedrock, armor stands lined with your previous arms, a forge room stacked high with the fruits of your mines, a kitchen stuffed with food, battlements with trees, a bountiful orchard, a fruitful farm, a tree farm that stretches as far as the game can render...

 

...and no chickens.

 

So you've got a long journey ahead of you to find them, and a lot of fighting to do to keep the skeletons from killing them at night in the meantime.

 

 

...or, you could make a cage.

 

Four Planks, five Sticks, arranged accordingly:

 

SPS

PSP

SPS

 

Produces a Wooden Cage you can carry on your back, with room for two Chickens, two Piglets, two Lambs, or one Calf. Lure the animal into the cage with seeds, then shift-Rightclick it to pick it up.

 

Also provides a means of trading animals between settlements in MP.

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It's a good idea, though as others pointed out there's mods that have the same effect.  If such a thing were in TFC2, I'd advocate for the cage only holding chickens and piglets.  No lambs, no calves.  They're too big.  I'd also like the recipe more expensive, though I'm not sure what that would be. 

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It's a good idea, though as others pointed out there's mods that have the same effect.  If such a thing were in TFC2, I'd advocate for the cage only holding chickens and piglets.  No lambs, no calves.  They're too big.  I'd also like the recipe more expensive, though I'm not sure what that would be. 

 

It already requires planks, so you need a saw for it. But maybe rope instead of sticks? That would require jute (and give it another nice use).

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Ya, that's an option.  Honestly, I'm hoping that a lot of the animal and material situations in TFC2 are significantly different from TFC1, not to mention possibly new transport options, so I'm not super hung up on exact materials necessarily.   But in the current game animals are a big deal, and the ability to just carry them on your back to me devalues that significantly, if it can be done too cheaply.  I don't think it's too uncommon to have a saw by day 3, and to me that's a bit too easy.  Though limiting to babies does make it better, as the player only finds adult animals initially, so they'd at least have to find and tame a few enough for them to have babies, and then wait for them to be born.  I guess that's probably a pretty significant wait, so not as op as I'd initially thought.  Still, at best I'd still say just 1 lamb, and disallow calves.  Personally.

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I've stated multiple times on the forums that I won't implement new features that you can already get by installing other mods or addons that have a good job of implementing it. If you want chicken cages, install Udary Mod like others have said.

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