Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
StrayWolfe

Cooking with TFC (WIP)

286 posts in this topic

Because it'd be a while before you'd make it. You need leather for books, which includes the entire tanning process. If you have nei or jei installed you can find most recipes. The wiki would just make it easier to find uses for new blocks.

Tl;dr: there isn't a good way to implement a book in tfc cus they're already difficult to craft, so that's one reason why he's probably using a wiki. And wikis are easier to update.

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Posted (edited)

4 hours ago, aliceingame said:

Of course, tomato soup without tomato makes no sense. But what is realistic to me is to make beef stew without carrots, or to make vegetable broth without garlic (celery would actually be an option in vegetable broth).

What I mean is that there could be mandatory ingredients like beef in a beef stew, and 5 extra ingredients, but would require only 3. I am saying that without knowing what is the exact mechanic of the meal making, but based on tfc, there is ingredients that are impossible to eat or to add to the meal and sandwich, like raw meat.

I could address the variable ingredients by adding an ore dictionary and alternative recipes.

4 hours ago, aliceingame said:

Instead of a wiki, why not an ingame guide ? many mods offer a guide book, like Botania or Tinkers' Construct

I love the idea of an in-game "cookbook" but it is also a ton of work to program and I'm not sure how to implement it in game. However, I do really love this idea and maybe I can give the player the book like TCon when you earn the "Gatherer" achievement.

 

4 hours ago, aliceingame said:

For anything related to localization, I can help you to setup the localization system I created to translate TFC (that was use until TFC team decided to remove all translation from the official release), it can even auto translate using google translate (even if that's not always that good ;)).

That sounds very helpful! I'll look into it.

Edited by StrayWolfe
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heres me trying to make it work again . and the tomato soup with the tomato broth isnt cooking. i have only cheated in the base ingredients. i made the broth myself . did all the cooking without god mode. all the food is from your mod it is not vanilla TFC. idk whats going on.

2017-03-11_23.59.25.png

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On 3/10/2017 at 4:06 PM, kravopiez said:

heres me trying to make it work again . and the tomato soup with the tomato broth isnt cooking. i have only cheated in the base ingredients. i made the broth myself . did all the cooking without god mode. all the food is from your mod it is not vanilla TFC. idk whats going on.

2017-03-11_23.59.25.png

What you need is a jug of broth, two ounces of the original TFC, not foods from my mod, garlic, onion, 2 ounces of either salt from my mod, and 14 ounces of original TFC tomato. It will be easier in the next update since there will be only one version of food, sorry for the confusion.

If you are using one of the more recent updates, foods from my mod do not work with my mod anymore. I know that sounds weird but they are being fazed out and the only way to get them is either from an older build and they just still persist or through creative mode. In the next update, foods that were copied from TFC to my mod will no longer exist and only the original TFC foods will remain. I left the copied foods to allow a transition  between update so people will not lose all of their food and animals.

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Posted (edited)

NEW UPDATE POSTED: "Going Nuts" - The initial post has been updated for this update

This update is devoted to adding nuts to TFC. This introduces 6 new "Fruit" trees: Almond, Cashew, Coconut, Hazelnut, Macadamia Nut and Pistachio; as well as a new tree type Walnut. This update also adds nut drops to trees such as Oak, Pine, Chestnut and Hickory and a new Peanut crop.

This update also removes support for Cooking with TFC foods and animals that were copied from TFC and are no longer used. Before using this update, make sure all of your food items that are initially from TFC say TFC as the mod and not Cooking with TFC. For example, a Tomato should say "TerraFirmaCraft" at the bottom of the tooltip and not "Cooking with TFC". If it says "Cooking with TFC", throw it on the ground and pick it back up. This also goes for the animals but all you will need to is visit your animals and they will be converted back to TFC animals if they haven't been already.

Edited by StrayWolfe
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Love this new update. I've already found Pistachio and Cashew trees and some peanuts bushes.

Edti : I have found Walnut tree as well

Edited by Shunkaha
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On 21/03/2017 at 8:00 AM, Shunkaha said:

Love this new update. I've already found Pistachio and Cashew trees and some peanuts bushes.

Edti : I have found Walnut tree as well

Found all the trees except pistachio and hazelnut, and no peanut yet.

 

That is a nice addition, also like the new drop from TFC trees, more reasons to punch the leaf.

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First of all, thanks for the excellent mod - I haven't gotten too far into it, but the expanded cooking system is one of the things I really like about TFC, and anything that improves on that is a welcome addition to my Minecraft experience. 

I have found a bug involving putting walnut logs in log piles - it's not gamebreaking but it is inconvenient.  I've put a post on your Github, but I see you're getting bug reports in the thread also - would you rather me post it here?

Thanks!

 

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10 hours ago, Minitiate said:

First of all, thanks for the excellent mod - I haven't gotten too far into it, but the expanded cooking system is one of the things I really like about TFC, and anything that improves on that is a welcome addition to my Minecraft experience. 

I have found a bug involving putting walnut logs in log piles - it's not gamebreaking but it is inconvenient.  I've put a post on your Github, but I see you're getting bug reports in the thread also - would you rather me post it here?

Thanks!

 

My github doesn't always notify me of issues but thanks for posting there, it allows me to keep better track of bugs. Unfortunately that is one of those hard-coded parts of TFC that I cannot really change. However, you can shift-right click the top of a log pile to add logs.

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Awesome Mod, is there anyway you can make it work with Cellars? I also found it had an issue with WAILA Harvestability, I can play with the harvest one pretty easily. Though Cellars makes it a lot easier to store food away for winter, overall I love the mod :)

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