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      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
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      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Cakey

Ruins

5 posts in this topic

Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No): Yes
Answering "no" to the above question will result in your post being deleted.

Hi,

I am a big fan of Terrafrimacraft and beside some things I complained about I really liked it. I wanted to know If there is any chance to make original structures in TFC2? Some ruins after wild tribes living there before or something. What do you think about those things? I think it would make long distance trips a lot more interesting. It could be just something simple but extra structures were always loved by people and I think It would be great Idea. :)

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It would be great to go exploring and find like an abandoned camp. But the question is what to do next. Would there be like loot, and artifacts to collect, and what other function would thos ruins do. (Sorry for the grammar)

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I'm thinking of ruins like in Civilization V - they provide you with either money, units, tech, (or sometimes even a new settlement I think?).
Artefacts would be very nice :)

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I thought just about interesting spots on map. Just looking good. I thought that as a souvenir there could be some rare stones like flux or salt or just things that you really could use but they requiers a lot of work and time to make. I just wanted the "evidence" that someone lived there. Ruined hut with some old orchard or old, small mine with some ores in there, maybe some wild chickens. It would be cool if there would be something like sonehenge or sacred groves!

 

 

Chunkhunter. I think it wouldn't work very well on TFC. Since it is about survival I would maybe suggest something with technology like furnance but it is the most that I would put in there. Mostly becouse if it would too good it would be very very rare and I don't like idea of going through the whole world to find something interesting like it sometimed happend in TFC1.

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This is an island mod. So taking inspiration from the last island game I played, Tome Raider, if there were to be ruins I would pick something like those listed below, the suggestions are preceded with a rarity of it showing up in an island (suggested).

  • (1/10) The remains of a ship wreckage slightly out from shore caught on some rocks or is part of the reef. Some rotting wood, broken timbers, cloth scraps, a barrel of booze mostly empty, greenish bones, a chest with sand in it, and as rare loot, if you dig under the sand of the wreckage, which would be underwater, you could find the occasional precious metal piece (1/100 of a bar), a maybe a knife of appropriate material for the island, a gem or two, and maybe some remains of a sea creature that can only be found on these wreckage.
  • (1/5) The skeleton of someone washed ashore and didn't survive the island. (1/100) of these would have a map that would lead to a buried treasure which could have 1 item the person considered precious.
  • (1/20) A shrine decorated with bones, bits of wood, with a carved stone altar. (1/4) of the shrines would have some sort of trap. (1/10) of the shrines would have a silver knife or some other such ceremonial object. (4/5) of those with the ceremonial object would have an active hostile tribe.
  • (1/20) with an outline of a small building in rubble with (1/3) of those would be a broken down blacksmith that has some flux, charcoal, and a (1/3) chance of having a worn metal hammer appropriate for the island in a chest. Some could have a pot with seeds in it. Some times the loot could be buried and other times not. Some of them could have a broken down animal pen nearby (no animals). Occasionally a barrel of fresh rain water or an empty one turned on it's side.

Each ruin should be rare enough that we are excited when we find it, and have the occasional treat that is good enough for us to want to explore it. You could have some of the ruins spawn on islands of any level, have some only spawn on islands of a certain level. Some could have items you can only find in those ruins which makes people search for them. Say schematics that are needed to progress and become valuable trading items, or special items needed for specific enhancements. Maybe the altars could be made from some material that no one knows how to make and can't be moved and are needed for certain ceremonies.

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