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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
NeverMore0011

World Generation Settings

What setting number in World Generation Setting do you think you would like to include in TFC2?   11 members have voted

  1. 1. 1),2) or/and 3)?

    • 1)
      9
    • 2)
      4
    • 3)
      7

Please sign in or register to vote in this poll.

9 posts in this topic

Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No):Yes 
Answering "no" to the above question will result in your post being deleted.

This is a suggestion where I have thought of adding in world generation settings.

1)Temperature Range

Temperature range matters in the case of someone willing to generate a world where temperature is drastically changed when walking 1000 metres North. E.g. Temperature range can be from 10,000 to 450,000 metres.

2)Size of Temperate Forests

Size of forests would mean the average size of temperate forests so there can be two options in the setting. E.g. Temperate Forest Size Range: 25 - 250 metres, Avarage Size: 100 - 3000 metres

3) Size of Land Bodies

Setting can be: Biome Size(0.25 to 16) 1 = default

 

Please pardon me if I might have posted in a related topic that is already posted.

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The problem with this suggestion is that it doesn't really work well with the island-based world generation that we're doing for TFC2. The way we've got climate set up, an entire island is a single climate and the islands range from cold, to tropical, back to cold again for the 9 islands that generate in the north/south direction. The only way Temperature Range could be implemented is if it was a config to add more islands to the north/south direction that have even more extreme climates. Forest sizes might be doable, but the beauty of not having a set config option is that there can naturally be different size forests, instead of them all being the same, configurable, size. As for size of land bodies, that's a no can do. The islands in TFC are very specific sizes due to the way that we generate them, and how we are handling travelling between them.

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What about adjusting seasons length? Would it be possible?

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something tells me that very little of the world gen will be configurable. lol

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What about adjusting seasons length? Would it be possible?

 

Year length, and therefore season length was already configurable in TFC1, and it will also be configurable in TFC2.

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Could you configure at what y coord you would spawn, so if I wanted a northern start for example?

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The problem with this suggestion is that it doesn't really work well with the island-based world generation that we're doing for TFC2. The way we've got climate set up, an entire island is a single climate and the islands range from cold, to tropical, back to cold again for the 9 islands that generate in the north/south direction. The only way Temperature Range could be implemented is if it was a config to add more islands to the north/south direction that have even more extreme climates. Forest sizes might be doable, but the beauty of not having a set config option is that there can naturally be different size forests, instead of them all being the same, configurable, size. As for size of land bodies, that's a no can do. The islands in TFC are very specific sizes due to the way that we generate them, and how we are handling travelling between them.

Ok.

So... does this means we no longer have continents? That is what I was thinking about after all because what if someone wanted a little bigger world with larger biomes?

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I see most want to have Adjustable temp range and continents.

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I was wondering if it would be possible to have a setting to change the length of a day by a factor. So two would make the day and night twice as long, three would be three times as long, etc. I understand a lot of things are hard coded, like monsters don't depend on day light but spawn between a range of ticks. But adjusting for that and light amount would be nice.

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