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Size?   5 members have voted

  1. 1. Do you think there should be size?

    • Great idea!
      2
    • Good idea but the devs. probably won't add it
      2
    • I don't like it
      0
    • Get off the forum you scrub
      1
  2. 2. Do you think it should be done differently?

    • Yes (comment it)
      2
    • No (It shouldn't be here at all its stupid I want my items exactly the same)
      0
    • No (its fine the way you put it in this topic)
      3
  3. 3. Should it be in parenthesis (these) or under the name (see what I mean in the spoiler)

    • Parenthesis
      1
    • I don't know
      1
    • I don't care
      0
    • Tag under the name
      3

Please sign in or register to vote in this poll.

3 posts in this topic

Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No): yes
Answering "no" to the above question will result in your post being deleted.

Since weight is being deleted, I thought of something that could replace it while being easy to use and make (Probably, I'm no coder...) SIZE. In reality you wouldn't just find a bunch of rocks that are identical sizes and you would need a certain size to do what you want to do. Like to make a knife blade you won't just take a giant rock and make it into a tiny knife. And when you kill a fish (or any animal really) you would get different sized meat cuts (which you would get more big cuts the better your skill is) when you kill a bigger animal. You could also cut down something with the appropriate tool to make it smaller. Then crafting recipes would be more complex and things you find are more unique. Also if there was a small tag under the item name that described the size like:

Medium Rock (Shale)

it's about the size of my hand

or

Venison (Large)

 

Edited by 27_Stop_it_TJ
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I voted yes ont the poll, though I think we've talked about this before and instead of size or weight (in the current TFC), they'll just go back to minecraft-like stacks.

Like for example, to craft a knife you might need two stones instead of five for an axe, or three pieces of meat for a sandwich, etc. Unless I misunderstood the topic.

I still like the idea of getting large pieces of meat instead of small ones when your butchery skill is increased, but that would also work with stacks (10 pieces instead of 5 etc...)

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i think bigger rocks should allow for bigger tools (so not small pebbles make axes)

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