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Houses

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Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No):  Yes
Answering "no" to the above question will result in your post being deleted.

 

I spent awhile thinking about this idea, but my thoughts are still somewhat disjointed, i also have trouble with run on sentances and grammer, so I hope you can understand what I am saying. I hope the ideas behind the words are clear enough.

& I was surprised that the list of suggestions already made did not specifically include houses and homes.

I think houses have a special significance in Minecraft. Everyone makes a safe place for sleep, for a decorative house to show off, a space for crafting and forging, for a underground base to hide, or a base away from home while mining, for a big spacious house to be their own, etc.
This idea was inspired by TFC lumber (I will try to avoid basing this upon what was in TFC1), you had a game piece that was smaller than the rest, and could be used in new ways. It was small but when tediously put together could be used to make interesting fences and walls. Because it's not really believable that houses are built with blocks of 1 metre thick walls and ceilings.
With the additions in Minecraft 1.8 there are more surface textures available, and more crafting aesthetic items, its opening up the possibility of building a real believable house.

Details:
I like the idea of a special 5x5 crafting grid, and this builds on it, I see it as a special block crafting table put down by the player; to build large house items like framing, wall panels, ceiling trusses, roofing, foundations, staircases, drywall, plaster, etc. This special block would be in addition to the 3x3 grid we are used to in inventory.  The special crafting block may have a timer on it so only 1 item can be crafted per 1 hour, or per 2 hour, etc.  Something to prevent the user from crafting an entire house in 10 minutes. This also adds to the difficulty and prestige to build the item; and the believability that a person cannot put together all their house in 1 hour even if all the material is at hand.  The crafting block could have built-in tool rack on the outside so you can store your tools on the rack that is on the block, and the crafting grid can use those tools without the player removing them to inventory then going into the grid.

 

So lets say for example, I use lumber to craft 10 wall panels and 4 roof pieces so I can build the frame of my house. I was reading the Sawmill thread about ideas for this. Then onto the frame I can add windows, or wall texture like drywall or stucco or hardwood floors or shingles.  Then onto the wall I can add curtains or rugs or picture frames or chandeliers.

I was also thinking about foundations. Such as having a house on a dirt foundation may become an unstable house after 2 years causing your house to collapse. Or a thunderstorm or other event could knock it down. So either the crafting grid can also make foundation blocks or new type of masonry tools can be used to put down stone or metal supports for building on.

 

Of course depending on what programming allows for, and I am no programmer, these things would probably be buggy because of how interconnected they are. But I hope that in some way the devs can find a creative way to improve our house options  :-)

 

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