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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
TonyLiberatto

Future of Building in tfc2

55 posts in this topic

Will the main focus of TFC2 still be co-op?  An idea for advancement in tech could be that at least one player has to reach a certain level in each skill area.  Agriculture, prospecting, smithing, etc.   A single player could still do it, but it would encourage co-op play to advance faster.   Whatever the next incarnation is, I'm sure I'll enjoy it.  Even if it is vastly different than TFC1. 

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3 hours ago, WillOfStone said:

An idea for advancement in tech could be that at least one player has to reach a certain level in each skill area.  Agriculture, prospecting, smithing, etc.   A single player could still do it, but it would encourage co-op play to advance faster.   

Isn't TFC always aimed for that?

 

By the way, how is the building physics, Bioxx? Is there no more change from what you've demonstrated?

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^True, but I was thinking make it harder to level each skill. Right now it's pretty easy for a single player to level multiple skills.   To be called an expert in a skill should mean something more than that you planted a garden two years in a row. :)

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5 hours ago, WillOfStone said:

To be called an expert in a skill should mean something more than that you planted a garden two years in a row. :)

 

So... five years in a row, then? >.>

 

I do understand your point, that specialization would encourage co-op. But, as a SSP player, I would personally value that either if I can place that burden to some NPC that would do my homework, else I'd be a little irked. But! That's when the challenge comes in, right? Try mastering all skills in singleplayer! Well, now I want that as a goal, thanks to you.

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Coming back to the original discussion, that being how building will work, I want to make sure I understand the discussion so far.

There is a possibility that building will be far less typical in TFC2? And there is a possibility that breaking/placing blocks will be restricted in certain zones until that area has been pacified? Will that also affect dirt/gravel etc.? Meaning that there will be no crafting clay items in unfriendly areas?

If building is indeed restricted by such things as encumbrance, would it make sense to make digging holes/cutting rock take significantly longer than it does now? This would mean that players are far more likely to create structures out of wood and hay (just like our real ancestors) than out of stone, or just find a nice cosy cave to live in. It would make mining take longer of course, but that could be offset by making the ore easier to find/closer to the surface, that kind of thing.

I kind of like the idea of building something out of stone being a real achievement, cos hell, it is. I like the idea of having wheelbarrows (minecarts without rails) to move heavy items around. It would make for a great end-game activity. "I've conquered all the islands in this realm and crafted myself everything that I need. I will build a monument to my own glory out of stone. The finest marble, hauled from leagues away, laid together to form a grand dwelling." etc.

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