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kickinit233

[Rule #5] Improvements and new systems

2 posts in this topic

 

1. Mycology: as most people may not know the art of growing mushrooms dates back centuries. It would be awesome to have a new source of food in the game as most crops are pretty boring. For a more in-depth post about how I think this should be done check out

2. Weapons: even though the time period of the mod might not even be close to modern there are quite a few weapons I feel are missing

Ranged:

  • Bolas: a caveman's best friend, helps catch those fast prey

  • Atalatl: basically a javelin thrower

  • Sling: a early projectile weapon

  • Slingshot: a early elastic weapon

  • Harpoon: WHALES!!!!

  • Explosive firelance: a gunpowder filled tube attached to a stick, thrown, explodes on impact, needs to have flint and steel to use

  • Shot filelance: a firelance filled with a single lead ball or shot, right click shoots it off, chance to misfire and explode or to break the item.

  • Flame thrower firelance: a firelance that spays out fire.

  • Throwing stick: a stick that you throw

  • Hunting boomerang: a large club designed for throwing, does not return to thrower

  • Dart gun: poison darts for the win

Melee:

  • Cestus: clobbering time

  • cinquedea: five finger death sword

  • Gladious: for sparta

  • Boar spear

  • misericorde: ha armor, what armor

  • falchion: hacking my  way to the top

  • Khopesh: like an Egyptian

  • Estoc: pokey, pokey

  • Flameberg: flame sword

  • Rapier: stabby stabby

  • Claymore: inferiority complex much

  • Executioner Sword: off with their head

  • Zweihänder: for Scotland

  • Sword breaker: bye bye sword

  • Shotel: WTF is that sword

  • Lucrene hammer: who's hammer

  • Horsemans pick: horse not included

  • Flail: I don;t have a joke for this one

  • Morning star: the last star you will ever see

  • Brandistock: ouch

  • Pike: stay back I tell you

  • Sword staff: is it a sword attached to a staff or a staff attached to a sword

  • Ahlspiess: what nice armor you have

  • Bill: not a name

3. Fermentation

One feature I both loved and hated features is brewing I love it because I am a brewer myself, I hate it because it is too simple and inaccurate it is here is how it should go.

  1. Crush your grain or juice your plants

This is generally considered the first first step to brewing just about anything

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     2. Soak your grain in boiling water (juices don’t need to be boiled) or disssolve your honey in water

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     To extract the fermentable sugars

     3. Cool the water down

     4. Add flavoring

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     5. Now days at this point you would add yeast but in the old days they would leave it out to let wild yeast grow

    6. Then begins the process of distilling if necessary

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Food:

Another thing that bothered me while playing TFC was the lack of seafood so here is what I propose

  1. Fishing net: used to catch fishes of varying sizes

  2. Fishing spear: a spear used to catch fish and frogs

  3. Frogs: a tasty alternative to fish

  4. Fish trap: a trap for fish

  5. Lobster pot: used to capture lobsters

  6. Pitfall trap: a trap used to capture animals

  7. Spike trap: a trap used to kill animals

  8. Snare: used to kill small animals, rabbits, rats, and birds.

  9. Mud pit: used to raise worms, gooey ducks, and clams

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5. Limit threads to a single general topic.

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