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kickinit233

Survival content

4 posts in this topic

Food:

Another thing that bothered me while playing TFC was the lack of seafood so here is what I propose

1. Crabs

2. Frogs

3. Fish Species

4. Worms

5. Game species (Caribu, boar, Moose, bison)

6. Gooey ducks: gross but delicious

718104582fdcc0dd61c29f388b0778ae.jpg

7. Clams

8. Lobsters

9. Crawfish

 

Changes:

1. Better animal AI, if animal is able to see the trap, they will avoid it.

Hunting structures:

  1. Fishing net: used to catch fishes of varying sizes

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  1. Fishing spear: a spear used to catch fish and frogs

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  1. Fish trap: a trap for fish

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  1. Lobster pot: used to capture lobsters

  1. Pitfall trap: a trap used to capture animals

  2. Spike trap: a trap used to kill animals

  3. Snare: used to kill small animals, rabbits, rats, and birds.

  4. Mud pit: used to raise worms, gooey ducks, and clams

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May I also propose that the snare have a chance to catch rabbits, rats and birds alive for taming?

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I too dislike the lack of diverse wildlife in TFC. This sounds like a good idea!

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Snares would not have the capacity to catch a live creature given the nature of the trap however there are quite a few traps that can catch an animal alive a hen coup trap is one of them

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