Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Darmo

Caribou Application by KronoNomikon

12 posts in this topic

Here we have a Caribou (Reindeer) application by KronoNomicon.  He even did 3 textures for it.  I think it's pretty good, and could see it being used as it is.  But I wanted to get other opinions on the branched antler tips especially, which are 2d sprites rather than full 3d.  This avoids bunched 3d boxes which might get messy, and saves a lot of boxes.  From the front they can kind of disappear though.    So what's everyone think?

Caribou.png

Caribou2.png

Caribou03.MCModel

Caribou3.png

Caribou3types.jpg

3

Share this post


Link to post
Share on other sites

I love this caribou model! I think the antler tips are fine as is. They are similar to the quills on the porcupine model. They disappear in one direction but otherwise they look good. I can not think of any good way to add thickness to the antlers without making all of the antler tips as full boxes.

Be mindful of the light brown caribou texture though. Might just be me but I believe that the eye looks to be faded slightly.

0

Share this post


Link to post
Share on other sites

Since all of the antler tips are angled slightly different, they won't all disappear at the same time, which is good.

The problem I see, though, is that there is a big jump between the 1-width part and the 0-width part.  Now that MCMC supports it, could you replace the base part of the tips with a 0.5-width box?  Or maybe you could just have the base antlers narrow down a bit as they get near the tips?

0

Share this post


Link to post
Share on other sites

Overall I do like the model, but I agree with Konlii, the jump in size is too jarring. In the case of antlers, we can make an exception and just use boxes. 

I'll add Krono.

0

Share this post


Link to post
Share on other sites

So boxes instead of sprites.  It's a good point on the fractional boxes thing.  I haven't gotten around to trying that out yet.  So the tips could have a pad that is .8 wide, and 'fingers' that are .6 or so.  This would prevent z-fighting. 

0

Share this post


Link to post
Share on other sites

Thanks so much, Bioxx, for the add!

I have been trying to get used to actually having a cell phone, being that I've never had one before the past few days, and so I was primarily busy with that lately.

So, now that I'm accustomed to that, I've fixed the antlers --- and I do think they look much nicer from all angles by having some meatiness to them.  Not only that, but I've also updated the textures so that they could contain both types of antlers, being that there was enough texture space.  I did this with the extra space so that it would be easier to switch back and forth, just in case someone wanted to use the older ones.  (And yes, the eyes are fixed on the one texture!)

EDIT: I never added an image, because I wasn't sure if there was an option, and I hadn't explored it.  Here is an image now:
28jgrjm.png

Caribou04.MCModel

Caribou.png

Caribou2.png

Caribou3.png

Edited by KronoNomikon
0

Share this post


Link to post
Share on other sites

Definitely looks much more natural from the front.  The pads  at the middle and top though, square isn't really proportional.  They tend to be elongated.  I'd cut them each in half 'vertically.'  And I'd be fine with adding a fourth tine to the uppers.

0

Share this post


Link to post
Share on other sites

I think that I can do that by bringing it in at the angle.  I think the effect would be lost if I tried to make them flat, rather than diagonal.  It may be towards the end of the weekend, as we are trying to clean up to sell this place, and also, people are being obstinate, not coming in for shifts, to the effect that I will probably be gone half the night on Sunday.

0

Share this post


Link to post
Share on other sites

No prob, work is getting really busy for me too, so I probably won't have much time either for the next month or so.  But as for my suggestion, I may not have come across clearly - I wasn't suggesting an angle change.  Just the shape of the pads, from square to rectangular.  Something like the attached image (but with more care paid to the tine arrangement than what I did there). 

padsuggestion.jpg

0

Share this post


Link to post
Share on other sites

Ya, I think that's much better.  If nobody else has any comments I'd call it final.

 

0

Share this post


Link to post
Share on other sites