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mr_trousers

[Solved] Can't feed animals

14 posts in this topic

So this is odd, it was working about half an hour ago but now isn't. I have a pig and a sheep, and barley grain. I go and shift right-click with the grain. Before, it would feed them 5oz and then afterwards, further tries would be greeted with the "the animal won't let you do that" message. But now, neither of these things happen. Shift right-clicking will just make me start eating the grain. When I try while already full so I can't eat it, just nothing happens - no feeding, no "can't do that" message. Any help would be appreciated.

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Do you have particles turned off? It sounds like you've capped out their familiarity and now you are just breeding them.

 

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If it had been successful, that would have been the fourth or so time I fed them. When I would shift and look at the sheep (who is the one I'd actually been trying to familiarize) the heart was barely filled, not even to the point of the white border, so they're not maxed out.

However, (and I probably should have mentioned this), this is on a server. When I just got back on, it looks like the familiarity meter has increased significantly since previously, and I can feed them now, so maybe the server was just lagging somehow and those feedings still registered. However, when I first found the sheep, I originally could use a knife on the unfamiliarized sheep and it would tell me that the animal wouldn't let me do that. But by the time I got it back to base and was feeding it, right click with a knife had no effect, like feeding also ended up. Now that feeding is working, shearing is still doing nothing. Maybe I'm just missing something on how shearing works, though.

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If the sheep isn't sufficiently familiarised, it should come with the "this animal won't let you do that" message if you attempt to shear it.

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Have you discussed this issue with your server admins?  It does look like lag tbh.

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lol - sorry...

I can't really help you I'm afraid...

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An update: I decided to try spawning sheep in and using spawned in shears and stuff to see if my knife was broken or my sheep was broken or something. I spawned in a new TFC sheep, fed it a couple times, and... well it worked, I was able to shear the new sheep. So I guess I somehow found a broken sheep. The only visible difference between the two was that the familiarity icon for the broken sheep I found was unhelpfully mostly hidden inside of the sheep. With the one I spawned in, it was hovering far above him. Dunno if any of that means anything.

Edited by mr_trousers
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Have you ever used the /time set day command or anything like that on the server or edited the configs to change the year length? Especially with your comment about the location of the familiarity icon, it sounds like the server time got rolled back and your sheep actually think its a baby, which is why you can't do any of the interactions with it.

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Yes, I switched the year length from 96 days to 360 days a couple days after server start. Sounds like that's the problem. Will any thusly affected animals eventually grow up - say, after 12 months for the sheep, since that's its usual juvenile period - or are their internal clocks too messed up that they'll be stuck in a weird perpetual childhood thing, and I should just replace any animals I see affected like that?

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Is usually recommended to create a new world after making major config changes.

Terrafirmacraft was developed for survival mode. It takes very bad to any creative commands.

It is best to avoid even commands like Time set day. 

In our servers what we do is to first test all the config options and set it to our liking, then we create a new world.

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That's certainly the smart way to do it. Unfortunately, we're a bit too far into it now to do it for this playthrough. I'm not too keen on sudden restarts after the hours that have been invested. But definitely if I'm ever starting a game again, I'll make sure all the config is decided ahead of time haha.

Thanks for the help, all. I imagine I'll just delete and respawn any animals we have problems with, from now on.

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I'd suggest either cheating in replacement animals or using NBTEdit in game tool. https://github.com/AnodeCathode/NBTEdit/releases

Look at the animals and run /nbtedit you'll see all the animals data. I'd suggest setting age to -200. Age is the game day they were born. Naturally spawned animals have a negative age so they are adults on generation. 

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