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drkoaeg

TFC comands

4 posts in this topic

Hello,

I can not find any information about TFC's comands (wiki+forum) and src code keeps some questions. So would it be possible to give a short overview about this subject? Thank you

 

drkoaeg

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I'll preface this with the important clause that with the exception of /transfer, all of our commands are for debugging purposes, and not normal gameplay. If you'd really like me to go into more depth with all of the debugging commands I can, but for now I'll just give brief descriptions, because unless you're actively developing an addon, you really shouldn't be using them.

/clearchunk <radius>

  • Requires debug mode
  • Starts at world height and removes everything in that chunk until it exposes raw stone blocks
  • Optional radius argument of a number for clearing more chunks

/time

  • Just like the vanilla command, but if you are in debug mode you can go back in time
  • /time set day in debug mode will revert your calendar back to the first day of the first year

/transfer <player> or /transferTamed <player>

  • Used to transfer ownership of tamed wolves one at a time to another player
  • If you do not specify a player, it simply sets the tamed wolf free

/debugmode

  • Enables/Disabled debug mode

/vgsp

  • Visual get spawn protection
  • Converts the surface of the world around you to wool blocks as color representations of spawn protection

/gen <object>

  • Requires debug mode
  • /gen fruittree
    • Generates a fruit tree
  • /gen fissure <liquid>
    • /gen fissure water
      • generates a water fissure
    • /gen fissure hotwater
      • generates a hot spring
    • /gen fissure
      • generates an empty fissure
  • /gen tree <type> [big]
    • Generates a tree of a specified name (oak, aspen, birch, etc.)
    • Adding the word big (/gen tree oak big) generates the larger variant of the tree if there is one
  • /gbt
    • Get biome temp
    • Gives you the same info you can see on F3
  • /bodytemp
    • Doesn't do anything
  • /gr
    • Get rocks
    • Tells you the three rock layers for your current location
  • /gsp
    • Get spawn protection
    • Tells you the spawn protection amount of the current location
  • /gt
    • Get Trees
    • Tells you the three tree layers of the area
    • Does not necessarily mean you will find those trees there though
  • /giveskill <player> <skill> <amount>
    • Used to increase the skill level of a player
  • /printimage
    • Requires debugmode
    • Generates some .bmp images of stuff like biome, temperature, drainage and ph maps for a small area.
  • /removearea <x y z>
    • Requires debugmode
    • By default removes 16 blocks up and +/- x and z
    • You can also pass it 3 numbers to remove a specific sized area
  • /removechunk <radius>
    • Requires debugmode
    • Deletes all blocks in the given chunk
  • /sps <player> health food water
    • Set player stats
    • Uses numbers to set the health, food and water levels of the given player
  • /stripchunk <radius>
    • Requires debugmode
    • Deletes all blocks that are not found in TFCOres.cfg in a given chunk.
Edited by Kittychanley
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19 hours ago, Kittychanley said:

I'll preface this with the important clause that with the exception of /transfer, all of our commands are for debugging purposes, and not normal gameplay. If you'd really like me to go into more depth with all of the debugging commands I can, but for now I'll just give brief descriptions, because unless you're actively developing an addon, you really shouldn't be using them.

Thank you very much for the declaration! I am working on some modpack and ressource pack, making this stuff work together properly, so it might be helpful.  =)

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But i cant even set it to die by hungry or thirsty :( how you some command to fix it please? i can get to 0 and i dont die

 

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