Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
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Cattleman

Mechanical power

5 posts in this topic

In several topics I have seen mentions of mechanical power, so I'm making a topic for it.

 

So, first power production, perhaps we add wind and water turbines, and possibly even steam boilers that produce power.

Next, power transfer, power is transmitted through shafts that can be made of different material and break if too much strain is put on them, for turning shafts you could add some kind of bevel gear, possibly even belts and belt hubs.

I should probably describe how power works, power is measured in speed and torque, these values are separate and don't depend on each other, machines require a certain amount of speed or torque, depending on the machine or tool your using, if too much torque is put on a shaft it breaks, speed  and torque can be interchanged by using a gear box, there would different kinds of gear boxes with different gearing ratios.

Finally, a list of machines that use power: sawmill, pottery wheel, spinning wheel, grinding stone, lathe, and many more could probably be thought of.

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I have asked for mechanical power for a long time, but thinking of Machines is just one step in creating such an important part of the mod.

There is a question of creating a need for the machine in the first place.

For example, let us suppose from now on whenever we mine an ore block it would give us the actual block. This block would need to be crushed in a grinder.

This would be a slow and time-consuming activity.

To make matters even more interesting we could add fatigue to the mod, so after a while, you need to stop to replenish your stamina. Fatigue also increases food consumption.

Now the player has a reason to make the Mechanical crusher.

This is just an example, and may be read as an actual suggestion for the use of mechanical power or not, the important part is the process of creating a need and a solution at the same time.

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Yes, it is also important to add a use for everything, I just thought of something else, babbot bearings, babbot is an alloy made of copper and lead(gives a use for lead),

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So here I am being 'that guy' again.  This topic has already been discussed at pretty good length, under the thread title Mechanisms and Mechanical Power.  Note the title already has the words "mechanical power" in it.  Same as this thread.  Search function folks.

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