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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Rangendio

[TFC-0.79.29.922 ] Waterhollow |PVP | Open | Factions | Economy |Bounty System | Ages 18+ | World started on 12/30/2016

36 posts in this topic

Hm, so I had that backwards.
We were thinking about Towny for a while, and I ended up doing configs for it...and putting in item IDs for everything relevant but wood piles and ingot piles.
Well, guess it could be useful now. I'll send over a more organized document with the new item IDs in a while.

The IDs unfortunately change by setup (and even between different hosts with exactly the same setup), so you have to write your own. Not many ways to do it other than going through and manually adding each entry.

Edited by Pyr0mrcow
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During the 5 hours my pc was dead today(from powercable short) wanting to get back on the server I was thinking about adding a few more small mods to the pack. Nothing large but I would think would add a nice addition to the server since some major changes are coming. But I will talk to players and let them decide.

--------- Server Change Update----------------

I have decided to keep factions for the claiming system and allow raiding, But MobGriefing and powderkegs are disabled. I am also going to disable fire spread too many forests/homes have been burnt already. Therefor the only way to raid now is to kill the members of the faction you wish to raid enough times and then claim over their land. What this means is in order to fully protect your stuff all you need is a room with default door that has a [Private] Sign on it. As long as your faction power is greater than the amount of land your faction owns your stuff will be protected.

I will be making the Dynmap public at spawn

I will be removing the /tpa and /tpahere commands, leaving /spawn, /home(1 per player), /f home commands.

--------------------------------------------------------------

Mods might be added and what they are and my reason on adding. Need to talk to players about it first and get their ideas on it.

Gender mod - Very simple mod that allows player to select male or female gender and set player model to said gender. Reason I would like it is because more realism.

Custom Npcs - Very Complex NPC/Quest/shop system - I know most of you are against npcs in TFC. But I only want to use these npcs as the shop keepers and mail system around spawn. I will also be setting up a few small quest with them to reward the /tags we have in game. This way if you want the farmer tag you will need to bring a npc 1 of each seed or something. Just figured it would be a better way to do shops then just a sign on the wall. I might also build a large ship at spawn with a npc that will warp you for so much money to another Spawn town built in the southern hemisphere. also adds a few things of furniture I will sell at spawn.

Emotes - It adds emotes like /emote wave. Reason I want it It adds emotes like /emote wave.

A marriage/kids mod - You pick your gender once again on this mod and you select what you are into male or females or both. Then you can marry other players and have NPC children which can only be used as mules to carry stuff and follow you around. Since I will be disabling the rest of the children's chores. After a while they will grow into adults and marry either other players or other npc children who have grown into adults. Reason I would like to add this is I would love to see people use it as a Royal Blood line and use it in an RP way. Marry your daughter off to another faction leader to become allies. 

------------------------------------------------------------------------

Edited by Rangendio
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I'm excited to try this out! It looks like you have put a lot of work into this, and based on the posts it is going well! 

Idk if you are looking at the poll anymore or if it matters, but it looks like towny pulled ahead in the last minute. Not that it really matters. 

I support those mods. Usually I'm not a fan of emotes because they seem gimmicky to me, but I suppose it could work on a server like this. If a culture kind of formed around them where certain emotes were signs of peace or respect, and others of challenge or warning.

The parent mod is kinda weird, but so long as the other chores are discouraged I don't see how it could hurt anything. If nothing else it will make for a more realistic environment. 

NPCs are unnecessary, but so long as they don't cause problems I don't see why not. Genders are fine, although we may be disappointed by our undiverse demographic. But who knows, maybe I'm wrong. 

 

Edit: The more I think about the family mod, the more I like it, especially in a political setting. It would be really cool if you could use the /tags system to make tags for "families" sort of like clans, so you could know even if they were in a different faction that person has a political/family connection to another family/clan. That it if there is some other plugin to add clan names. 

Edited by skinnyty
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11 minutes ago, skinnyty said:

I'm excited to try this out! It looks like you have put a lot of work into this, and based on the posts it is going well! 

Idk if you are looking at the poll anymore or if it matters, but it looks like towny pulled ahead in the last minute. Not that it really matters. 

I support those mods. Usually I'm not a fan of emotes because they seem gimmicky to me, but I suppose it could work on a server like this. If a culture kind of formed around them where certain emotes were signs of peace or respect, and others of challenge or warning.

The parent mod is kinda weird, but so long as the other chores are discouraged I don't see how it could hurt anything. If nothing else it will make for a more realistic environment. 

NPCs are unnecessary, but so long as they don't cause problems I don't see why not. Genders are fine, although we may be disappointed by our undiverse demographic. But who knows, maybe I'm wrong. 

 

Edit: The more I think about the family mod, the more I like it, especially in a political setting. It would be really cool if you could use the /tags system to make tags for "families" sort of like clans, so you could know even if they were in a different faction that person has a political/family connection to another family/clan. That it if there is some other plugin to add clan names. 

Hope to see you in game.  

I will admit the emote mod has some stupid emotes in it but I can see the wave and salutes being used also some of the dance ones due to the real radio streams in game via jukebox cart.

And like I said I will disable all chores so only thing your kids can do is walk around and talk to the players. Also when you have a child you get to name it therefore you can give it a tag by just adding it to its name. Not sure if you can rename the grandchildren if 2 npcs happen to marry. Might check to see if I can disable it so only players can marry each other or the npcs children of other players. Not allowing npcs to marry other npcs the population kind of explodes when you let them breed on their own.

Gender mod might surprise you. There are female players on the server already. I know this because of voice chat.

--------------------------------- Another Server Update ----------------------------------

Removing the /ah today and adding the coin shop(economy to coin / coin to economy) at spawn this will promote players to build Merchant stalls.

Found a bug where factions claims have to be connected still. Going to look into this and fix it ASAP.

Decided Players will be able to buy steam engines from the shop and other train carts and will be allowed to build their own rail systems.(found out default bucket makes all TFC water become default water which is needed to make the steam engines run)

-------------------------------------------------------------------------------------------------------

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seems ftd  are not available  for this mod pack.. and i use  the link from your first post for downloading. .. so, a alternative solusion can be the old classic  moding with forge ? btw.. a old  man  , and big fun for terrafirmacraft ^^ 

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Any news on the server being down? 

 

I saw it was on earlier today so I assume it is just temporary. Let me know if there is anything I can do to help. 

Edited by skinnyty
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Hmm looks like its throwing errors, I've been busy all day I have company over it's game night(d&d, Cards against humanity, etc) just jumped on to check it and ill have to look at it when i get time. a bit drunk at the moment so might be down till tomorrow morning.

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No worries man, as long as you aren't dying or anything. 

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There're ongoing delays that probably have something to do with food porn, but I wanted to mention that I've got compatibility stuff set up for Animals+ mobs and craftible/droppable versions of some of our mod items in a way that fits nicely with TFC.
So that's a possibility c:

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It's bad luck that this happened in a transition period :/ if we had s'more people as staff we probs could figure it out faster.

 

Animals plus tho

Edited by skinnyty
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