Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Darmo

Guinea (Jungle) Fowl

8 posts in this topic

Posted (edited)

So I made a quick guinea fowl.  It's intended to be a sub-tropical to tropical chicken.  Irl the male and female are hard to visually distinguish as they both have wattles and combs - their cries are the more sure-fire way.  But that's not practical for TFC, so I gave the males 2 pixels of cheek wattles, the females not.  The texture is double size so I could make the plumage pattern.  I grouped the non-plumage areas so those areas have a normal-looking texture scale, but it'll still need to be scaled down to about 60% or so of this size.

GuineaFowl2xTex.MCModel

GuineaFowlFemale.png

GuineaFowlMale.png

GuineaScreen.jpg

Edited by Darmo
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The texture looks like a chess board. It needs to be less regular so that you can tell it is white spots on a black background, and more importantly so that it looks natural. I continue to not like doubling the texture size, because it looks out of place in game, but I think it will be alright with this model. I think it would be better if the bottom part of the neck was on the same pixel scale as the rest of the neck though. The head needs some shading as well. Aside from the texture though, the shape looks right, and I like what you did with the tail.

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This model definitely shouts chicken but I am a little concerned about the texture. The first thing that I noticed was the body. It looks like a checkerboard. I have looked at the little guys and can see where you are coming from here. They do have the speckles spread all across their body. I have a problem with the grid though. It kind of looks like the opacity was raised and the area was given a grey background. I think a better solution would be to form a weave of sorts with the texture. It is pictured below. Kind of hard to explain but, my version has the white spots shift back and forth on the top. The dark sections of mine would need some shading added to them. Let me know what you think about this design for the body.

 

Gunea Fowl Texturing.png

GuineaFowlMale Test.png
Texture attached for reference

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I like that.  I'd tried the light spots, but I didn't offset them, and I thought it looked to meshy.  I thought the checkerboard was a good compromise.  But I like what you did there.  As far as I can tell, I think they have pretty much the same pattern everywhere except the wings, so I'd say what you did there would be a good replacement for all the checkerboard.  Your next challenge, Vulturine Guinea Fowl! :D

vulturineguinea.jpg

Edited by Darmo
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Not too happy with this quick prototype but it could be a start. Photos seem to portray them as more of a vertical presence. Maybe just turn the body 60 degrees to the vertical? Some dimensions might need to be altered though. At least with the vulture we have the pretty blue to work with! Here is what I drew up in a few minutes. What do you think? Is this a direction that we want to pursue?

 

Vulture Fowl Texturing.png

GuineaFowlMale Vulture Test.png

Reference Texture

VultureGuinea2x.MCModel

New Orientation

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I think most of those google pictures kind of show them 'at alert'.  If you watch some youtube videos, they do seem to have a bit higher of a body posture when just chilling, but I don't think nearly as much as those pictures show.   I'd probably just go for solid lines of color, parallel with the wing lines, so they read nice and sharp.  I think with a lower body angle it'd work.  You are right that it may justify changing the body structure a bit (though it'd definitely be more convenient if it could be made to just simply be a new texture and not a new model), as they don't seem as round as normal guineas.  I'm open to suggestions if you want to play around with it, I won't have time for the next couple days probably.

Sorry I didn't reply to your comment earlier Therighton.  I just saw Alpha's comment and didn't look any higher.  You guys commented really close together.  I can agree on all those points I think, though I think the fine scale of guinea pattern would pretty much necessitate a double scale texture, where the armadillo it wasn't really necessary.  I think it'll still look good, possibly since the double-scale area is the majority in the guinea, whereas in the armadillo it was a small area, so I think the few areas of normal size texture won't be overwhelming it, perhaps.  In the end I think almost all small animals are going to appear fine scaled to one degree or another, just by virtue of having to be scaled down.  The final test will be seeing them in game.  I'd be more worried if I spent tons of time on these models, but I had some time this weekend and thought they'd both be quick to build and texture, which they were, so no big loss if they don't work.

Edited by Darmo
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So I was trying out some textures based on Alpha's idea.  The double-scale texture works well I think, as expected.  I did some normal scale ones also, based on the same pattern.  On the body I think it actually works better than I'd thought it would, but the wings kind of cause problems imho.  I tried a couple different wing patterns at normal scale.  I got kind of lazy and just overwrote the texture three times, so I don't have separate textures to offer for in-modeler examination.  But based on the picture below, any thoughts?

GuineaCompare01.jpg

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Sorry for the late response on this one Darmo. I think the middle texture looks the best.

The left picture looks too heavy. The large amounts of the darker lines on the wings looks odd to me at least. 

The right picture is going to look really weird in-game after scaling it down. It will be too fine of a texture.

The middle strikes a good balance between light and dark on the wings.

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