Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Cavelurker

Gimme' Limestone,My Lord...

9 posts in this topic

-I've found something, My Lord...

-What, Servant?

No fluxstone, Sir...

When I create a new world,

I find no fluxstone...

Only in 1 world.

-Could be a... Could be a.... Problem?

Or a thing that keeps the balance?

 

 

0

Share this post


Link to post
Share on other sites

There are 21 stone types that can spawn on top layer. 4 are flux stones. So 19% chance. If you have Rock Salt you can find Borax as well.

There are 13 stone types that can spawn in second layer. 1 is flux stone. So 7.7% chance. 

Add some RNG and large rock biomes. Welcome to TFC. 

0

Share this post


Link to post
Share on other sites

By the way, in my opinion flux is much to narrow bottleneck, it is OK as bottleneck for forging, but become slightly annoying if you need to travel a lot searching source of flux and cannot prepare even leather armor. It is a reason, why I added base liquor made from ashes in my modpack. Leather can be treated by any king of alkaline, nowadays it is limemilk, but in ancient times often it was caustic potash.

0

Share this post


Link to post
Share on other sites

I don't understand why you think it's OK as a bottleneck for forging but not for armour?

It's a real pain if you can't progress beyond simple copper tools - Finding Nickel and graphite are two other big painful bottlenecks, too if you want to progress.

0

Share this post


Link to post
Share on other sites
Quote

There are 21 stone types that can spawn on top layer. 4 are flux stones. So 19% chance. If you have Rock Salt you can find Borax as well.

There are 13 stone types that can spawn in second layer. 1 is flux stone. So 7.7% chance. 

Add some RNG and large rock biomes. Welcome to TFC.

 

Hey Bunsan, lemme' say 2 things:

1. That means I'm totally unlucky with that...

2. What is "RNG", and where I need to set large rock biomes? Config?

And note: I'm not a complete newbie of TFC, I'm absolutely in love with the mod, yet that's a problem.

Edited by Cavelurker
Note
0

Share this post


Link to post
Share on other sites
1 hour ago, Cavelurker said:
2. What is "RNG",

RNG = Random Number Generator.  Luck, in other words.

You should probably know that the devs are not going to change any of this for TFC1.  They're basically only fixing major bugs now.  Whatever efforts they are making are focused on TFC2.  You may be interested in this thread, where I suggested that flux and salt be ores, rather than stone types. Within that suggestion context, I think it would definitely be worth considering that flux and maybe salt appear in all stone types.  But that they simply be rarer in some than others.

0

Share this post


Link to post
Share on other sites
On 19.02.2017 at 11:06 AM, ChunkHunter said:

I don't understand why you think it's OK as a bottleneck for forging but not for armour?

Because you need some protection, to explore world and search flux. Additionally, once you have flux, you probably wont make leather armour, if you can forge metal one.

0

Share this post


Link to post
Share on other sites

I'm inclined to agree with ciekma. First of all, people in stone age wore clothes made from animal skins. Leather armour feels like something that belongs in stone age. Second of all, when you have flux, you can easily make copper or bronze armour. I very rarely make leather armour and I don't see many players that do. Not worth the bother when you already have flux, unless you are very unlucky with copper (but that is usually really lots of bad luck, as there are many more rock types that carry copper than flux).

0

Share this post


Link to post
Share on other sites
On 21-2-2017 at 2:10 PM, ciekma said:

Because you need some protection, to explore world and search flux. Additionally, once you have flux, you probably wont make leather armour, if you can forge metal one.

You don't *need* protection while searching for flux.

I hardly ever make metal armour as it's so much of a pain and costs so much maetal. Leather armour is all I usually make.
I don't turn down the odd mob drop of metal armour of course.

I did once make a set of red steel armour just so I could say I had done it but it took sooo long to gather all the resoures and then to hammer it all out.

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now