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Sidet

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  1. [Vanilla Bug] ice - graphical bug

    Thanks for your responses! I guess the Minecraft team will have to take care of this then...
  2. [Vanilla Bug] ice - graphical bug

    The seed for the world is 3542501927594876900. Here are some locations where I could watch the bug happen, though I think it can happen basically everywhere if there's ice: x: 2385, z: -14015 x: 2195 z: -14122 x: 2248 z: -13932 I also just saw the bug happen with blue ice/freshwater-ice, so the type of ice doesn't seem to be important. Note: I'm using a AMD Radeon HD 7800 Series, maybe that helps...
  3. [Vanilla Bug] ice - graphical bug

    Wow, thanks for the fast response I turned Mipmap levels down to *Off* in the options, but the bug still occurs. I don't have antialiasing turned on as far as I know, but I also have no idea how to turn it off if it was on
  4. Version #:0.79.10.375SSPSuggested Name: ice-graphical bugSuggested Category: MinorDescription: My world recently hit winter time and I noticed a weird graphical bug with ice (only saltwater-ice, though): Its seems like the bug affects the ice per chunk, in a sometimes larger and sometimes smaller area. You have to look at the ice from a certain height/angle, otherwise you can't see it. Also, if you get too close to it, the bug just dissapears because the chunk updates I guess.Have you deleted your config files and are still able to reproduce this bug?: YesDo you have any mods other than Forge and TFC installed?: CodeChickenCore, NEI, TFCNEIplugin, Fastcraft
  5. [Solved] [79.9] Leaves don't dissapear

    Thanks for the fast response
  6. Hey guys, first I wanna say how awesome this mod is and to keep up the great work! I have the following problem: Version #: 79.9SingleplayerSuggested Name: Leaves don't disappearSuggested Category: AnnoyingDescription: When I chop down Douglas Fir trees, there's always one or two blocks of leaves which don't disappear and float in the air. These blocks stay there until I remove them manually. (Since Douglas Fir trees get pretty tall it's pretty annoying) This only happens with Douglas Fir trees, altough I haven't tried all different types of trees. This bug already appeared for me in 79.8 and 79.7 . Have you deleted your config files and are still able to reproduce this bug?: Yes Do you have any mods other than Forge and TFC installed?: Yes Fastcraft
  7. [TFC B72] MAtmos Configurations

    Thank you for your fast answer, some short questions: - didn't Kreicus associate the right blocks in his files? At least I thought that's what the files were for... - Are the relevant xml files named: earthlies_database.xml , interactions_environments.xml etc.? Unfortunately I don't know anything about mod coding or xml files, otherwise I would try to fix the block issue... Maybe you could give me a brief explanation of what I have to do...
  8. [TFC B72] MAtmos Configurations

    Hey guys, I know this is a pretty old topic, but I hope somebody will read this. I've started playing TFC some days ago (an awesome mod btw ) and now I wanted to use MAtmos. When I got the howling wind all the time, I found this topic. I tried extracting Kreicus files into the folder .minecraft/matmos/ and turning down earthlies_database.xml. The problem is: Now I don't get any other sounds like chirping birds, waves at the shore etc. (I still get sounds when I'm underwater or running though) Does anyone know a solution? I thought maybe that Kreicus files are a little outdated, since this was posted almost 2 years ago... When I tried dropping the files into .minecraft/mods/matmos/ instead of .minecraft/matmos/ it still didn't work... I noticed that Matmos uses the name expansions_r25 for a folder at some point, while Kreicus files use the name expansions_r12 (maybe that can help...? ) At the moment I'm using: - TFC-0.78.17 - MAtmos_r26__1_6_4 So that's it, if somebody could help me, that would be awesome!