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      ATTENTION Forum Database Breach   03/04/2019

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MentalHockey

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About MentalHockey

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  1. Brass

    The people that are making this mistake are probably not the same set of people that are reading the wiki, because it's pretty clear there and elsewhere. An in-game tutorial is the only real way to prevent this sort of thing in my opinion. And if you know your metallurgy it's pretty obvious why brass isn't useful for tools. That said there's not a good reason why it's impossible to make a brass shovel head; the restriction is pretty hand-holding. I feel that you should be able to waste your metal on a sword that's nearly or completely useless (maybe for decoration/ceremony as the known brass weapons are), but that's just me.
  2. [Solved] Game crash on Dirt tooltip

    This is a combination worldgen bug and game bug. The game bug has already been fixed and won't cause crashes any more, but that's in 0.78.4 and is waiting for the next release. The worldgen bug is a bit harder to track down.
  3. 2 more bugs

    I just encountered this bug myself. Was introduced in commit 0db38cad 4/7/2014 and 8205a11 4/8/2014 for "dirt now uses stone name in the texture". Offending code is in ItemDirt.java and ItemSand.java. Any dirt or sand blocks with damage higher than 20 will crash the game. I'm looking for how dirt can get a bad damage in the hopes of writing a decent patch to submit but I'm not super familiar with worldgen code yet.
  4. Compiling Forge 965

    TerraFirmaCraft 0.78.1 is built on Forge 965 which will always fail to build for a new download, because Mojang made a change to the server files for 1.6.4 without bumping the version. The Forge setup files check for the (now unavailable) original minecraft_server.1.6.4.jar, which has a different hash than the current version. So when you go to setup your modding environment for the first time you get the following error. Forge mod maintainers will be various kinds of helpful. So here's how to actually fix it, so that Forge 965 will build. After extractingforge-1.6.4-9.11.1.965-src.zip to a folder, open forgefmlmc_versions.cfg in your editor of choice and scroll down to the [1.6.4] section all the way at the end. The offending section is line 127, which reads server_md5 = ba3145656b1480122bd8759cecd7b7a1 And it should be server_md5 = abcf286a14f7aee82e8bf89270433509 Make that change, save it, and then run forgeinstall.cmd Now you can actually get started contributing to TFC or building/re-building your own addon mods.