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    79.21 Available


    Bioxx

    Update: If you downloaded this update before midnight EST, please redownload as there was a major client crash when joining SMP which was ninja fixed.

    TFC 0.79.21 Changelog

    WARNING: The formatting of the general config file has changed. The following information is required to prevent your game from experiencing issues or crashing. The file TFCOptions.cfg will be deleted the first time the game is run using the new version. A new file called TFCConfig.cfg will be replacing TFCOptions.cfg and is formatted slightly differently. It is a fresh file, and will not copy over any custom settings you had. If your server or client was using custom config values, you MUST put the new TFCConfig.cfg file in the config folder and edit it with your custom values BEFORE the game is run for the first time using the new version. If you do not, the game will run using the default options, and you will very likely experience issues or even crash when you try to change the config to your custom values. There will also no longer be any record of your custom values as the old config file will have been deleted. A copy of the new default TFCConfig.cfg file can be found here: http://terrafirmacraft.com/files/TFCConfig.cfg

    New Features

    • Added forge version enforcement so the game will not load if the installed forge version is not at least the version TFC was built on.
    • Added WAILA display for timer on log piles while they are part of a lit charcoal pit, although this is only visible if the log pile is exposed with a metal (trap)door or you are quickly looking at it through the flames before the block burns up.
    • Added config option for gold pans and sluices overworking chunks.
    • Added ability for addons to add custom armors.
    • Added custom flower pots to hold TFC plants. Made directly from the clay forming interface, no pit kiln firing necessary. Cannot hold fruit tree saplings, but can hold all other saplings, flowers, and misc plants such as cacti and mushrooms.
      • Clay forming recipe : iI4Y2uQ.png

      [*]Added tooltip to display durability bonus gained from smithing skill.

      [*]Added animal time multiplier config option that changes both gestation period times and required days until adulthood.

      [*]Added API functionality so addons can add custom chisel modes.

      [*]Added config GUI support for the basic config options. The menu is accessed by clicking on Mods on the title screen, then selecting TerraFirmaCraft (not TFC[coremod]) from the list of mods, and then clicking the Config button.

    Tweaks

    • Added vanilla iron doors to the whitelist for valid charcoal pit cover blocks.
    • Gold pans can no longer be filled from blocks that are underneath flowing water.
    • Wooden buckets and ceramic jugs can now be filled from flowing water.
    • Peat blocks now look like an item when in inventories or as an item floating on the ground.
    • Unknown ingots are now stored in piles. Any unknown ingots currently in chests will not be able to be put back in the chest once removed. Changed texture of unknown ingots to a muddy brown.
    • Errors and info displayed in the console are a bit cleaner.
    • Quivers and items that would overburden the player will go into the back slot when picked up from the ground if the slot is empty.
    • Quivers and items that would overburden the player can now be shift-clicked into the back slot.
    • Cleaned up shift-click behavior to be more consistent across containers.
      • Food can now be shift-clicked into and out of the food prep interface. Other items can be shift-clicked into the side storage slots if they will fit.
      • Shift-clicking items into the forge will first try to fill the input/fuel slots, and then place the entire rest of the stack in a single available storage slot.

      [*]Added pottery placement help tooltip to large vessels.

    Bug Fixes

    • Fixed log piles not always burning their invalid cover blocks if the charcoal pit was lit far enough away.
    • Fixed Bloomery ClassCastException.
    • Fixed food displaying heat color information used for metals, instead of having a maximum temperature of Very Hot.
    • Fixed a few rare NullPointerExceptions with the anvil, forge, and knapping interface.
    • Fixed crucibles and leather racks being invisible if there are no other solid blocks in the sub-chunk (regular chunk also divided into 16-block sections vertically).
    • Fixed stone walls being replaced by leaves.
    • Fixed desync of chisel mode between server and client.
    • Fixed back slot item being deleted on death when gamerule keepInventory is set to true.
    • Fixed using hotbar numbers to remove an item from the crafting output slot not properly transferring any associated NBT data to the newly created item.
    • Fixed clay and clay grass in areas with metamorphic surface areas not having the correct dirt background.
    • Fixed hunger filling overlay when holding a piece of food not rendering.
    • Fixed world generation getting out of control and creating massive tendrils in deep ocean biomes that could crash the game.


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    User Feedback


    So deep ocean crushes were an actual bug? I thought it was just my computer being too weak to load so many new chunks at once. Thanks a lot for another awesome update!

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