Version 0.77.22
Tweaks
- Changed tuyere slot, liquid vessel and casting UI to only accept one item at a time.
- Fixed the issue with placement of ingot into the existing pile of other metal kind.
- Attempted to fix invisible cows.
- Ingot Piles, Pottery and Food Prep properly break and drop only non-ghost items when the block underneath them is broken.
- Ingots now act like log piles in that they must be placed on top of solid blocks, or a full ingot pile.
- Removing an ingot from the middle or bottom of a multi-block pile results in all ingots above it to merge down. If a different type of metal is on top, it will break and drop the ingots.
- Implementation of solid sides for partial blocks. Torches can be placed on the fully solid sides of chiseled blocks.
- Added a +-0.01 tolerance to alloy percentages to hopefully help with rounding errors.
- Ingots can no longer be placed in vessels.
Bug Fixes
- Fixed Molten blocks not disappearing after bloomery completes.
- Added check so bloomery will only accept as much ore as its size can hold, instead of always accepting amount allowed in max size.
- Fixed shift click logic to prevent duplicating of items.
- Vanilla Iron blocks should no longer appear in the world due to the river ravine gen.
- Fixed Fruit Trees regrowing instantly.
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