At first this mod may seem daunting, but just as the game that served as the initial inspiration for this mod, Dwarf Fortress, it is well worth the time spent learning and mastering the systems.
The core premise of TFCraft was initially to make the world a more realistic place. At first this just meant making the geography more realistic, but as time went on, it became apparent that terrain features were not enough to make survival mode feel right. Many others had tried to change things by making new monsters and realms, but it never felt like they addressed the core problem with Survival mode… Resources.
In short there are far too many of them and they are far too easy to obtain. Once you’ve built some walls and a place to sleep at night, you were no longer surviving, you were merely playing Creative mode on hard.
With that said, I hope you have an appreciation for why this mod makes the changes that it does. I am very interested in what fans have to say about the mod, good or bad. Input is always welcome, just try to keep it to the forum thread and not PM’s, they get annoying to deal with all of the time.
TFC_Core will always try to remain as open to use with the vanilla game and other mods as much as possible. Most terrain generation changes will be a part of this module. You may experience a tougher time mining ore with this installed but it should not adversely affect the gameplay of minecraft beyond that. However as this mod becomes more and more complicated, I can no longer guarantee this.
However TFC_Game and any associated sub modules may change the game drastically and so may run into compatibility issues as well as most certainly making the game more difficult(but hopefully also more rewarding).
This mod should play nice with most major mods. Any incompatibilities will be addressed in the compatibility section below. No ores other than my own will spawn due to how I’ve rewritten the spawning system. I may look into fixing that later. HOWEVER my mod adds many real ores and metals that other mods also use such as Copper/Tin/Bronze. As long as the other mod uses Forge and has implemented the ore dictionary appropriately, our items should be interchangeable, i.e. TFCraft Brass can be used with RP2 or IC2 Copper can be used with TFCraft.