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  • Announcements

    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

All Activity

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  1. Last week
  2. Earlier
  3. Server move

    I admit I haven't been following Terrafirmacraft that much since they announced Terrafirmacraft 2 instead sticking with the old version but who are you and what happened to Bioxx and Kittychanley?
  4. Trading with food in TFC

    Ive used custom npcs a few times with TFC. At one point I did have an issue where if a monster would deal damage to the npcs it corrupted the world. But this was over a year ago and since then I have used them again and they seemed to work fine now.
  5. We are looking for a few people to join our Terrafirmacraft server. It is modded and has mods such as; TFC, Leather Water Sac, TFC Automated Bellows Addon, TFC Cellars Addon, Animalcrate, Bibliocraft and bibliowoods, Glibys Voice Chat (Talking is not necessary), Journeymap, NEI, Ships mod, Traincraft and Vending. We are trying to make a nice friendly community and are trying to get a range of people that will be dedicated to playing. If you are interested please join this discordhttps://discord.gg/r9rwTzsand click on the apply to server tab, and maybe drop a message in the general saying hi. Thank you for applying, we look forward to seeing you on the server.
  6. TerraFirmaCraft Discord Server.

    Just to make those aware who google "Discord TFC", we now have an official TFC Discord server:http://discord.terrafirmacraft.com
  7. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I don't know if anyone actualy reads my posts here but I've found some important crashes. Breakin refractory hoppers results in instant crash (also crashes server). Block will dissapear but no item will be dropped. Fix: restart server and relog.(and add back the item) Placing IE pipe next to fractionator column (IHL) will result in crash. !!You can not log back into your world, it will always crash (only client side)!! FIX: pipe can be removed using mcedit. Be aware of IHL blocks. They are full of bugs.These above are just the crashes from countles bugs and there are probably also many to found.(wrench dissapearing when picking up welder, cables not working properly, Iron workbench recipes not crafting properly...) Edit: 2. crash means that you need to use fluid distributors which are crazyly overpriced (around 100 copper ingots per block!)
  8. Trading with food in TFC

    Since the new food system was implemented in TFC, I've wondered if it's possible to trade with food using mods like Custom NPC's. I know TFC is supposed to be a survival mod but I like to add my own NPCs as the world can get boring when you're alone. Have you tried making trader NPC's dealing with food? Or could it lead to crashing/map corruption somehow?
  9. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I'vecame across some problems in the past weeks. Some of the configed recipies don't work as intended. For example crusing rich ores with crusher doesn't give the proper amount of side drops. When the sidedrop chance is 250% it only means you get that 100% but only once. Crafting an IHL hammer requires Minecraft stick instead of terrafirmacraft stick. There is an infinite metal loop with metalpress and double ingots. //These could fixed by modifying the recipies. Which mod is used to add these recipes? How could I fix them by myself? Thanks in advance! PS: I've also found that if you break a refractory hopper it will crash the server and the block will dissapear, but no item will be droped. Edit: I've found the minetweaker scripts which modify recipes (minecraft/scripts/IEprocessing.zs) and made the following changes for crusher recipes. (Hematite, Limonite, Malachite) I think this is a fair modification, because Quern recipes already give 6 powder per rich ore, and I think the multiple steps causing moretime and energy consumption balances the small amount of extra ores you get.
  10. Counting Thread

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  11. Together We Thrive Server (New/Old)

    Hey TFC’ers!!! Together We Thrive is alive and kicking! With a recent server reset, plenty of resource and fertile land still available, come join us in cultivating the world!
  12. [TFC 0.79.26]BetterStorage-TFC

    Something that's bothered me for quite some time about this post is the single missing quartz block, I only just remembered about it *GG Me*
  13. Hello, I love the pack but I wanted to let you know that the site was again broken. I was wondering if you could upload it elsewhere. Thanks!
  14. TFC1 1.12+ port

    I could not agree more, I miss the active days of TFC and how the community would thrive to make the mod greater, addons popping up and updates actually appearing, hopefully with this revival it will grow to be even greater and stronger and be at the top of it game again
  15. TFC1 1.12+ port

    I do hope this revival brings back the modders of old (and new). The mods created for TFCwere so good and most complimented the idea of TFC. The TFC community was such a great one and it is a shame that most (including me) moved on. It will be good to be back in a great community again.
  16. TFC1 1.12+ port

    Well, good luck then, can not wait to see what's in store!
  17. TFC1 1.12+ port

    I hope so. It has been a while since I used java, so I am hoping to get back into it all.
  18. TFC1 1.12+ port

    Well then, Udary is back is it? Great!
  19. TFC1 1.12+ port

    Dries007 and Bunsan, Thank you for reviving this wonderful mod. I have never ever enjoyed playing minecraft as much as I did with TerraFirmaCraft. It was also this mod that got me interested in modding minecraft, event though I sucked at it! I look forward to again enjoying TFC in the newer 1.12 minecraft and also re-writing my Udary mod for this new version. The future does indeed look bright.
  20. TFC1 1.12+ port

    It is encouraging to hear this project is looking at a rework for newer versions of Minecraft. It's a little thing, but the main thing keeping me from playing the original TFC right now is having to switch my avatar back and forth between old and new types based on the version of MC that's running. It's also encouraging to hear refinements in the works for systems that were a little unusual (like the taste system) or needing a revamp (like the food decay system). I do hope that worldgen is given a little consideration for solo players with limited free time, though, as the other thing keeping me from playing TFC is that the world can be a little TOO big to get what you need. Config options later down the road would be awesome, but I understand the developers are looking to keep things as close to the original worldgen as possible initially. Either way, looking forward to seeing progress.
  21. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I've just continued my old save with this modpack, and it's still amazing. I am refining 78 more Iron ingots for a crusher atm. I've looked at the traincraft stuff and tinkered around a bit in a test world and saw that its well integrated with railcraft. So now I want to make a huge rail network :). Keep up the good work!
  22. We now have an official TerraFirmaCraft 1.7.10 server! It's quite active already, so I'm assuming most of you already know about it, but I should really post on the forums shouldn't I? The server is entirely managed via our Discord, so membership there is non optional. Just a quick overview: The server is whitelisted. There is a modpack on Curse/Twitch (You can also install it via MultiMC, in fact, I recommend you do.) The entire world (well, the 10K radius worldborder bit) is pregened. We have 20TPS almost always (due to some modifications/bugfixes I made) We have dynmap & a static map of biomes and stone types. We have block logging, but have yet to need it. Please keep it that way. We have most addons + Railcraft +Immersive Engineering. More information on Discord (#official-server) or the server landing page.
  23. I'm sure that development here is just non existent, however I'll give the benefit of the doubt and ask, why is it that in ttfcmat cobalt melts into ardite in the crucible and ardite does not melt at all?
  24. Honestly, I am no longer working on this, I started on an updated but life has just gotten complicated. It is completely possible that there is an error with the soy milk, but I would first suggest removing "Cooking with TFC" and seeing if the issue persists.
  25. Bellows Drivers Don't work, Period Ignore this, Issue resolved, Also why only wooden buckets?
  26. Creating a TFC server

    Anarchy doesn't work well for TFC. There have been a few of those kind of servers in the past and they all died quickly. People don't enjoy having to grid hours on end to progress in TFC, only to have some griefer come along and wreck it in a few minutes. I gave you my recommendation. If you want to try with less than 4GB, do some testing and see what works for you.
  27. BetterBeginnings Crafting Table also does not return the item but does return infinite amounts of weightless foods Vanilla crafting table returns a single un edible food each time also and the shield cannot detect tinkers sword types
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