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spAnser

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Posts posted by spAnser


  1. wow you guys think that since you can buy cigarretes and porn makes you mature i hope you assholes die from lung cancer

     

    This is the exact reason why they wont let you on their server your aren't even handling rejection in a proper manner.

     

    The second reason they wont let you on because you aren't mature is they don't want to be responsible when your mom walks in and looks at your minecraft chat window and seeing adult content being discussed.

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  2. I can't just TELL you. (Partly because we're not entirely sure ourselves) an idea getting tossed around atm is making planks only craftable with a saw, reintroducing beams to the axe and allowing simpler huts to be built with the stone tools. I think we feel that full on planks are a bit advanced for the stone age.

    "This is my stone axe, and that is the house I built that meets 21st-century building codes" <-- sounds a little fishy to me

    So for a crafting table ?

    or you could make it available to make firewood that works in the firepit...?

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  3. I like the concept spAnser, but as I mentioned to you in the IRC, it doesn't fit the direction TFC is going in the next few builds, so it won't work.

    It is very relevant to the direction of a real stone age so what exactly are you trying to make us do in the stone age if not something realistic and so simple as this. Someone made a working mod that shows how easy it can be to implement and it doesn't require the player to really spend that much time chopping wood and chopping wood is only required in the stone age because like I said before you get saws which work as normal. So if this idea has nothing to do with the stone age we would all love to know what direction you are planning on taking the stone age?

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  4. Or! maybe allowing us to craft a lantern using animal fat. this animal fat could be obtained by crafting a peice of mutton with any knife. This lantern would burn significantly longer than torches but would still eventually burn out.

    Did you knowingly refer to http://www.minecraft.../topic/1535985- or just have no idea that mod existed ? He had planned TFC compatability not sure if he ever did implement it though.

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  5. Been discussing achievements on the irc.

    https://coggle.it/di...60c13e6e65bf1fb

    This is a diagram me and another IRC guy came up with some things need some new titles and most of the stuff could use a good description.

    Feel free to reply with a new achievement or a change to a current one. Not every part of the diagram is an Achievement but most is. If we get a nice list together we can have Bioxx start working on implementing it.

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  6. Sorry about that, i forgot about working with bare hands :)

    Fixed now  => 1.5.1_ChopALog_0.2.b76.zip

    I chopped 32 logs in 40 seconds with some minor misses on right clicking with the axe instead of the log. If I had it practiced I could probably hit about 34 secondsNow that it is mostly working I would definitely suggest you look at the code for chests / furnaces I remember seeing code in their classes that make items drop in random directions right now the mods seems to kick them all in the same direction.
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  7. I do like the idea of stumps being left behind. I suppose removing them would be exactly like quarrying - in that you'd dig out the dirt directly beneath it with a shovel and it would drop as a log. I think it fits well with what is present already. I don't really like the idea of placing logs one at a time to chop them. That would be frustrating to even the most patient and methodical players, I imagine.

    Swinging your stone axe (I assume that's what we're using at this stage) at the stump should open a crafting inventory perhaps. Then we'd do the usual thing - put the logs and the axe in, pull planks out. The difference is, of course, that the chopping station is the only place to make planks with an axe. Sounds reasonable to me. How do you feel about that?

    It is a nice idea but still it sounds repetitive in nature but once you make a saw it would work in a normal crafting table it would only be labor intensive until you get past the stone age. But that is a nice idea to at least requiring a chopping station for making planks early on.

    Download => 1.5.1_ChopALog_0.1.b76.zip

    edit: If you are not getting 3 planks, re-download the mod. It's fixed now :)

    Started a new world to test it crashes onPlayerInteract when I tried to punch a rock or dirt to pick it up.

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  8. Chopping wood is definitely a repetitive task. But most activities are much quicker, less boring in minecraft. I consider that a good thing, not a problem to be fixed.

    EDIT: why do you think adding more busy-work to plank-making is a good thing? The metal saw is already superior and desirable in that it can do more than a few planks without being used up.

    The stone-age in TFC is extremely short. It only sounds like extra work because we are used to having planks automatically, but take a look at the new build wool is a whole lot harder to make now but I do like that it yields more + you get some leather out of it for armor as well. I don't think its a problem to be fixed. I think with how everything else works in TFC it would fit in perfectly and would only be tedious during the stone age of your world.

    And it is a problem that needs to be fixed in my eyes axes should not work on a crafting table and here is something that supports my idea.

    using axe on wood << See all the logs getting chopped on tree stumps

    using saw on wood << See all the wood getting cut on a work bench

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  9. If you are suggesting that the wood be "physically" placed on a chopping block in the world, and then hit with an axe, i see two problems:

    • If stumps are half-blocks, then chopping blocks should be half-blocks. When you put a full block on a half-block it floats .5 meters above it.
    • Mindless, repetitive clicks-- lots of them

    if rendered properly they wont be floating .5 meters above it and I have never chopped wood myself but I bet it is mindless repetitive chopping, the point is once you can make a saw you wont need to chop logs anymore only initially. Making torches is mindless repetitive clicking

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  10. I made tried to make a mod once, which when you chopped a log, you received two Half Logs. These were blocks, which were literally half a log. You would then place these half logs down and you had to chop these in half to make Quarter Logs, which were also blocks. These quarter logs are placed down and chopped to make planks, similar items to the planks in this mod. Maybe something like this could be added? This would mean harder work to process the logs, but maybe with a saw or something this process could be simplified or quicker.

    I do like the tree stump idea :). Maybe that block would be harder/impossible to chop, so you'd have to start on the block above?

    Having to place down the same block three times to get planks seems like over-kill, where even placing one at time once would increases the time it takes to convert logs to planks.

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  11. I like the idea.

    What would be the recipe of the chopping station, and how would it look like?

    I could make a mod so we can test the playability of this idea.

    If trees left behind stumps then that would be the chopping station but if trees don't do that then idk maybe 2 logs next to each other like making a pressure plate.
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  12. First Idea is aesthetics.

    post-1-0-47497600-1365430583_thumb.jpg

    Trees leave behind stumps which then have to be dug up before being able to plant a tree there again. Someone in the post mentioned really long decay timer on some stumps which sounded like a good idea as well.

    ( I used the wood planks because I couldn't chisel logs down to slabs )

    Second Idea

    post-1-0-40403500-1365430569_thumb.jpg

    Having a chopping block for early game wood processing. A single swing is enough to yield your 3 planks. This idea ties in with the tree stump idea in that a tree stump can be used for wood chopping if there is no tree stump idea there would have the be an item / crafting recipe to create a wood chopping station.

    This would not take as long to get wood later on in game because saws would continue to work in a crafting table because where else would you saw wood.

    Reasoning:

    using axe on wood << See all the logs getting chopped on tree stumps

    using saw on wood << See all the wood getting cut on a work bench

    Quick Mod Emris_Morath put together to demonstrate it. The chopping station is a temporary design, the mod is to demonstrate the feel of chopping wood instead of crafting it. I got through 32 Logs in 40 seconds.

    OK, i just couldn't help myself.

    Here is a very basic mod version where you can chop wood with an axe and get 3 planks.

    The axe will not get damage at the moment. There is a small bug that i still have to locate, but i'm too tired right now...need sleep....i will try to find it in the next few days.

    This is how the chopping station has to be made

    Posted Image

    This is where you can place the block for chopping

    Posted Image

    And this is how it looks like when your almost finished :)

    Posted Image

    Download => 1.5.1_ChopALog_0.2.b76.zip

    edit: If you are not getting 3 planks, re-download the mod. It's fixed now :)

    edid2: Punching with bare hand caused a crash. Fixed now.

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  13. Yeah, exactly. We could get extremely fancy with all of this but after all, it's just a firepit.

    The IRC chat went like this...

    me: What about texturing for all the combinations? I know how to do it easily not difficult at all.

    ecc: but the backup logs aren't burning the only texture that should show is the currently burning log.

    me: oh ya that makes sense

    so pretty much all the textures for logs but could change depending on whats burning and i know how to do that without making it as hard as it sounds.

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  14. And one with texture (the box at the bottom makes more sense this way)

    Posted Image

    The glowing coals (bloomery/forge) turn to the dark texture of a cold forge when the firepit isn't burning.

    ECC I really like this model aside from the rock like we discussed but that can be replaced easy the logs do look cool this way the coal burning is a little iffy but technically there would be some burning looking things as well i would imagine

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  15. Is this our very first spambot?

    We're finally moving up in the world guys, the spambots have noticed us!

    Nope I had to deal with over 300 posts once until I installed something to block spammers and this is the first time I've seen once since that day.
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