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heptagon_ru

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Everything posted by heptagon_ru

  1. How do you manage crops gathering in multiplayer? (I have nearly no multiplayer experience and stumbled to this question trying a FFA server, still can't find a good answer.) I play on evenings at weekdays and more on weekends. A real-time 24 hours == 3 TFC seasons as I understand. So planting seeds one evening (e.g. late spring) I wont get any harvest next evening (late winter) - too late, died, frozen, alone, abandoned, betrayed. I could use weekends for crop planting, but the whole idea to come to game at a predefined time (unless it's for player interaction) feels awful, like too much dependency from a game. So the only way I see is to cooperate with another player, better players, and make planting a pure community service. It's a pleasant way, but for now I would like to start my MP experience more independently, like prove myself, build a nice starting environment, and then start learning and interacting, not just starting in a team. But maybe it's my single-player mind's limitation ... Any advices or ideas, anyone?
  2. Rocksalt - a world without any?

    Btw, have found chickens. Not in the Jungle, just in some climate-appropriate ordinary biome, like -6k ... They seem to enjoy water skiing - no problems with full-speed boat. But near the destination the only rooster was meanly murdered by a gang of skeletons and wolves. So a next journey is planned next summer. So fun!
  3. [Closed Post] Formerly Rhodance's "FFA" Server

    Thanks, Rhodance!
  4. [Closed Post] Formerly Rhodance's "FFA" Server

    Everyone, could you please help to understand some things: 1. Why the teamspeak server is "always" empty despite 10 people on the server? Is it bad? Is it useless? Is it's client too hard for most computers? I'm exhausted typing everything in chat, especially whispers, between running from mobs and building. :-D I guess people from the whitelisted one also use the same server - but it's empty. Or they are hidden in the teamspeak client, like in private channels? 2. Are there better ways to whisper with a player nearby, like a local chat or a separate chat channel? 3. Smart Moving mod - it makes gameplay easier or harder? Or richer? Or really musthave, like a minimap one?
  5. Riverbend

    That's great! Thanks a lot!
  6. Riverbend

    Maga, or anyone - how did you manage to place chests on top of each other? I tried to make a tripwire hook for a trapped chest - and could not.
  7. Rocksalt - a world without any?

    Congrats! It was a nice story!
  8. [Closed Post] Formerly Rhodance's "FFA" Server

    I logged in succesfully, played a few minutes, then disconnected and could not login again - 503 error. What was it? I see, Minecraft multiplayer session service is down. What a coincedence
  9. Rocksalt - a world without any?

    Pyrocantaes, sorry man, bad luck. I would just search in a spiral. Just fighting probability with labor. I hope U will find it soon. Btw, have U checked places really close to spawn? I spent lot of time searching for graphite and was speechless when found it right at spawn. Also, as a sign of support to you, I decided to don't stop untill I find chickens, postponing my beloved skyrimish-pagoda-foodstorage-at-the-top-of-the-mountain project.
  10. Rocksalt - a world without any?

    Is 3k perimeter enough? In my freshly spawned understanding, player spawns usually close to -10k. The wiki states that chickens appear in Jungle climate. Jungle climate requires temperature 24 to 35 and the highest rainfall: >1500. So probably chickens would be more common closer to equator (0), like -2k to -4k? Maybe if rains are more frequent in autumn (are they?), this would be a good time for the big chicken journey? Cons: crops could die. I haven't noticed bears close to animals so far, guess I'm lucky I enjoyed noticing that a bear whom I remember killing at the start of the long journey, spawned again roughly at the same place when I returned.
  11. Rocksalt - a world without any?

    Travelled 5k to find it. Enjoyed the journey a lot, never felt this way in the vanilla. Leaving the horse on a shore, making boats (break constantly), checking rocks, prospecting, managing growing inventory, meeting jungle finally on a new southern lonely shore, cutting through heavy jungle foliage, feeling like a pioneer ... No chickens yet, though Btw, have U a minimap installed? Helps a lot. Good luck! Don't let the puny rock salt outsmart you! Find it, dig it all out and dissolve into the ocean!!!
  12. [Solved] Disappearing of a block above bloomery chimney

    Thank you! And thousands more thanks for the mod, it's great! The first mod I ever tried, was so amazed and interested after seeing it in Etho's LP.
  13. Version #: 0.78.17 SSP/SMP (Single/MultiPlayer): Single Suggested Name: Disappearing of a block above bloomery chimney Suggested Category: Annoying Description: I have a maximum-height bloomery and placed a "safety" vertical slab two blocks higher (to let air "flow") than maximum bloomery fill. This block disappears when bloom is finished. It still exists after just starting blooming. The slab is made from limestone brick block. Tried planks - also disappear. See screenshots below. Have you deleted your config files and are still able to reproduce this bug?: Yes Do you have any mods other than Forge and TFC installed?:No Detailed versions: MC 1.6.4 MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 Screenshots (unable to insert direct links in image tag because of "You are not allowed to use that image extension on this community. "): 1. Initial state, just built the safety block: https://yadi.sk/i/p-fcFNSXXHAfo 2. Filled bloomery: https://yadi.sk/i/QTMidHuyXHBU5 3. Lit it, block stays: https://yadi.sk/i/JgVy9IWzXHBqS 4. Blooming finished - block gone: https://yadi.sk/i/hRZ60ROnXHCKH 5. Same with planks: https://yadi.sk/i/Catl9V-hXHCW2 6. Gone: https://yadi.sk/i/ZAEnGgrTXHCmF General views: https://yadi.sk/i/LZUYsIVDXHCyX https://yadi.sk/i/82q0iO0zXHDCB