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    • Dries007

      Server Move   09/13/2018

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.

Anaminus

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About Anaminus

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  • Birthday 05/19/1998

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  1. [0.79.29] Evolution Minecraft [MODS]

    It's up right now. It will usually be up after 17:00 Atlantic time during weekdays. During weekends and holidays, it will be much longer.
  2. *NOTICE* The server is run at my house by my home PC. Uptime WILL fluctuate depending whether I'm able to host or not. 24/7 will not be an option at least for now. *NOTICE* Dynmap Changelog 1.0 - Modpack Release 1.1 - Added charcoal conversion. Charcoal made in the coke oven is pretty much useless without this update. 1.2 - Balanced recipes to make Railcraft not useless. 1.3 - Suet crafting recipe conflict. Fixed only granite in the furnace recipe. Fixed piston recipe. Fixed compressor recipe. Fixed extractor recipe. Fixed CF recipe. Fixed concrete recipe. Fixed every recipe needing vanilla stone. 1.4 - Fixed every recipe needing vanilla oak planks. Fixed sticky resin extractor recipe. 1.5 - Fixed every recipe needing the vanilla chest. 1.6 - Fixed bugs from previous versions. Reduced year length because it was too long. Fixed recipes requiring uncraftable wooden slabs. 2 - Removed Greg's IC2 and added ICClassic 2.1 - Fixed parsing error, lol. my bad DOWNLOAD 2.1 Full Download (Via Dropbox) 2.1 Full Download (Via Technic Launcher) MODLIST Decorations for TFC Terrafirmacraft Terramist TFCAutoBellows CellarsAddon AnimalCrate ArchimedesShips Buildcraft BuildcraftCompatibility Cars_and_Drives <- to be removed because no fuel consumption CodeChickenCore Coroutil Farseek HardcoreDarkness IC2NuclearControl IndustrialCraft2 Classic NEIIntegration NotEnoughItems PlayerAPI Railcraft Streams TerrafirmacraftNEIPlugin WAILA WAILAHarvestability Weather2 ZZZZZZCustomConfigs Rules The server is wilderness survival like you'd expect from Terrafirmacraft. Any sort of cheating will have the violator permanently banned. It is *HIGHLY* recommended to use NEI since Customs Configs changes the recipes of plenty of IC2 items.
  3. Optifine

    I second this. The only problem I encountered was corrupted chunk by having Lazy Chunk Loading 'true' while playing LAN.
  4. Wolf Aleles (To simulate breeds)

    If I'm not mistaken, every genetic trait is passed down to the offspring. If the animal has blue eyes, that gene is passed down. If the animal has big muscles, that is not a gene and it will not be passed down to the offspring. Having big muscles were obtained by the animal from excercising, not genetically.
  5. More animals

    I have a love for foxes, tigers and lions. I'd like those to be added as well.
  6. Regarding Blueprints

    A bit off-topic but something that should be implemented to blueprints is making the blueprint saving relative to the player's sight. Incase I'm not phrasing it properly, let me put it this way: Our current situtation: I chisel block A with a stucture facing North. I blueprint it while facing North and I put block B in detail mode. I face South and rightclick it with the blueprint and the stucture faces North. What I'm suggesting: I chisel block A with a stucture facing North. I blueprint it while facing North and I put block B in detail mode. I face South and rightclick it with the blueprint and the stucture faces South.
  7. I've been studying Mendle's Laws a few years ago and playing around Forestry gave me this idea. Wolfs spawn with recessive/dominant aleles which determine its fur color (and maybe something else like attack/defence, idk). Basically, the mechanic would be like this: White Golden Black Dark Red Dark Blue Grey Blonde "Ash" Dominant Recessive Upon spawning the wolf, it would get 4 different aleles (One for each of the following): Legs Head Body Tail and the alele would be either dominant or ressesive and be one of the colors I put on the list mentioned earlier. When breeding wolfs, this can lead to interesting color combinations and it would be something more to play/spend time with. This is my basic idea, I'd like to hear your opinions on it. Of course, the colors on the list would have some sort of priority to break ties (Ex: Dominant Golden and Dominant Grey). It could also be implemented in other animals (obviously with some modification as I don't think a golden-colored cow exists) TL;DR: Using Mendle's laws to have different colored animals.
  8. Sequoia Crash, World Gone [Solved]

    According to Kitty, this isn't particular to this crash. Minecraft will delete your save if it crashes right when it's saving. I guess this is solved.
  9. Sequoia Crash, World Gone [Solved]

    I know I shouldn't have chopped the sequoia tree, especially with my specs but those were the only trees at the time and I was fed up with exploring. Anyways,I was using a copper axe, chopped a Sequoia tree, the logs fell, I picked them up, Minecraft crashed to desktop without a crash screen. I relaunched it to find out that my world is gone. I browse to the Saves folder but the world is there with the following files, [folders]: [data][DIM1][DIM-1][NEI][players][region]forcedchunks.datlevel.dat_mcrNEI.datsession.lockI found a crash report made by Forge. Please tell me there's a way to recover my world. crash-2014-06-24_18.16.10-server.txt