Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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About capt_slowpoke

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    Developer - Artist

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  1. Block Heads [0.79]

    Minor update, CTM glass added, thanks @Konlii !
  2. Block Heads [0.79]

    Another minor update, hardened clay textures were added because I started playing with a modpack that uses them
  3. Block Heads [0.79]

    I had these done for a while and never actually added them, they're done now. Yes I know the rose is called a poppy, it's going to look like a damn rose for now because that's what the filename called it. Also there's apparently an unused single peony. Other updates, short grass and cattails have also been fixed.
  4. Block Heads [0.79]

    Another update: Added support for additional blocks here
  5. Is there a reason the plank textures are duplicated in the assets? I'm also getting an error, it looks like it's trying to find NEI, which I don't have installed. Can't see anywhere in the configs to disable NEI compatibility. NoClassDefFoundError: me/otho/customItems/compability/NEICustomItemsConfig Does it require NEI as well or can I just delete that class from the jar?
  6. Block Heads [0.79]

    Thanks, I'll add this in, go ahead and link it here. Those textures were made before the split. I might have the original file somewhere but they'd need to be separated. Minor update: I fixed the single line of pixels that were off on dacite and color matched smooth basalt to the bricks. Who knows how long it's been like that?
  7. Block Heads [0.79]

    Yeah, I did. They're more contiguous now, but unfortunately there's no way to place them and take a picture now, or if there is I'm not aware of it.
  8. Food decay based on food type / container

    Cheese never goes bad. It just gets more tangy.
  9. Block Heads [0.79]

    Oops, that's the texture I was using to do the default and I forgot to remove it. Should be fixed now.
  10. Block Heads [0.79]

    Another update: All meats and berries done (I think) and I took out all the UI stuff because I have to redo almost all of it.
  11. Colour blind resource pack b79

    This is pretty much why I made the ores the way I did. Like, I can't see anything in the OP image either, and I'm not colorblind. You can just take any pack you like and delete everything that isn't the ore textures if you want everything else to look the same.
  12. Some observations of how people play

    I always try to keep my nutrition up. One time I forgot to pause it when I stepped away and came back to having max 50 health. Even taking a small amount of fall damage is enough to kill you there. I also tend to go out and fight at night a lot though.
  13. List of new monsters

    Nobody liked my doedicurus idea.
  14. Implementing Colored Glass, Stained Glass, and Glassblowing!

    I had written up a whole thing along the lines of some of the previous ideas a long time ago, along with the proper minerals. I'll see if I can find it later
  15. Block Heads [0.79]

    New update, did the acacia items and blocks, all the gravel types as well as some vanilla stuff I can't remember right now. Also single chests are done And double chests