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      ATTENTION Forum Database Breach   03/04/2019

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SionoiS

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Everything posted by SionoiS

  1. [TFC 0.78.X] Terra Duellum v1.7.0

    Thx i'll fix that !
  2. [TFC 0.78.X] Terra Duellum v1.7.0

    v1.5 out !!!
  3. Server updated to TerraDuellum v1.5 !!!
  4. Server updated to TerraDuellum V1.4 !
  5. [TFC 0.78.X] Terra Duellum v1.7.0

    V1.4 is out ! Iron and steel door added !
  6. Mcpc+

    mcpc-plus-1.6.2-R1.1-forge871-B97 work but sometimes animal disappear and some ppl have trouble logging in other than that it work fine
  7. Tanks Kittychanley!!

    Official thank you topic ! Thanks to the staff team for this incredible mod/community ! À ta santé Terrafirmacraft !
  8. The server is back home ! please verify that you use the correct ip !
  9. Bad packet id 24 ?!?

    The server run with 3g of ram and i notice that it start happening about the same time as 1.7.2 vanilla. Nobody ask why they could not login so i guess your maybe right. Thank you for always being here to help !
  10. Bad packet id 24 ?!?

    2013-11-01 11:17:44 [iNFO] [sTDERR] java.io.IOException: Bad packet id 242013-11-01 11:17:44 [iNFO] [sTDERR] at net.minecraft.network.packet.Packet.func_73272_a(Packet.java:149)2013-11-01 11:17:44 [iNFO] [sTDERR] at net.minecraft.network.TcpConnection.func_74447_i(TcpConnection.java:325)2013-11-01 11:17:44 [iNFO] [sTDERR] at net.minecraft.network.TcpConnection.func_74450_c(TcpConnection.java:549)2013-11-01 11:17:44 [iNFO] [sTDERR] at net.minecraft.network.TcpReaderThread.run(SourceFile:94)2013-11-01 11:17:44 [iNFO] [Minecraft-Server] /( some ip ) lost connectionI got this on my server from time to time. I think that some peoples are trying to login.I google it but no clear answers.Anyone know what this mean ?
  11. testing new host see OP for the new ip
  12. Health, hunger and thirst unification system

    --- Code-wise potion effect could be used to display what you need. For "health" your right ! ATM if you don't eat you take damage then you die but with my system the same process would be smoother because your health would only be directly influence by damage and indirectly by food/water.
  13. I know that health, hunger, thirst and stamina have been talk about a lot but i think that my suggestion is a little bit different.I'll try to keep this short.There's would be only 1 bar that would represent your general health. Now you all ask how would it keep record of food, water and injuries.In short it don't.Food you eat and water you drink would increase your health and damage reduce it.How could it work? With SCIENCE !Mathematics : Your health would follow a cubic function relation like this one. f(x)=((0.00000001(1.25x-1000)^3)^3)+1000Y axis is your health and X is use to calculate food, water, stamina, cold, heat and sickness.Your health would slowly follow the X value. The Graph : The first curve could be separate into more and more debuff as your near death.The "flat" part mean that if you had food and water your heath stay relatively the same for some time.Now if the player is rested and belly full is health would be much higher because of the curve after the flat part.Or this can be use to add stamina because the step curve mean it can deplete and replenish fast with little change to X values. Exceptions : This system would not be complete without some exceptions or "rules".Food and water add big X value, would act like it already do except influence X instead of health, meal's food diversity could add more X.Intense cold or heat would act like damage over time to X value.Stamina would add very small X value in a way that it's useless if not at the bottom of the second curve. Stamina : If stamina is implemented it would be use to sprint or to jump attack and in combat, players would need to choose if they want to use big attack and loose some max health or keep their stamina for health. Status indicator : The bar could be multi-coloured to represent hunger, thirst, etc. or just add words onscreen or play sounds so player know what their character need. All this still need to be think about that why i post it here !
  14. Health, hunger and thirst unification system

    --- As i understand Bioxx don't want player to know actual data about anything, so yeah new player would have to learned to manage their health without knowing what actually going on. On the other side it's pretty simple to understand that if you don't eat or drink you'll die in a game that aim for R.....(i didn't say it). IDK what the devs are planing but i hope it won't be full of bar to look at when stamina and heat/cold will be added.
  15. Health, hunger and thirst unification system

    --- For food it would work like it already do but implementing stamina, cold, heat, poison. etc. would i think be easier and there's already 3 bar to look at. I think that the less you know about the system the better it is for immersion.
  16. [TFC 0.78.X] Terra Duellum v1.7.0

    --- Thanks ! i'll check it out and add it to next version.
  17. -------- Pm me your crash log maybe i can help you.
  18. Si tu pourrais login une fois, je vais te whitlist. Bienvenue ! p.s. il n'y a pas de bataille encore, je commence seulement a construire le premier château.
  19. added ! Your right there not enough player around but it' been only a week. Addon in main post are link just click on them for info.
  20. MCPC+ With TerrafirmaCraft Rendering problem

    You can increase view distance in config default is 5 i think. Normal TFC server use 10 but lowering it increase performance i use 7.
  21. I was very surprise it work and there no bug at all ! The guys at MCPC+ did a great job. Setup is easy too everything is integrated forge, spigot, bukkit but it also mean you need the exact version for plugins, mods. The forum seem dead so idk if there will be future release.