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Leosallespoli

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Everything posted by Leosallespoli

  1. Build 49 crashing with minecraft 1.3.2 *FIXED

    When does it happens?
  2. Build 49 crashing with minecraft 1.3.2 *FIXED

    Ulfengaard does it work without TFC?
  3. List of bugs for beta 2 build 49

    If you move out you will find, and you will notice a lot more surface minerals on the rocks you find. High hills are a good place to start
  4. List of bugs for beta 2 build 49

    can't load 49(a) on 49b ---- Minecraft Crash Report ---- // Uh... Did I do that? Time: 05/09/12 23:05 Description: Exception in server tick loop java.lang.ClassCastException: vp cannot be cast to TFC.WorldGen.TFCWorldChunkManager at TFC.WorldGen.TFCProvider.b(TFCProvider.java:36) at xc.a(WorldProvider.java:45) at up.<init>(World.java:219) at gr.<init>(WorldServer.java:58) at axv.a(IntegratedServer.java:52) at axv.b(IntegratedServer.java:81) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:415) at ep.run(SourceFile:539) Relevant Details: - Minecraft Version: 1.3.2 - Operating System: Windows 7 (amd64) version 6.1 - Java Version: 1.7.0_07, Oracle Corporation - Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation - Memory: 7963521824 bytes (7594 MB) / 8232042496 bytes (7850 MB) up to 8232042496 bytes (7850 MB) - JVM Flags: 2 total; -Xms8192M -Xmx8G - FML: FML v3.0.183.356 Minecraft Forge 4.0.0.247 5 mods loaded, 5 mods active FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mod_ReiMinimap [mod_ReiMinimap] ([1.3.2]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mod_SmartMoving [mod_SmartMoving] (Smart Moving Client for ModLoader.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available TerraFirmaCraft [TerraFirmaCraft] (TFCraft-Universal-Core-B2-Build49b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available - Is Modded: Definitely; 'forge,fml' - Profiler Position: N/A (disabled) - Player Count: 0 / 8; [] - Type: Integrated Server
  5. List of bugs for beta 2 build 49

    That was quick
  6. List of bugs for beta 2 build 49

    Why was it removed?
  7. List of bugs for beta 2 build 49

    That I could do...
  8. List of bugs for beta 2 build 49

    I simply can't craft zinc ingot at least on a stone (basalt) anvil with a stone hammer, I've tried every temperature from cold to faint red.
  9. May I ask what kind of server are you running(bukkit or vanilla) and what did you do to set it up (step by step)?
  10. Build 49 crashing with minecraft 1.3.2 *FIXED

    Haha, No need for that, it happened a lot when I was trying different mods. For example redpower overlaps some industrialcraft blocks and that crashed with the same Slot xxx is already occupied
  11. Build 49 crashing with minecraft 1.3.2 *FIXED

    The first one may be solved deleting the config folder on .minecraft and mod folders, like redpower. Ulfengaard I think I had the same crash, when did yours happened?
  12. List of bugs for beta 2 build 49

    "Bellows can't be used, no animation is shown when right clicked" - not only that but they keep duplicating it when you put them on the ground EDIT: wrong word