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      ATTENTION Forum Database Breach   03/04/2019

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scottjfox

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About scottjfox

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  1. App that helps you with smelting

    Yes, please do this. Setting different priorities would be the best. <3
  2. [TFC 0.78.9] ExtraFirma Addon v1.0.4

    Not to mention, RobearM3's screenshots are taken from a mod that already exists:http://terrafirmacraft.com/f/topic/4439-1627715-stone-splitting-wedge-mod-axe-plank-crafting-replacement/ but Yes, I agree. At best, getting one plank per log instead of 3 would be better but either way I feel it's best to default to how it is.
  3. In the F3 screen, the biomes show as "TFC Plains" & "TFC High Hills" etc; which the Atlas mod doesn't recognise so it shows it as flat/blank. What I was trying to figure out before (& failed to do) is just how to add "TFC High Hills", "TFC Plains" "TFC High Plains" & the others (there's a TFC Mountain one or something too). Examples of what I mean: This will show up fine as a Swamp Biome on the Atlas Mod map, as the biome's name is a vanilla biome: These two, will show as a flat/blank area on theAntique Atlas Modmap: Hopefully that expains what I meant better. Anyway, there's an API for the Antique Atlas Modhttp://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292324-1-7-2-1-6-4-1-5-2-forge-antique-atlas in order to add additional biomes to the Antique Atlas's map. Two problems though, I don't know a list of all of TFC's special biome names (even if 'TFC Plains' & 'TFC High Plains' looked the same it'd be fine in my opinion), & I also don't know how the Antique Atlas Mod's API works. I couldn't figure it out; so I was wondering if somebody else may be able to. Kind Regards, - Scott
  4. Alloy Calculator

    For some strange reason; the .xls file would not allow editing of the fieldsnor editing the blank cells to add additional information via Microsoft Excel. Whenever I tried, it prompted for a password. So weird!! It wouldn't even let me see the formulas;so, I took the liberty of fixing it & removing the password. Kind of silly to have a password on an excel file, not sure what happened. It might have just been a bug on my side. Here is the unprotected/unlocked 'Alloy Maker 3000.xls' in case anyone else is experiencing the problem & wishes to edit the file. You can download the password-free & editable .xls here:https://docs.google.com/a/lifesriver.net/uc?id=0B1HOu-yhacFrMHM0NTFIS3ltSTg&export=download https://docs.google.com/a/lifesriver.net/uc?id=0B1HOu-yhacFrMHM0NTFIS3ltSTg&export=download This is hosted on my company's Google Drive, so if the link is down in the future (months or years later) & is wanted, PM me. It's archived! (EDIT: 10/09/14@22:44— Uploaded wrong file; fixed now! I also fixed some formatting errors. Enjoy!)
  5. Offline for me as well; drats. ): *gets out the calculator again~* EDIT: Alternative can be found/used here! https://docs.google.com/a/lifesriver.net/uc?id=0B1HOu-yhacFrMHM0NTFIS3ltSTg&export=download https://docs.google.com/a/lifesriver.net/uc?id=0B1HOu-yhacFrMHM0NTFIS3ltSTg&export=downloadModified/Unlocked .xls of this topic:http://terrafirmacraft.com/f/topic/5440-alloy-calculator/
  6. Question: For the original Faithful textures; which are we supposed to download? There's no 1.6.4; there's a 1.7.x & a 1.6.1. I was going to check it out.. but the dropbox is empty!
  7. Change the perfomance

    What he's saying is that Java is stupid easy to de-compile; & Minecraft itself is not open source. One cannot simply extract the contents of a C++ engine & add to it or modify it, whereas Java is all but plain-text & easy to add to or modify.
  8. Which Antique Atlas captures perfectly; It's not super-cheaty like REI or Zan/Voxel, & you can use it to display all explored areas (automatically updates as chunks load, adding the explored areas to your map), & it's an in-game item. You can scroll to zoom in/out, along with clicking & dragging the map around to view anywhere you've taken that particular atlas. Plus, markers so you can mark important place without displaying the coordinates so no using F3 & walking directly to it. In my opinion, it's as close to perfect for TFC as exists. The Antique Atlas shows rivers, oceans, swamps, mountains, plains, deserts, forests, jungles, etc..... just needs to be modified for some of TFC's specific biomes. Antique Atlas has an API for it, but I've no idea how to use it so I was looking into just directly editing the Antique Atlas mod. If somebody could provide me with a full list of TFC's biomes so I don't have to fly around in creative for a few hours & risk missing some, then I may take that directly to the Antique Atlas mod maker & ask them to officially support TFC's Biomes (which would be wonderful) as it's just a few additions into a list. Antique Atlas used to just have a hotkey which would open it from anywhere, which was beneficial in that it was completely local & you could use it on servers that didn't include the mod, but it has since changed to an in-game item form of a book/actual-atlas. Personally, I wish the dev would have kept that as an option since the in-game Atlas item has both the added benefit, & added downfall, in which if you should lose the Atlas (death, dropping it in lava, etc) then the map itself is gone along with all of your markers. The Atlas' data is specific to that particular Atlas; creating a new one will create a blank Atlas (but I do believe you can make copies).. functioning similar to vanilla in-game maps (but more useful, & more fitting for TerraFirmaCraft). I personally think this aspect is fitting to the spirit of TerraFirmaCraft, which is why I say it's a benefit as well as a downfall. Thoughts?
  9. Did you ever finish making it compatible? I am wanting to do so myself, but I cannot find a complete list of TFC's Biomes; & I can't really understand how I'm supposed to add TFC's biomes to use the vanilla-equivalent-biome's map textures for it instead. The mod itself works great, but as you can see here:http://i.imgur.com/hdjr0OW.jpg it's not all accurate (the, "TFC High Plains" biome shows up as water, as river/ocean is what surrounds it so the Atlas mod guesses the unknown biome). I feel Rei's/Zans/MapWriter/etc is too cheaty for TFC, but I would really like to use markers & have a map-- & I feel the Antique Atlas mod is the closest to it. There are a few topics talking about the Antique Atlas mod, but I revived this one over another specifically to ask you if you ever completed it. I may end up posting this as its own thread in the discussion or TFC mod subforum if this does not get a response. Cheers!