Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

Lavos5181

Members
  • Content count

    55
  • Joined

  • Last visited

Everything posted by Lavos5181

  1. Looking For PVP server

    Me and my other faction mates are looking to join a pvp server. So far of all the servers I have went through most server post on this forum most of them seem to be offline, PVE or non PVP or complete vanilla with no protection for items. We are looking for the following in the server -Towny, MyTown or Factions type systempreferablyTownythough - Able to raid enemy bases when declaringwar
  2. Alcohol Overhaul

    Looking at Directory There was post about wine but no main one. But Since there is alcohol already in the code more then just Wine should be done. My 2 cents on this idea is how i imagined a good alcohol system working. First off would be adding not only the Wine but Mead and Beer as well. Since Most if not all alcohol are pretty much a skilled craft to make good alcohol there should be more involved then just shoving water and a veggie/grain into a water barrel. Should have a system that can range from poor to great with the great having better effects. Like smithing is not just smelt ingots and putting them in a crafting table. The process would be as followed. Water, Yeast, Sugar for the yeast are all the basic ingredients for any alcohol. In Wines case the grapes count for both the yeast and sugar. Beer the hops is the yeast and the carbs from the wheat is the food source. So for TFC brewing a new crop type just called yeasts could be added in. Then in every recipe there Would be Water, Yeast and differ types of yeast would be better for differ types of food source. The food source would be the potatoes for vodka, grapes for wine, apple for cider, etc etc. Now for each world generation each food source would be better with different food sources every time. Such as Players liking different food. Now you would have all your ingredients together going to make your batch of alcohol.(from now on when i say grapes i'm referring to the food source) But you cant just throw grapes in a barrel of water and yeast and expect them to turn into wine you must mash them first. So the new block would come into play. A press, To make this item you would need a quern top and a chiseledout wood plank block. To make the chiseled out plank block you would have to set your chisel to detailed mode and chisel out everything except the 4 walls and bottom. You place the quern top on the chiseled out plank block and you got yourself a press. (For Things like beer which need heat to active the yeast. You would have to make a fermenting pot. Which is smooth stoned chiseled just as the press would be. However to heat it you would need the fire from a pit kiln). Now you add your yeast and grapes. and you get mashed grape mix. you put the grape mix into a water barrel and seal then it starts fermenting. After a while you have yourself some fine wine. Now that your learned the process to make it doesn't mean you could shove a bunch of yeast mashed grapes and water and expect good wine. You must be accurate on how much of each you put in. Too much yeast and it dies off before it can finish fermenting. too little and it wont ferment all the way. Water too much it waters the taste too little kills the yeast. So different types of brews need different ratios. Even wine can have a million different ratios and you will get a million different wines. you could get watery or thick wine. dark or light or full wine. all depending on the ratio Last fact to play in brewing is time. They say wine gets finer with time. Which is mostly true. For this it would probably be better to make a new barrel but still the one we have now would still work fine. But the new ones would not become unsealed after any amount of time you would have to right click and then click unseal to stop the fermenting process. Now probably wondering why go through the pain of brewing? Simple brews could act as our potions. The ratio Would say the potency of the effects both good and bad. and the time would say how long the effects last. Each alcohol would grant you different effects. say vodka gives you strength while wine gives you resistance. Hopefully Everyone knows that alcohol is harmless as long as it is consumed in moderation. But if is not it can have undesirable effects. The effect TFC alcohol would have is Drunkenness and have many levels. Drunkenness 1 wouldn't be anything really bad and seem to have no effect. Drunkenness 2 you start getting dizzy and a little clumsy so you have a low chance to randomly drop items and have nausea 1 effect. Drunkenness 3 You are really dizzy and pretty much a klutz you would be randomly dropping items alot more and have nausea 2 effect. Drunkenness 4 You really cant see anything by now you would drop items randomly constantly now also you would have both nausea 2 and blind effects. Finally Drunkenness 5 This is alcohol poisoning you lose health every few seconds pretty much is like being withered. Now to compensate for the fact that some alcohols are higher in alcohol percents then other(hard alcohol) for each drink there would be a percentage that you could get the Drunkenness effect. Since hard alcohol is obviously higher you would say have a 80% chance to get the Drunkeness effect. while alcohol in low alcohol percents would have say 60% chance of getting the Drunkenness effect. I fell that this is more then a believable way to add both a skilled version of brewing and adding potions into the game without overpowering anything. The Drunkenness effect would keep people from spamming brews and the constant change of yeast to food source would not allow anyone to memorize what goes were keeping the whole thing fresh every time one plays. The new blocks would not be 100% need to add part but would a neat little thing to go along with brewing. Everyone input is greatly appreciated. But this should be at the least a good building block
  3. Looking For PVP server

    I figured pvp servers would have lasted long then pve or of the like servers more to do, cause once you get to bout the steel age theres not alot left. But hey im pretty sure there will be a combat update maybe that will change things around cause terra firma craft has sooo much potential for pvp and town srevers alike. But Rhodance as long as it has towny, mytown or factions I would rather wait for a good server rather then join a crappy one early
  4. Looking For PVP server

    bump
  5. Gathering people for build 79 server

    I'm looking forward to the server this might be what me and my group have been looking for. However I do have some suggestions/ Questions. The first being does a player have to be in one of the say 4 homelands/towns. Now for the rest of this I'm going to assume that no you do not. So with this I would feel that trade should not be as pushed. New players will want to trade to catch up to everyone else quickly. So this will obviously increase trade between players. However those farther in may want only iron if there are in the iron/steel age. Then it would be up to the new player to go mine iron instead of copper or tin to get to the copper or bronze age. I feel trade between players rather then some npc type shop makes a server more fun then bunch of towns/nations just going back and forth to one central location. Also it would allow more roads to go up to each others towns. Secondly, You should allow "bandit" towns. Or towns that just PVP to get all of there goods.This would allow a more slower progression with towns so towns wont get to steel age in a few weeks. Also it would make roads more useful. Saying you have a horse which is really only good in a field sand sucks in forest or mountains unless you have roads. These "bandit" towns wouldn't be able to catch you while on horse to get to another town. Asopposedto a playerusinga horse orwalkingin a forest were you wouldeitherbe going slow on a horse or walking and end up getting ambushed by these "bandits." Also for those more advance towns when they have everything it would allow them to do more if they are able to be one of these "bandit" towns. If they did get to powerful and just attack anyone then they would start making many enemys and make the enemys allies want to go after them. So it would result in them being the one attacked Third would be to not do the point system or give anyone buffs or debuffs. As if I'm a new player to the server and i joined while others are in the iron age i would more then likely be the one who gets the debuff since I am new. Also this would put down most new people who would want to start there own towns making the more powerful towns get more powerful and the weaker ones will become weaker. I know you may be worried bout the "bandit" towns but you will end up with people who are looking to pvp. This would allow them to play but at the risk of the server being angry at them and attacking them. As great reward comes with great risk. Also be careful with Archimedes ship as it can quickly lag servers with larger ships.