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      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.


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About Sidet

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    Freshly Spawned
  1. [Vanilla Bug] ice - graphical bug

    Thanks for your responses! I guess the Minecraft team will have to take care of this then...
  2. [Vanilla Bug] ice - graphical bug

    The seed for the world is 3542501927594876900. Here are some locations where I could watch the bug happen, though I think it can happen basically everywhere if there's ice: x: 2385, z: -14015 x: 2195 z: -14122 x: 2248 z: -13932 I also just saw the bug happen with blue ice/freshwater-ice, so the type of ice doesn't seem to be important. Note: I'm using a AMD Radeon HD 7800 Series, maybe that helps...
  3. [Vanilla Bug] ice - graphical bug

    Wow, thanks for the fast response I turned Mipmap levels down to *Off* in the options, but the bug still occurs. I don't have antialiasing turned on as far as I know, but I also have no idea how to turn it off if it was on
  4. Version #: Name: ice-graphical bugSuggested Category: MinorDescription: My world recently hit winter time and I noticed a weird graphical bug with ice (only saltwater-ice, though): Its seems like the bug affects the ice per chunk, in a sometimes larger and sometimes smaller area. You have to look at the ice from a certain height/angle, otherwise you can't see it. Also, if you get too close to it, the bug just dissapears because the chunk updates I guess.Have you deleted your config files and are still able to reproduce this bug?: YesDo you have any mods other than Forge and TFC installed?: CodeChickenCore, NEI, TFCNEIplugin, Fastcraft
  5. [Solved] [79.9] Leaves don't dissapear

    Thanks for the fast response
  6. Hey guys, first I wanna say how awesome this mod is and to keep up the great work! I have the following problem: Version #: 79.9SingleplayerSuggested Name: Leaves don't disappearSuggested Category: AnnoyingDescription: When I chop down Douglas Fir trees, there's always one or two blocks of leaves which don't disappear and float in the air. These blocks stay there until I remove them manually. (Since Douglas Fir trees get pretty tall it's pretty annoying) This only happens with Douglas Fir trees, altough I haven't tried all different types of trees. This bug already appeared for me in 79.8 and 79.7 . Have you deleted your config files and are still able to reproduce this bug?: Yes Do you have any mods other than Forge and TFC installed?: Yes Fastcraft
  7. [TFC B72] MAtmos Configurations

    Thank you for your fast answer, some short questions: - didn't Kreicus associate the right blocks in his files? At least I thought that's what the files were for... - Are the relevant xml files named: earthlies_database.xml , interactions_environments.xml etc.? Unfortunately I don't know anything about mod coding or xml files, otherwise I would try to fix the block issue... Maybe you could give me a brief explanation of what I have to do...
  8. [TFC B72] MAtmos Configurations

    Hey guys, I know this is a pretty old topic, but I hope somebody will read this. I've started playing TFC some days ago (an awesome mod btw ) and now I wanted to use MAtmos. When I got the howling wind all the time, I found this topic. I tried extracting Kreicus files into the folder .minecraft/matmos/ and turning down earthlies_database.xml. The problem is: Now I don't get any other sounds like chirping birds, waves at the shore etc. (I still get sounds when I'm underwater or running though) Does anyone know a solution? I thought maybe that Kreicus files are a little outdated, since this was posted almost 2 years ago... When I tried dropping the files into .minecraft/mods/matmos/ instead of .minecraft/matmos/ it still didn't work... I noticed that Matmos uses the name expansions_r25 for a folder at some point, while Kreicus files use the name expansions_r12 (maybe that can help...? ) At the moment I'm using: - TFC-0.78.17 - MAtmos_r26__1_6_4 So that's it, if somebody could help me, that would be awesome!