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Posts posted by Red3Tango
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I had Fastcraft, NEI, MapWriter, and Optifine installed before, but tested on a fresh install (just in case something else was going on).
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Version #: TFC 0.79.7 / Forge 1217
SSP/SMP (Single/MultiPlayer): SSP
Suggested Name: Debris has graphical duplication when hitting off ground
Suggested Category: Annoyance - Minor
Description: When hitting debris off the ground (rocks, sticks, ore) it visually shows two items being created and flung out. When you walk up to them you only get the one item. My wife stated she was able to collect both at times, but have not seen this myself. I saw a previous post and tested for myself, was able to reproduce so reporting with template. I have tried with a fresh install of everything, and still was happening. Attached are some pictures showing the bug.I also rolled back to 0.79.6 and the bug does not exist in that version.
One stick on ground:
http://cloud-4.steampowered.com/ugc/37478456592536993/16DACD4BEFF9824A7F2022DF1D8C6D5B9BE01817/
Hitting stick shows 2 spawned:
http://cloud-4.steampowered.com/ugc/37478456592536272/577413941E3B7CA47F1BBF3FBDEB78680E029917/
Picking them up only has one in inventory:
http://cloud-4.steampowered.com/ugc/37478456592535504/D5D71847BDE22CD6DCE673DAA0AAF619AECAA1F2/
(sorry I don't know how to attach the pictures as thumbnails)
Have you deleted your config files and are still able to reproduce this bug?: Yes
Do you have any mods other than Forge and TFC installed?: No0 -
I have posted a few thank you's here and on IRC, but it great to see someone make a topic dedicated to supporting the devs, instead of being a simple reply to a buried post long forgotten. I am not so good with words (as this post shows lol), but you said it just perfectly Beardedwombat! To the devs/staff, you guys are epic and would like to personally state how appreciative I am of all your hard work.
-Thank You
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o/
I can play TFC again!!!!
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ohh wow! i didnt even think about spiders going through a thatch roof!
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Version #: 0.79.6
SSP/SMP (Single/MultiPlayer): SMP
Suggested Name: Breaking log under Leather Rack doesn't break Leather Rack
Suggested Category: Minor
Description: If you break a "Leather Rack" it now gives the appropriate soaked hide back, however, if you break the log under the Leather Rack, it breaks but leaves the Leather Rack floating in air.Have you deleted your config files and are still able to reproduce this bug?: Yes
Do you have any mods other than Forge and TFC installed?: Yes
If yes, which mods: FastCraft, NEI, NEI Plugin, MapWriterEDIT: Also minor, when breaking the Leather Rack you get the achievement "Definitely a Rock" lol
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I dont use pumpkins just because i dont like they way they look. i still eat even though you really dont have to right now. i havent used support beams just because im afraid to go mining
As for charcoal, i actually figured out a way to keep the old way of making a room, just have to get creative with sand instead of a doorway (also helps having glass window to see if its done)
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Oh wow! now I'm paranoid about my server lol. I guess I have just been extremely lucky, that I've been using doDaylightCycle for about 3 months now and don't have any of those problems.
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@Kitty: thanks! What kind of problems though? I have been doing that on my b78 server for a long time now, and havent noticed any adverse effects.
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Condensed support beams into a single item and totally rewrote how they are placed in the world.
This is from the change log
There are also other posts on this exact topic that exist already, with answers, and with the same conversation we are having.
http://terrafirmacraft.com/f/topic/6898-solved796-horizontal-support-beam-crafting-recipe-broken/
http://terrafirmacraft.com/f/topic/6839-solved-horizontal-support-beam-recipe-broken/
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I would +1 the option to starve to death, albeit at a slower rate than 50% as in b78
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I see in the config files there is a new option to adjust the time scale on a server when there are no players currently online. I would like to see more option to this, as currently anything below 1 will disable the slow-down. What I do on my server (b78) is have a hopper clock and command blocks to turn doDaylightCycle off when there are no players online (in game mode 0). It would be nice if this was possible with the config... say setting I:simSpeedNoPlayers to 0 or maybe -1 instead of building a redstone contraption in bedrock in the spawn chunk.
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Not all features can be tested properly by the coders, so it's extremely difficult to make a 'stable' release without involving a large tester base. For example there was a bug that if you broke a soaked hide on a log it would drop the wrong item, that was a bug for a long time before anyone noticed, as the way to reproduce was to use the feature in the wrong way (devs and most testers don't always test features in the wrong way).
I personally like that they are releasing how they are, it gives us the community the ability to help make the game more stable for everyone. These are all 'beta' releases, and it is sad that a lot of gamers out there have no idea that means it may not be stable, and its meant for testing. I personally know that some things are more buggy than others, and could have been noticed and fixed before added into the main branch... but this is a free mod/game and I am grateful that they are working so hard on it and trying to give us a great gaming experience.
So to Bioxx, Dunk, and Kitty (and everyone else involved behind the scenes), keep up the great work!
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Ok that is just cool! I was doing lots of /time add, then saw in another topic that that does not actually process the ticks properly and wont cause things to grow. But never noticed that the seasons were reversed in the southern hemisphere, great feature though!
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Try brining your thanksgiving turkey sometime, makes all the difference.
Ok I will give you that, I do know with poultry its great. I guess I was just thinking about beef, with that I prefer not to alter it at all before smoking
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This is one thing that I have been wondering about since I read the change log, why would you need to brine something in order to smoke it?
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Ive actually seen things like this on my vanilla 1.7.5 server on some seeds. Not the hard-edged biomes, but the perfectly straight lines in the ground.
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With how much has changed between b78 and b79, minecraft version, world gen, blocks, items, etc... it is not possible to upgrade a 78 world to 79, you must create a new one.
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Version #: 0.79.6
SSP/SMP (Single/MultiPlayer): SMP
Suggested Name: Grass blocks fall
Suggested Category: Intended?
Description: Just noticed that digging the dirt under a grass block will now turn the grass block into dirt and it falls. Not sure if this is intended now, or a bug. Or it could be considered a "cave-in" but it was happening with all the grass blocks, did not seem like a random chance.Have you deleted your config files and are still able to reproduce this bug?: Yes
Do you have any mods other than Forge and TFC installed?: Yes
If yes, which mods: FastCraft, NEI, NEI Plugin, MapWriter0 -
Version #: 0.79.6
SSP/SMP (Single/MultiPlayer): SMP
Suggested Name: Items bounce on lava source blocks
Suggested Category: Minor
Description: If you throw items onto lava source block there is a very little chance they will be destroyed. The majority of the time it plays the burning sound, but does not catch fire. The items will bounce around for a long time before finally burning up, or just disappearing. Items burn up when thrown into lava that is flowing down, but not flowing sideways.Have you deleted your config files and are still able to reproduce this bug?: Yes
Do you have any mods other than Forge and TFC installed?: Yes
If yes, which mods: FastCraft, NEI, NEI Plugin, MapWriter0 -
I believe the other fix was for barrels filling with water under thatch, haven't seen any code changes for the firepit though.
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I can confirm this is happening as well.
For Large Vessel the item storage displays, and can only access liquid storage when there is one item/stack in. With the barrel however it goes over to the liquid storage as it collects rain, where you can pull out items one at a time.
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Is the world a freshly created one (created with 0.79.6) and what tier of chisel/hammer are you using?
Trying to recreate the crash, but unable to.
EDIT: Well in the process of testing this, I hit up like 8-10 blocks in the area had no issues... but now unable to load the world
---- Minecraft Crash Report ----// My bad.Time: 10/9/14 10:04 PMDescription: Unexpected errorjava.lang.ArrayIndexOutOfBoundsException: 3at net.minecraft.world.ChunkCache.func_72810_a(ChunkCache.java:208)at net.minecraft.world.ChunkCache.func_72802_i(ChunkCache.java:103)at net.minecraft.block.Block.func_149677_c(Block.java:528)at net.minecraft.client.renderer.RenderBlocks.func_147751_a(RenderBlocks.java:4314)at net.minecraft.client.renderer.RenderBlocks.func_147784_q(RenderBlocks.java:4247)at com.bioxx.tfc.Render.Blocks.RenderDetailed.renderBlockDetailed(RenderDetailed.java:61)at com.bioxx.tfc.Handlers.Client.BlockRenderHandler.renderWorldBlock(BlockRenderHandler.java:107)at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:118)at net.minecraft.src.FMLRenderAccessLibrary.renderWorldBlock(FMLRenderAccessLibrary.java:53)at net.minecraft.client.renderer.RenderBlocks.func_147805_b(RenderBlocks.java:296)at net.minecraft.client.renderer.WorldRenderer.func_147892_a(WorldRenderer.java:181)at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1530)at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1187)at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1011)at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:990)at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)at net.minecraft.client.main.Main.main(SourceFile:148)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)at net.minecraft.launchwrapper.Launch.main(Launch.java:28)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at magic.launcher.Launcher.main(SourceFile:207)A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace:at net.minecraft.world.ChunkCache.func_72810_a(ChunkCache.java:208)at net.minecraft.world.ChunkCache.func_72802_i(ChunkCache.java:103)at net.minecraft.block.Block.func_149677_c(Block.java:528)at net.minecraft.client.renderer.RenderBlocks.func_147751_a(RenderBlocks.java:4314)at net.minecraft.client.renderer.RenderBlocks.func_147784_q(RenderBlocks.java:4247)at com.bioxx.tfc.Render.Blocks.RenderDetailed.renderBlockDetailed(RenderDetailed.java:61)at com.bioxx.tfc.Handlers.Client.BlockRenderHandler.renderWorldBlock(BlockRenderHandler.java:107)at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:118)at net.minecraft.src.FMLRenderAccessLibrary.renderWorldBlock(FMLRenderAccessLibrary.java:53)at net.minecraft.client.renderer.RenderBlocks.func_147805_b(RenderBlocks.java:296)at net.minecraft.client.renderer.WorldRenderer.func_147892_a(WorldRenderer.java:181)at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1530)at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1187)-- Affected level --Details:Level name: MpServerAll players: 1 total; [EntityClientPlayerMP['Red3Tango'/41, l='MpServer', x=287.77, y=149.62, z=-7642.15]]Chunk stats: MultiplayerChunkCache: 230, 230Level seed: 2862577153036435683Level generator: ID 00 - TFCDefault, ver 0. Features enabled: falseLevel generator options:Level spawn location: World: (223,145,-7577), Chunk: (at 15,9,7 in 13,-474; contains blocks 208,0,-7584 to 223,255,-7569), Region: (0,-15; contains chunks 0,-480 to 31,-449, blocks 0,0,-7680 to 511,255,-7169)Level time: 712304 game time, 2589940 day timeLevel dimension: 0Level storage version: 0x00000 - Unknown?Level weather: Rain time: 0 (now: true), thunder time: 0 (now: false)Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseForced entities: 17 total; [EntityPigTFC['Pig'/4, l='MpServer', x=169.03, y=149.00, z=-7676.00], EntityPigTFC['Pig'/5, l='MpServer', x=179.03, y=147.00, z=-7676.97], EntityPigTFC['Pig'/6, l='MpServer', x=187.78, y=148.00, z=-7661.72], EntityBat['Bat'/7, l='MpServer', x=217.31, y=61.00, z=-7662.69], EntityHorseTFC['Horse'/11, l='MpServer', x=315.91, y=142.73, z=-7630.75], EntityCowTFC['Cow'/12, l='MpServer', x=319.22, y=144.00, z=-7570.69], EntityCowTFC['Cow'/13, l='MpServer', x=317.69, y=146.00, z=-7564.31], EntityClientPlayerMP['Red3Tango'/41, l='MpServer', x=287.77, y=149.62, z=-7642.15], EntityBat['Bat'/14, l='MpServer', x=332.75, y=59.73, z=-7700.54], EntityBat['Bat'/15, l='MpServer', x=331.91, y=59.75, z=-7698.89], EntityBat['Bat'/17, l='MpServer', x=339.01, y=60.00, z=-7701.01], EntityBat['Bat'/16, l='MpServer', x=335.44, y=60.00, z=-7698.26], EntityCowTFC['Cow'/19, l='MpServer', x=327.41, y=143.11, z=-7574.63], EntityCowTFC['Cow'/18, l='MpServer', x=322.28, y=143.20, z=-7576.78], EntityBat['Bat'/27, l='MpServer', x=349.21, y=63.00, z=-7709.03], EntityBat['Bat'/26, l='MpServer', x=333.63, y=60.27, z=-7698.35], EntityBat['Bat'/28, l='MpServer', x=339.88, y=60.77, z=-7700.62]]Retry entities: 0 total; []Server brand: fml,forgeServer type: Integrated singleplayer serverStacktrace:at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916)at net.minecraft.client.main.Main.main(SourceFile:148)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)at net.minecraft.launchwrapper.Launch.main(Launch.java:28)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at magic.launcher.Launcher.main(SourceFile:207)-- System Details --Details:Minecraft Version: 1.7.10Operating System: Windows 7 (amd64) version 6.1Java Version: 1.7.0_55, Oracle CorporationJava VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle CorporationMemory: 1395370632 bytes (1330 MB) / 1992818688 bytes (1900 MB) up to 1992818688 bytes (1900 MB)JVM Flags: 3 total; -Xms2048m -Xmx2048m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdumpAABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedIntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0FML: MCP v9.05 FML v7.10.84.1217 Minecraft Forge 10.13.1.1217 10 mods loaded, 10 mods activemcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableFML{7.10.84.1217} [Forge Mod Loader] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableForge{10.13.1.1217} [Minecraft Forge] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Availabletfc_coremod{0.79.6} [TFC[coremod]] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableCodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableNotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Availableterrafirmacraft{0.79.6} [TerraFirmaCraft] ([1.7.10]TerraFirmaCraft-0.79.6.245.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableFastCraft{1.9} [FastCraft] (fastcraft-1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableMapWriter{2.1.2} [MapWriter] (MapWriter-1.7.10-2.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableTerraFirmaCraftNEIplugin{1.0.0} [TerraFirmaCraftNEIplugin] (TerraFirmaCraftNEIplugin-1.7.10-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableLaunched Version: 1.7.10-Forge10.13.1.1217LWJGL: 2.9.1OpenGL: GeForce GTX 650/PCIe/SSE2 GL version 4.4.0, NVIDIA CorporationGL Caps: Using GL 1.3 multitexturing.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Anisotropic filtering is supported and maximum anisotropy is 16.Shaders are available because OpenGL 2.1 is supported.Is Modded: Definitely; Client brand changed to 'fml,forge'Type: Client (map_client.txt)Resource Packs: []Current Language: English (US)Profiler Position: N/A (disabled)Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedAnisotropic Filtering: Off (1)
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[79.7]There was a problem about ProPick's gui
in Support
Posted
Please edit your post with the following template http://terrafirmacraft.com/f/topic/4662-read-before-posting-797-official-bug-list/
If a mod comes by and sees this out of template, it will be locked.