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Ettemlevest

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About Ettemlevest

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  1. [Solved] Lag freezes frequently

    Thanks for all the information. Right now everything is working fine. Using Fastcraft and tweaked my java arguments solved the problem.
  2. [Solved] Lag freezes frequently

    Here is a debug profile:http://pastebin.com/0YjgHQnr I just walked in one direction in a huge forest biome. I've updated my Java from Version 8 Update 31 to the actual Version 8 Update 45. Graphics: Fast Render distance: 8 Smooth lighting: Max FPS limit: Unlimited Mipmap levels: off Also switched Minecraft install location from my SSD (840 EVO) to my HDD (2TB Barracuda). No imporevements so I switched back to the SSD. Still have this problem.
  3. [Solved] Lag freezes frequently

    I forgot to mention that I also tried out some java settings.no JVM argumentsmy default value in launcher: -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128Mwith -Xincgcchanged to -Xmx3GStill having lags with the above settings.
  4. [Solved] Lag freezes frequently

    Have you read, understood, and followed all of the rules listed in large text at the top of the support forum? (Yes/No):Yes TFC Version #:0.79.18Forge Version #:10.13.2.1291SSP/SMP (SinglePlayer/MultiPlayer):SSPDescription:I tried playing TFC but in newly generated worlds every 5-10 seconds the game lags extremly (freezes for about a second). Here is a sample from my logs: [10:39:17] [Client thread/INFO]: Warning: Clientside chunk ticking took 146 ms[10:39:17] [Client thread/WARN]: Something's taking too long! 'root.tick.level.chunkCache' took aprox 146.08692 ms[10:39:17] [Client thread/WARN]: Something's taking too long! 'root.tick.level' took aprox 147.031832 ms[10:39:18] [Client thread/WARN]: Something's taking too long! 'root.tick.level.chunkCache.recheckGaps' took aprox 125.1388 msMy PC: i5-4570 CPU, 8GB RAM, Radeon R9 270 VGA. Render distance set to 8. All settings on low/fast. After testing a while I installed Optifine Standard, no improvement. Then installed Optifine Ultra for the multi-core chunk load and "Removes Lag Spikes", but lags still causing trouble. My testing method is that I generate a new world and when it loads i start to run in one direction with jumping. Sometimes I go into creative mode and fly and follow that direction. Lag occurs more frequently when I'm at continents/huge lands. Here's a screenshot showing huge tick spikes:http://i.imgur.com/37Yi2Lp.png Have you deleted your config files or are using default configs and are still able to reproduce this bug? (Yes/No):Yes. It's a completly new installation of Minecraft and TFC.Do you have any mods other than Forge and TFC installed? (Yes/No):YesIf yes, which mods?OptifineIf you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? (Yes/No):YesPastebin.com link:http://pastebin.com/XfnRkwz8 Sorry if I'm blind and can't find the answer. Thank you for helping me.