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flyingdutchman

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Everything posted by flyingdutchman

  1. [0.79.29] DarkAgeCraft Off Line

    Will the server be updated to 79.20 soon??
  2. [TFC 0.79.23+] Streams - Real Flowing Rivers

    Hi! First of all. I love this mod. It makes the world so much more exciting and realistic. I have a question though, is the mod compatible with the new tfc 79.20 update? They say they changed some water mechanics, so i wanted to make sure...
  3. [Solved][79.9] NEI knapping dupe bug

    I know this is an old post, but We ran into the same problem on our server. With 79.18 it is still possible to duplicate the clay items infinitly with only 5 clay. knapping does not have the same issue. The question. Will this be solved? There had been no response yet from the dev. Team do i wondered if they were aware of the problem. Thabk you!
  4. [0.79.29] DarkAgeCraft Off Line

    Our HQM quest book is finished. it contains all the mission to guide you through tfc and our mods and also some really hard challenges for advanced players. We are now alpha testing with some of our members and will release it on the server soon!!
  5. [0.79.29] DarkAgeCraft Off Line

    Hqm tutorial is now halfway done. It holds a tutorial that can guide you through tfc and also hard challenges for advanced players! We should start testing soon!
  6. Mill and Tavern

    Looks great. I love the detailing in your build. If you are still looking for a server try: www.darkagecraft.com
  7. [Solved] Continuous fall sound for dirt/cobble

    We are experiencing the same issue on our server. Caprentersblocks have the same issue. Thank you for solving this
  8. [Solved] Blast Furnace: Temperature of Crucible

    Hi. i am not sure about adding a forge to thr blastfurnace. What i usually do is break the crucible with a pickaxe and move the crucible to my forge to continue working there. good luck
  9. Quest for terrafirmacraft!

    Instead of trying to explain it all try a modpack like terrafirmapunk or technofirmacraft they both have tfc tech tier based missions.
  10. Praecantatio: Thaumcraft Integration Mod

    It would be great if you could pull this off! One thing i noticed though that seemed worth considering: "Thaumium will be made in much the same way as it is in vanilla Thaumcraft, but can be made with either a Wrought Iron ingot or a Platinum ingot." I hope you considered that iron needs the bloomery to be made, while platinum can be smelted in a crucible without the need of a bloomery. Thus even though being high tier, is lower down the techladder.
  11. me and a friend are looking for a small server

    Hey guys, check out darkagecraft.com, its a good size server with a mature crowd. You'll be free to do as you like. Start your own town or join one. Hope to see you there! (You'll have to apply to be whitelisted)
  12. [64x] Tools, metals and gems

    Looks great, where can i get this??
  13. Torches Burning Out

    A simple solution is the jack o lanterns. They dont burn out. I use the decorations add on which features lanternsthat look really nice, are realistic and above all dont burn out.
  14. [0.79.29] DarkAgeCraft Off Line

    Hi, Camboy7809, Ninjaape0023 amd Heck134, I added you guys to the whitelist, have fun on the server!
  15. [0.79.29] DarkAgeCraft Off Line

    you have been added to the whitelist, i hope you feel at home at the server!
  16. [0.79.29] DarkAgeCraft Off Line

    You have been added to the whitelist, welcome to the server!
  17. Including Ships and Boats Mod by cuchaz

    Hi! Actually on our server (darkagecraft.com) we are working with the same idea atm but indeed there are some issues. as far as the recipes go, the solution is easy. Look into minetweaker, a handy ptogram that allows you to change, remove or add recipes. In this way we allready have woolblocks on the server and the boatblocks can be crafted. other issues like water converting to vanilla water and the crashes caused by tfc chests when you try to open them when the ship is assembled are a but harder. Last time i spoke to aleksey terzi (known from the decorations and merchants add-ons) was thinking about writing a plug-in to make it all work. Check our pages if you are interested. i can only assume the tfc devs have enough work without introducing new mods to tfc, so i think our hopes will be with external coders.
  18. [0.79.29] DarkAgeCraft Off Line

    Hey jacciee, sorry spelling error, it should work now, please try again. Welcome to the server!
  19. New skills

    I dont want to go into all the skills seperately, some are good suggestions, other not so. I want to point out that skill usually is a combination of both muscle memory and knowledge, depending on what skill we are talking about. So it would make sense to aquire skills in some way. Knowlegde is very limited in games, as the mechanics of a game have their limitations. That is why devs came up with the idea of XP, combining both muscle memory and knowledge into something called a skill. A good example would be archery, i tried this with little succes. A lot depend on how you move your body, breathe, how you hold the string, how you release it.... things that would be no fun to actually all have to do in a game, translate this to a skill and you have an experience bar that combines all this little details into something you can master without having to go through all the details. Second of all i think it would be cool to extend the TFC experience, It is through some things can be aquired by getting better tools. I play on a server in a town in which we aquired more than enough red/blue steel and we have a fulltime smith. All new players can just pick their tools and get going. So someone new in the minecraft world could just as well mine, quarry or cut trees as anyone else (i know that in mining there is a knowledge factor too, but i think i made my point clear). Besides, after having improved some skills there is little incentive to keep working on them.
  20. [0.79.29] DarkAgeCraft Off Line

    If you like designing, come check our server out as we have just started the first designing competition!! Get your design, with your name right next to spawn! check our forums at www.darkagecraft.com
  21. TFC Reloaded

    Check out our server: darkagecraft.com. We have a large part of the mods that you are requesting and are looking into some others. Also you can apply for any mod to be included in our modpack. hope we can welcome you soon!
  22. [0.79.29] DarkAgeCraft Off Line

    Hi Ghoulsblade, you have been added to the whitelist. Please take some time to register at our forums as well. Have fun on the server!
  23. [0.79.29] DarkAgeCraft Off Line

    i think we shouldnt. Part of the fun of TFC is the stress of trying not to die. If things got too easy we lose part of the challenge i think. Btw: really love the server. Some of the nicest people i ever met on a server and i really love all the mods. So much different things to do. My favorite is the ships mod. I love building and sailing those beautifull ships
  24. [TFC 0.79.23+] Merchants Addon for TFC

    great work on the mod! loving the new options this brings to our TFC-server. Thanks