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Posts posted by RogueHydra

  1. It's not optifine - I hadn't played in ages though myself since my computer's been down but recently had some minor issues but I solved them because it was just a silly mod installation mistake since things have changed since I last had MC installed. It only took me 10 minutes to do a little research on the matter and I was up and running in no time. I have optifine and smart moving installed as well and the game runs without issues. So please, like waveshaper said, crash logs. Can't debug things based on word of mouth.


  2. Make sure it has dedicated GFX card. I play on a laptop w/o one so I can't record games or anything unless it's built into the game itself (and this laptop is over 4 years old too, if not more) so, even with optifine, I only get about 30-50fps on a good day. As soon as I start doing serious working of blocks on the surface my fps drops. So yeah, GFX card is a must. (I'm still amazed this computer can even run Portal 2 and get a consistent 30-40fps in co-op)


  3. But as I asked you previously dunkleosteus, if both you and Bioxx don't want me to update the wiki pages that where created long before I joined the wiki team... why are the pages still on the wiki?

    Maybe because they hadn't noticed and didn't delete those pages (if they want to). They don't have time to work on the mod AND monitor the wiki.


  4. This is getting ridiculous and unrelated to the ore now. Bioxx himself has said, this is NOT to become a numbers game. It's final, and not going to be changed. No spoilers. We're not posting that information and if it gets posted, it gets removed. If you want numbers, you can get them yourself. There's a reason there is a small durability loss for imperfect smithing, it's to show you didn't get it perfect. So try and do better. Just handing out the exact method to make perfect tools removes the learning.

    As for the wiki, I think it's to be treated as the game's instruction manual (albeit incomplete and not 100% accurate due to its nature). It's a guide, not a walkthrough.

    The information that (to me) seems reasonable would be, as in the anvil, the top button moves it a little, and it moves further with the lower buttons, increasing with each motion. A number such as 1, 2, 3, or 4 would be a no-no.


  5. By "terrane" you mean terrain right?

    And point 2 I think is something Dunk is planning on working on since I believe he recently expressed an interest in creating biomes in that fashion. Also, swamps don't just form at sea level. A swamp is an area of land that retains water very well (either permanently or temporarily). Elevation isn't a requirement. You could have a swamp that's at a higher altitude and actually freezes over.

    Edit: Oh and temperature isn't purely elevation related. Some deserts in the world drop below freezing at night. Also I believe most minerals in TFC are already rock-type-restricted in generation (unless I totally missed an update and that got changed).


  6. That's when the pro-pick comes into play. What's extremely helpful is having rei's mini map installed. I usually set waypoints where I picked up ore from the rocks (I usually end up with about 30 or so by the time I have my pick and pro pick ready). Go prospecting in an area where it seems like you had a high chance of getting ore instead of the rock when you were picking them up. I can't recall the range of the sluice so I can't say where to prospect around it.


  7. Haha no, not a hippy I think. BUT, technically (and loosely under the early definition) you would be a hacker in my opinion :). I don't really code much any more so I can't say I am anymore but I wrote crypto software as a bit of a hobby while I was studying my BS in computer science.


  8. Well the other dimension is still an abstract thought set at the moment. We haven't started and (afaik) we don't plan on starting actual work on it any time soon. It's just nice to have a concept up.


  9. Yeah I started randomly color marking parts of the skin to see what the face's orientation was (top didn't always mean up), which meant Left was rotated roughly 90 or so degrees. So some parts of the skin I had to paint sideways.


  10. I've suddenly been inclined to tell people not to think of this dimension as "the nether" as that is a minecraft dimension. This is TFCraft... maybe we have a totally different dimension (or set of dimensions even!) Maybe it's The Other :P


  11. I personally don't care. Some people (not to name names) take things like modding WAAYYY too seriously. I normally don't like talking bad about people but I've witnessed how someone has talked down to people in the community and seems to me, just like a self-righteous ass hat that thinks they're better than everyone else. I've been involved in mods for various games for YEARS (about 15-18 years-ish I think) and never seen such animosity over "copyright" of a modification.


  12. Well it wouldn't be blatant since everything's made of blocks ;D And even then, if it isn't identical (including name and construction of the model/mesh/animations/etc.) then it's not infringing. I'm not entirely sure, but nearly every "portal" is the same as someone else's as it stands.