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StrayWolfe

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Everything posted by StrayWolfe

  1. Cooking with TFC (WIP)

    Cooking with TFC (WIP Suggestions/Testing) Presenting a mod that recreates what Spice of Life and Pam's harvestcraft did for vanilla but with its own TFC twist. It requires players to eat a variety of foods and every player has theirown amount of "pickiness" for foods. This mod will also add a variety of foods that are related to world food history, meaning that at the beginning you will be able to make simple foods and meals; but as you progress in cooking, you will also progress through the food timeline to eventually reach modern day foods when you have mastered cooking. This post is to allow the community to be involved in the development of this mod: see the progress of the mod, provide feedback or suggestions and test the alpha versions. I will be updating this post with the latest alpha versions of the mod. If you choose to use the alpha version, there is a possibility that it could crash your game, so keep that in mind. There is also support for Waila and NEI. NEI is integrated to show the new food recipes, so it is highly recommended. I will eventually make an official beta release once the mod is balanced enough with new foods and adds enough content. At this point, the infrastructure is mostly done and new blocks and items will be added from here on. I will be following a world food timeline, found here, to further develop the mod. If you have any suggestions for items, foods, devices, etc. feel free to post your suggestion. Cooking with TFC Wiki Download the latest version Reporting Bugs Warning: This is an alpha version, there is a possibility for bugs. If you find a bug or crash, please include what you did to cause the bug/crash and a crash log if possible. I will do my best to quickly fix it and update the alpha. Contribute to Translation Changelog Source Code Progress toward next update: Thanks to: Dulakaba - Contributing Artist
  2. TFC Tweaker TFC Tweakeradds Minetweaker support for Terrafirmacraft. Currently supported recipes include the Terrafirmacraft Anvil, Barrel, Heating Items, Knapping, Loom and Quern. Download TFC Tweaker Changelog Version:1.1.4.0 Requires: Terrafirmacraft 0.79.29.922by Bioxx, Dunkleosteus and Kittychanley MineTweaker 3 3.0.10B for Minecraft 1.7.10by Stan Hebben Wiki This wiki has all of the instructions for each supported TFC device.If you would prefer the text file of these instructions, click here. Bug Reports Please submit your bug/suggestion/issue at my github issue tracker. I will try to respond as quickly as I can. Source Code All source code can be found at my Github. If you want to contribute to the code or know a better way of coding, feel free to make a pull request. Depending on the submission, I might include it in a future update. Mod Packs/License TFC Tweaker is an open source addonreleased under version 3 of theGNU Lesser General Public License. You have the right to use this mod in your modpack. You cangive me credit or not I really don't care. If you feel the need totell me you are using this in your modpack, just leave a post in this forum.
  3. I've had a goat adding crucible support in the past but I always reached a point to where it just ins't possible with the current way the crucible is coded. To add support I would need to add a clone of the crucible that is tweaked and added by this mod. I've been out of the modding game since my laptop died...but I just built a more powerful desktop so I'll be getting back into modding soon.
  4. Cooking with TFC (WIP)

    Sorry, but I am out of the modding game for a while. My motherboard shorted out about a month ago and destroyed my computer.I currently don't have the money to buy a new computer, so I will be out until I can afford a replacement.
  5. Cooking with TFC (WIP)

    I've been trying to setup a local thermos server in my dev environment to test the bugs you are reporting but I haven't had any success. I cannot test something if I can get it to work. If I knew how to setup a local Thermos server in the dev environment I would.
  6. Is this on a Thermos server, single player or vanilla server? I am discovering that Thermos causes things to work in a different way than expected.
  7. Cooking with TFC (WIP)

    I'm not sure what you were downloading from github but if you want to download the current source. It probably has to do with the fact that I didn't make a full release in the manner that I typically do since it was mostly a hot fix.
  8. If you are making your own mod then you have far more flexibility in integrating items than TFC tweaker allows. Take a look at the ways to add your ingots to the TFC heat registry and make sure you have implemented ISmeltable properly. Look at the following classses for how to create aningot: https://github.com/Deadrik/TFCraft/blob/master/src/Common/com/bioxx/tfc/Items/ItemIngot.java https://github.com/Deadrik/TFCraft/blob/master/src/Common/com/bioxx/tfc/Items/ItemMeltedMetal.java https://github.com/Deadrik/TFCraft/blob/master/src/Common/com/bioxx/tfc/Core/ItemHeat.java https://github.com/Deadrik/TFCraft/blob/master/src/Common/com/bioxx/tfc/ItemSetup.java
  9. Cooking with TFC (WIP)

    Hot Fix Posted Updated with a few bug fixes, localization adjustments and changed the diminishing returns to false by default. No new content other than that. Once I get this version stable with no major bugs and the code all cleaned up, I will be making an official release. Also added a link to the main page for adding translations
  10. Cooking with TFC (WIP)

    I know about the sandwich/meal crash and I am currently rewriting the segment of code causing it. It hasn't been reported yet because diminishing returns could not be disabled until recently and the code causing the crash is only called whendiminishing returns is disabled. I'll look into why the sandwich is not being named correctly.
  11. Cooking with TFC (WIP)

    That is odd. It works for me and I see current activity on the download. I do test on a local server during and after development. This is a new bug that another person has reported too andI am not quite sure why it is happening but I've made a fix that will be in the next update soon. I've been working on new bug fixes, fixing localizations and adding a way to add translations. I'll have an update in a few days
  12. Cooking with TFC (WIP)

    Thanks I cannot seem to reproduce this but it should be fixed in the next update.
  13. Ideas for advanced cooking in TFC

    The spice of life effect and pickinesscan be disable by setting "Toggle whether repeated consumption of food gives less hunger:" to false. I have not fully released the mod as I still consider it as a WIP but I would say it is stable enough that you can add it to your pack it you want. I am at the point of considering a full release of the mod. As far as a custom mod, I am not really interesting in starting another project at this point in time.
  14. Ideas for advanced cooking in TFC

    I'm actually implementing most of what you have suggested or I've already implemented it. As far as the spice of life stuff, it can be disabled in the config since many people do not like it. Who knows..I might have the pickiness disabled by default in a future update.
  15. Cooking with TFC (WIP)

    My github doesn't always notify me of issues but thanks for posting there, it allows me to keep better track of bugs. Unfortunately that is one of those hard-coded parts of TFC that I cannot really change. However, you can shift-right click the top of a log pile to add logs.
  16. Cooking with TFC (WIP)

    NEW UPDATE POSTED: "Going Nuts" - The initial post has been updated for this update This update is devoted to adding nuts to TFC. This introduces 6 new "Fruit" trees: Almond, Cashew, Coconut, Hazelnut, Macadamia Nut and Pistachio; as well as a new tree type Walnut. This update also adds nut drops to trees such as Oak, Pine, Chestnut and Hickory and a new Peanut crop. This update also removes support for Cooking with TFC foods and animals that were copied from TFC and are no longer used. Before using this update, make sure all of your food items that are initially from TFC say TFC as the mod and not Cooking with TFC. For example, a Tomato should say "TerraFirmaCraft" at the bottom of the tooltip and not "Cooking with TFC". If it says "Cooking with TFC", throw it on the ground and pick it back up. This also goes for the animals but all you will need to is visit your animals and they will be converted back to TFC animals if they haven't been already.
  17. TFC Features

    The animal mechanicsare fairly easy to replicate with anEntityJoinWorldEvent to replace the vanilla animal with your own animal. The leaves could be remade with anaddSubstitutionAlias. BTW, there are already mods that do what you are asking, so you might want to try googling it first.
  18. Cooking with TFC (WIP)

    What you need is a jug of broth, two ounces of the original TFC, not foods from my mod, garlic, onion, 2 ounces of eithersalt from my mod, and 14ounces of original TFC tomato. It will be easier in the next update since there will be only one version of food, sorry for the confusion. If you are using one of the more recent updates, foods from my mod do not work with my mod anymore. I know that sounds weird but they are being fazed out and the only way to get them is either from an older build andthey just still persist or through creative mode. In the next update, foods that were copied from TFC to my mod will no longer exist and only the original TFC foods will remain. I left the copied foods to allow a transition between update so people will not lose all of their food and animals.
  19. MT Scripts for potions in TFC

    Sorry about the barrels being picky, I need to fix that in the future. I do not recall anyone making a mod to bring potions up to TFC levels but I could have missed it.
  20. Cooking with TFC (WIP)

    I could address the variable ingredients by adding an ore dictionary and alternative recipes. I love the idea of an in-game "cookbook"but it is also a ton of work to program and I'm not sure how to implement it in game. However, I do really love this idea and maybe I can give the player the book like TCon when you earn the "Gatherer" achievement. That sounds very helpful! I'll look into it.
  21. Cooking with TFC (WIP)

    Pumpkins can currently be used as lanterns but I am looking to expand the usage to include food. I might be able to implement adding a knife to the table, I'll need to consider if it is possible andbeneficial. Making recipes more flexible beyond an ore dictionary is tricky and unrealistic. I'm more inclined to add more foods that require different ingredients as it is tough to make tomato soup without tomatoes. In addition, remember that minecraft requires specific items in specific crafting recipes to make an item;for example,you don't have an ender pearlthen you cannot make an eye of ender. There are currently 9 different sandwich items and each has a different subtype for each bread. I am guessing that the reason you are bringing this up is for a translation simplification as it would need 54 unique translations. There are 9 unique items that are sandwichesand each needs a translation and as you point out the problem arises with each subtype of bread that is making it into 54 combinations. I like your solution for adding the contents to the tooltip so what I am thinking is having the name be "Ham Sandwich" as the item name and listed in the tooltip would be the bread used, "Rice". I know the localization files for translations needs work to allow for correct translations.I am planning on reworking the localization files to allow for correct translation but it has be put on the side as it is a detail that neededto be addressed as the mod becamemore finalized than it has been. I am now reaching a point to where I can add more time to cleaning up the mod and localization files as well as adding better accessibility to people as far as adding download links that can be accessed in China, creating a proper wiki page outside of github and providing a means for submitting localization files.
  22. Cooking with TFC (WIP)

    Not exactly sure, maybe a few days. I've still got to finish the walnut tree stuff and all of the new nut "fruit" trees. If you slice the melon to get the fruit and not place it and break it, you will be fine. Also, you can make a veggy salad, fruit salad, boiled venison andcooked venison with those 3 items as well as eating each one by itself to improve returns. So what makes you think that the cooking pot is not influenced by the bellows? I just ran a test to confirm and the cooking pot temp shot up when I activated the bellows and the temp had a max with the fuel I was using at 645 and when I used the bellows it shot past 1100. Placing a bellows on a cooking pot influences the temp the same way a fire would. In addition, just like a fire, the rate of heating of food is not influenced by the bellows. Btw, foods starts cooking at 600 and 3 uses of a bellows helps you get that temp really quickly. Iwantto add drinkable foods to replenish hydration as well as hunger at some point in the future. I could look at adding a means of quickly retrievingall contents of a pot. Mushroom chowder..."Soup Update" come eventually
  23. Cooking with TFC (WIP)

    I think I found the problem and fixed it, at least it works on testing with eating sandwiches on ssp and smp. Thanks for the help. I'm always open to suggestions and bug reports. It really helps to refine the mod. Fixed it. Thanks so much for the help. I've been busy bug squashing and I grew my first walnut tree!
  24. Cooking with TFC (WIP)

    Thanks, I do notrecall adding nbt info handling to the melon when it is broken, so that should be the cause. I added the nbt stuff as a random thought after I had already made and tested the melon. Itis very easy to miss something and I have a much greater sympathy for mod error oversight now that I've taken up modding as a hobby. Yeah, the kicking is probably a client-server config difference, I need to look into that so it only looks to the server config. I had the config for diminishing returns working at one point but I converted back to TFC foods and that is likely when it broke. Thanks for all of the reports. I try to test as much as I can but there are so many different things that can occur that I will definitely miss something that will cause a bug. I will try to get this next update up a quickly as I can. I thought about quickly postinga hotfix for these bugs but I am too far along into the next update that I will just need to finish the update and post that.
  25. Cooking with TFC (WIP)

    Thanks, it looks as if Terramisc has changed the reference to the juicer so minecraft crashes when looking for it. I take a look into it as see what I can find.