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Icy_Playss_TFC

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About Icy_Playss_TFC

  • Rank
    Freshly Spawned
  • Birthday 01/10/2000

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  • Gender Male
  • Location Southampton
  1. Fishing

    I wasn't really sure on it myself thats why it was in brackets just a idea
  2. Fishing

    Personally i love the 'spear fishing' mechanic It's really neat and i haven't seen it before. But I think fishing as a hole could be redone Heres some ideas ... Bait: The idea behind this is that there are different leveled baits and the better the level the better chance of adecentcatch. To catch level 1 Bait you will need a net (See below) Worms : Lv1 - Appear on grass when it rains. Magots : Lv1 -Appear When food decays in a vessel or chest. Flys : Lv1 -Appear When food decays in a vessel or chest. To catch level 2 bait you will need a glass bottle and right click on them Grass hoppers : Lv2 - Find in grass (...) Rag Worms : Lv2 - Find on beaches To catch Level 3 Bait you will need a poking stick and a Bucket filled with salt water (see below) Hermit crabs : Lv3 - Find in shallow Salt water. Rods: The idea behind this is that as you progress through the ages you can have better tools to use for fishing with different effectiveness. copper rod : Lvl 1 - 30% (effectiveness) - Lvl 1 Bait bronze rod : Lvl 1 - 35% - '' biz bronze rod:Lvl 1 - 40% -'' Iron rod : Lvl 2 -60% - Lvl 2 Bait and above Steel rod : Lvl 3 -70% -lvl 3 Bait and above Blue Steel rod : 75% - '' Red Steel rod : 80% - '' Items: rod cast - clayforming net - string and sticks ? poking stick -stick and knife Mechanics: different sized fish depending on bait and how effective the rod is. (Possibly fish breeding But that a bit advanced)
  3. Trains ?

    It's quite cool what i get out of these comments i quite like the idea of horse/donkey pulled wagons for long distance on land journeys i quite often prefer to traverse landscape by foot because this mod offers a lot to see. I think it would be a swell addition to the Mod. ~ICY
  4. Trains ?

    i totally understand all your views and yes i do realize there is a minecart with a furnace but that system seems really weak compared to the rest of the mod. (if i was to enable it.) ~ICY
  5. If you want to edit the wiki.

    I would love to help contribute to the wiki and i can easily become an active member on IRC as i have alot of spare time on my hands. My name on the wiki is Icy Plays Thank you for your time ~ICY
  6. Trains ?

    I Have previously thought about adding them but I feel that railcraft goes off in the completely wrong direction for 'Trains' and there are too many options in Traincraft I'm being picky as you can see But just sharing my views. Thanks for the suggestion though ~ICY
  7. Trains ?

    Trains undoubtedlyi'm sure this already has been given alot of thought but in myopinioni feel like the minecraft rail system lacks something and i think TFC should touch upon this. I've often wanted trains with cargo wagons running between mines Steam Locomotives Sure The trains in Minecraft are great and help you get around but how do they go? Already alot of redstone contraptions have been removed and to fit the general theme of the mod i think there should be the introduction of steam trains. They'll be simple to run for example they could run of of logs (Primitive resource) Charcoal (next Tier) Coal (Best Tier) and water. Salt water will be slightly less effective to add emphasis on getting fresh water. Cargo Wagons Simple yet effective. Personally i would rather have cargo wagons to move items from point A-B This could be another way of using the size system there could be multiple types of cargo wagon. ~Small (Small items) ~Medium (Medium Items) ~Large (Large Items) ^ ^ ^ Around 16 inv. Around 8 Inv. Around 4 inv. Slots Per Unit Slots Per Unit Slots Per Unit These are just basic ideas at the moment there will be more to come. Thanks for your time. ~ICY