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About bsb23

  • Rank
    Iron Miner
  • Birthday 02/12/1996

Profile Information

  • Gender Male
  • Location Swaiziland

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  1. If you want ideas for how to expand/redo this mod there is no shortage in the kingdoms thread in the suggestions section just now they you may never find your way out, it is a real mess in there.
  2. Discussion thread for the Combat Revamp

    I'm sorry I'm far too lazy to read this entire thread but have any ideas addressed the main combat problem yet? Aka spam clicking? My finger is getting tired and was hoping a solution was in the pipeline. Seriously where is the combat strategy? "Run forward, spam click, tea bag, run" just a little variety would be nice.
  3. Re-Introducing fear (Part 2)...

    Fear is come about the wrong way in Minecraft, we can't really on details obviously but getting slightly more "active" models brings life to fears rather than just being a lifeless model now we have something that looks alive, hungry, and creepy. I once watched a video of what the minecraft spiders would look like if they would walk on walls, have knees, and let there knees flow in the wind while jumping as if they were actually pushing off and then preparing for a landing and honestly the guy in the video was almost screaming, heck I was almost screaming, it was freaky as hell. How do we react if we see a spider now? Damn spider, leave, nobody loves you. *spam click*. which brings me to another point the hostile mobs are way to common still. The movement underground should fix that but until then I'm tired of walking by flocks of harmless zombies which have evolved into nothing more than an extreme annoyance. If you die to a zombie, everyone laughs, if you die to a skele, everyone laughs. Why? Because you are a frickin' noob. What kind of balance am I looking for? Difficulty of wolves and other smaller animals should be that of the current hostile mobs aka you run from them until you have a camp and at least a decent knife. The sight of large predators such as bears should give people the "Damn, I'm going to die" feeling unless you have an impressive set of armor and weapons, are in a large group, or are hiding somewhere out of reach. Killing them should take tactics not spam clicks. Subterranean hostile mobs would be a rare and frightening sight. A bloodthirsty zombie would be a difficulty without a decent sword. A spider would only be approached if you really had to and even then you would need to be fast and smart to keep it off you, because you sure as hell aren't outrunning it. It is a giant spider for a petes sake most people see a normal spider and scream the sight of a giant one should make you shit your pants. Creeper encounters would be something to boast of surviving even large groups would boast of it.
  4. Ultimate TFC?

    Have any of you heard anything to confirm his claims? He said he was on our irc as well. Ignoring the fact that some of you may not like the idea, can anyone confirm his claims?
  5. Ultimate TFC?

    I'm not sure I believe him yet but a FTB forum member by the name of kev12east has claimed to have made the entire FTB Ultimate pack compatible with TFC using Custom NPCs. Most of the community is skeptical and/or angry but personally i believe i may need new pants. I understand its not balanced but we have the tools to fix that.
  6. Research as indication of progress

    I'm going to step in here, research in this sense (like TC) takes away from a fundamental TFC idea that being game immersion. Now Steve is researching rather than us researching, or testing or discovering, and then we would have take even more steps towards RPG which if you have around these forums at all, is a badness.
  7. The game I'm Making.

    Y u no mod? Change game into mod.
  8. Making the Scene

    Agree with Menoch, in America in particular, our problem still isn't the guns but the people that misuse them. Our education system and associated areas would certainly be a good place to start. As of right now I can guarantee you that if I walk from one end of the end of our high school to the other, I would be shocked if someone along the way didn't try to sell me drugs. I don't even do drugs! For gods sake, I am a nerdy Christian (not being religious), why the hell would I want heroine? And its not like I live in compton or something, we are a pretty average high school. And what does Obama care about? Making us pay for the druggies health care. Why would we even take away guns anyways? Who are we taking them from? I'll tell you right now it won't be the unregistered guns, it will hunting rifles, and small pistols that old ladies carry in their purses. Now the gangs, dealers, and half my high school will all be hiding these in their basement. Now when someone gets robbed, how the hell are they going to protect themselves? And now the already busy cops will spend their time chasing some random hicks instead of solving any real issues.
  9. On Replacement/Removal of the HUD

    I have more ideas for this thread but why not have a tool to bring up the health bar? I can't decide on a tool though as ancient medicine had very few tools for examination.
  10. Spelunking.

    I'm going to argue once then go back to ignoring you, like everyone else here should. I'll be polite about it to the best of my abilities, I except the same out of you, just because someone disagrees with you doesn't mean you can throw a temper tantrum. We all get it, caves do exist in small thin sections, whether flat or tall, I've seen them too, if this game was not made of such large cubes this would be a fabulous idea to be realistic. But what I'm sure your "research" has shown as that Minecraft is a world of cubes and we don't aim for realism. The goal is for us to implement ideas that are both believable and in some way help gameplay. Now here is where I'm going to need your attention, while an occasional 2x2 cave wouldn't look that bad aesthetically, anything smaller than that looks either man-made or like complete shit, there simply isn't enough detail in these large meter cubes for it to look anything resembling the amazing caves I'm sure you have explored. I suppose we could try to use microblocks but isn't as easy as it sounds I would assume. Trust me, I love those tight exciting caves too, but despite being realistic they will make our caves look like shit, that isn't a good trade-off. This adds no gameplay value, makes our caves look cheap, discourages cave exploration, interferes with fundamental ideas of both TFC and Minecraft (believability over realism), was poorly presented, confuses new players, is easily bypassable with a pick, destroys many ideas of future cave expansions, and frankly I don't like you.
  11. Spelunking.

    I was not questioning the fact that caves exist, and quite beautiful ones may I add, I have certainly seen a couple but a map of them on the scale that you were implying (based off your vanilla caves) would certainly not look like a bunch of random scribbles all over the place, they simply aren't that frequent. As for the aesthetics like that, while possible, at some point you wonder if its really worth it. Would texture a new block for stuff like that but I'm not sure its necessary although it certainly would be nice. On the other hand is it possible to make variable textures for one block because that could open up a heap of possibilities
  12. Spelunking.

    Let me guess thats what caves are like in Swaziland. All joking aside, I would certainly say that TFC caves are more frequent than IRL, but I would love to see evidence to prove me wrong. Until then I see no further necessary discussion unless we move into cave aesthetics.
  13. Spelunking.

    You certainly are an interesting character aren't you? Would you care to elaborate on how the caves should be made more exciting and believable. They seem to be at a decent balance right now, for Minecraft that is. What are you suggesting we change?
  14. I'd like you to look back on the thread now tell me who has had more posts attacking them, rook or me? It starts with a nice" please fix this" and he didn't stop, he trolled then we go off-topic then waveshaper makes a comment on trolling, rook defends, warfighter insults him, this is the only time someone directly hates on him in the entire thread, more off-topic, my fight fire with fire post (Anyone seen rook?) and then the next page it seems to evolve into everyone attack everyone, complete and utter chaos. And why? Because you guys are angry that I tried to break the Swaziland argument rather than just sit there and take it.
  15. We can philopisize all we want but the fact is that we had someone on our forum wasting our time and sitting back and ignoring that will only cause more problems and a simple "please don't do that was already attempted and accomplished nothing. He could have kept going, insults wouldn't help either I understand that but action had to be taken. Edit: I'm curious does anyone in this forum actually think clueless is a term of endearment in Swaziland? If that doesn't ring a couple troll alarms in you peoples minds it will have become obvious that this forum really is disintegrating.