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iPotato13

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Everything posted by iPotato13

  1. Illness

    Awww now I feel bad Either way it could be something. Give zombies a new sense of danger?
  2. Illness

    So the Walking Dead in TFC? I'd rather leave the vectors of illnesses to be animals and dangerous creatures
  3. Illness

    I honestly can't wait for a body temperature update (like EnvironMine) to hit TFC. Though Kitty mentioned something about ice wrapped in metal sheets as a cooler, so who knows if that could have to do with food preservation.
  4. Illness

    You can't trim off decay from salads or sandwiches. It's one of the drawbacks from having multi-nutritional food items
  5. Armor Smithing (Specifically Chest and Greaves)

    Yes, but switching that set of greaves out with another and then putting it back in the anvil turned it into the finished product. Weird...
  6. TFC Version #: 79.15 Forge Version #: 1272 SSP/SMP (Single/MultiPlayer): Single Suggested Name: Armor Smithing (Specifically Chest and Greaves) Description: After smithing 3 types of metal helmets and boots, I continue to smith the corresponding chest variants for each armor piece. When I obtain the Unfinished Chest 1 and a weldable double sheet, I cannot weld them together. Relogging, breaking the anvil, and using another anvil do nothing to the problem. Have you deleted your config files or are using default configs and are still able to reproduce this bug?: Yes Do you have any mods other than Forge and TFC installed?: Yes If yes, which mods? FastCraft, Optifine If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? Yes
  7. Armor Smithing (Specifically Chest and Greaves)

    Um... Alright. New issue. Now when I work the Stage 2 Armor, I can't finish the product.
  8. Armor Smithing (Specifically Chest and Greaves)

    Yup it works. Have my pants. Thank you
  9. Armor Smithing (Specifically Chest and Greaves)

    Here you go... [spoiler/] EDIT Ah. I see. Oops... Overlooked that. Thank you
  10. Armor Smithing (Specifically Chest and Greaves)

    Yes... EDIT: Derp... I forgot to show the temp gauge. Either way they are both at "Yellow-White/White"
  11. Fireworks

    Specific ores could be ground up and burn certain effects (copper burns a bright orange, for example)
  12. Crafting Sandstone

    Hello TerraFirmaCrafters! Since there are stone brick variants in the game already, why not give players the ability to have sandstone variants? Expand the pallet of blocks even one step further? -iPotato
  13. Sulfur and Prospecting

    Hello TerraFirmaCrafters! I was just wondering if anyone knows if sulfur, once obtained, increases the propecting skill of the player. Following that, does anyone notice how hard it is to get it to level up? Leave comments below -iPotato
  14. Crafting Sandstone

    What about some type of hardening mud on the block itself? Using thatch as a scaffold and coating it's fibers with mud, you could make a solid, non-transparent block that could work as an early/late game material.
  15. Slight fishing tweak

    What about adding bait to increase the chance of a bigger haul?
  16. Use for Obsidian?

    That seems extremely violent and awesome... Too bad volcanic tribes aren't ever going to be implemented lol
  17. Use for Obsidian?

    Hello TerraFirmaCrafters! Obsidian, while extremely rare and very time-consuming to collect, is in the game and not doing anything useful at the bottom of oceans. Does anyone have any ideas for obsidian weapons or armors as an end-game thing? Leave ideas down below! -iPotato
  18. Make sluices work permanently in one place?

    Tis the fun in exploring, in my opinion.
  19. That's been happening with me on the current version of TFC and forge 1272. When I go onto my creative world and drop a few items, I get duplicate items (ghost items). I always dealt with it, since relogging fixed it
  20. Make sluices work permanently in one place?

    That would defeat the purpose of using a prospector's pick, a unique feature to TFC.
  21. Waterfalls

    I found a gigantic mountain on an old world once and found a little pond of ice on top of a mountain. Broke it and water poured down and flooded the valley under it. Crazy how a game can seem so majestic in landscapes
  22. Powders and Dyes

    What about purple dyes coming from indigo plants? 1- New plants that are grown for materials, not food, are a good idea for TFC (Jute for rope) 2-Though indigo is more of a bluish color, it could add another branch to agriculture in TFC (Though it's not exactly needed, since purple dye is already implemented). Just an idea...
  23. Powders and Dyes

    Hello TerraFirmaCrafters! From the materials in the game, we get 8 base dyes to work with (red, blue, green, yellow, light blue, white, and black). From those, the only dyes we are missing are brown dyes from cocoa beans. Does anyone have any suggestions for implementing brown dyes, along with cool things that some of you may have done with said dyes? -iPotato
  24. Share your livestock knowledge

    Sounds barbaric and crude... Perfect for caveman times
  25. Share your livestock knowledge

    Possibly isolate them into a slaughter house? Or a killing pen?