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Next_Gen_Gaming

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About Next_Gen_Gaming

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    Caveman
  1. Better block breaking for ENTIRE trees (yes that means leaves too)

    I tried adding manually directly through the config and it didn't accept it. I will go ask the author to try to add the support
  2. Better block breaking for ENTIRE trees (yes that means leaves too)

    there is, I will try to add it that way
  3. Better block breaking for ENTIRE trees (yes that means leaves too)

    sorry and that is how it adds, through the command line and I don't see a config option for parsing spaces.
  4. Better block breaking for ENTIRE trees (yes that means leaves too)

    I tried replacing the spaces with underscores but sadly no avail because it looks specificaly at the ID's structure and if it has space and what you entered does not it will not accept it....
  5. Better block breaking for ENTIRE trees (yes that means leaves too)

    My guess on whats making the lag (could be false): 1. Not grouping the entities into clumps; this for sure causes lag on some PC's since the items for some reason don't clump into large groups like they should.
  6. Better block breaking for ENTIRE trees (yes that means leaves too)

    the problem was that there are spaces in the mod ID's for for example; the copper shovel ...xxxx.Copper Shovel instead of xxxx.CopperShovel. Veinminer doesn't except spaces in the mod ID's as it thinks that its anothor piece of the command such as /veinminer toollist (tool) add (tool ID)
  7. Better block breaking for ENTIRE trees (yes that means leaves too)

    yes I tried I will try with an updated version and see if maybe somehow that issue was fixed
  8. Better block breaking for ENTIRE trees (yes that means leaves too)

    well.... if this is not an option could it be done so we can use veinminer's mining code instead when it is installed (again a config setting)??? since veinminer does use incremental break code. Currently TFC does not let veinminer be able to add the tools to the tool list and use them for their purpose.
  9. Better block breaking for ENTIRE trees (yes that means leaves too)

    I actually stated that the config option was the best way to go! (I did an edit to the topic since now I realize thats not what it sounded like)
  10. Better block breaking for ENTIRE trees (yes that means leaves too)

    well that is already done so by the durability of the axe.... if the axe has not enough durability the tree will not break
  11. Better block breaking for ENTIRE trees (yes that means leaves too)

    I understand what you mean, but when you start and you have a large tree, chances are that you will not go hunting 50 trees just so you can make a noob tower and cut the top of one REALLY big tree, 5-10 blocks are not bad but 20-30 is bad as far as lag goes
  12. Better block breaking for ENTIRE trees (yes that means leaves too)

    yes this can prevent crashes as it is less work for the system to do in the same tick
  13. Not all of us have the best PCs, so harvesting big (jungle and large complex shaped) trees for some people is not an option.... Maybe adding this as a config option would be the best way to go. So, my suggestion is to instead of having instant break, for less capable computers when enabled this option would allow for an incremental or layered breaking. This will allow for the tree(s) to be broken in layers (block by block) so the computer isn't stressed all at once and instead only harvests only upto about 10 blocks a tick (thats still up to 200 blocks a second!), and if still somehow think that this option is not good and can not harvest trees fast just use Veinminer (this also does apply to other things such as crops and trees etc. not just ores!):http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292260-1-5-x-1-6-x-vein-miner-quickly-mine-veins-of-ore