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mayaknife

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Everything posted by mayaknife

  1. Iron....

    I think in part you've just gotten unlucky. I dig 1,000 meters in each cardinal direction at level 60 (or thereabouts) and have yet to encounter fewer than three separate iron-bearing deposits. I note that you only mention hematite. Just to double-check, you know that limonite and magnetite will also give you iron, right? How frequently do you check with your propick? I stop every 10 meters and check 8 different blocks with my propick. That's generally sufficient to ensure that I don't miss anything.
  2. Oh yeah...sluices!

    I considered it. But the idea of smelting that much copper from small ores broke my spirit.
  3. 0.77.11 bug and translation mistake

    Bug report Suggested name: Firestarter texture missing Suggested category: Minor Description: I have a used firestarter in a chest from 76.14. In 76.15 it shows the "missing texture" texture Have you deleted your config file and then still been able to reproduce this bug?: Yes. I deleted TFC.cfg but not TFCOptions.cfg
  4. Oh yeah...sluices!

    One other thing I found attractive about using sluices was that you could do other things while they were running: smelt ore, collect firewood, make charcoal, etc, which made for pleasingly effective use of time.
  5. Oh yeah...sluices!

    Yeah, I know, and normally it doesn't take me more than a single game day to gather up enough ore for my first pick. The problem I had was that my spawn point was in extreme hills. The center of the sphalerite deposit I found was under a big honking mountain. I found two ore on one side of the mountain and one on the other. I crawled around the mountain looking for more but the sides were so sheer and high that they were out of range of the deposit. So three sphalerite was all I could find. Same thing happened with the cassiterite except that it was a different mountain. Surrounding the mountains was swampland. There my problem was that the land masses are small and there weren't many stones. It wasn't until I got out of the swamp and into some normal hill territory that I could finally get a bunch of surface ore together in the same area. Just a combination of unusual circumstances, really. But if it ever happens again I'll be prepared!
  6. A flood of noobs

    For Pete's sake, it's not like everyone who plays TFC is a friggin' genius. Welcome, new players. Have fun and don't let the egomaniacs scare you off.
  7. Snow In Winter

    Nice to see snow in Winter now. I'm at roughly 14km north here. Hopefully it's not snowing at the equator as well. :-)
  8. 0.77.11 bug and translation mistake

    I've been having this problem as well. Thanks for narrowing it down to the 'enableInnerGrassFix=false' setting as it was driving me crazy. :-)
  9. Unlucky or bugged?

    I've found a fair bit of stuff in layer 3, but the riches pickings always seem to be at the boundary between 2 and 3.
  10. Unlucky or bugged?

    That seems a bit high to me. While it's possible to find iron ores at that level I generally see them much lower down.
  11. Snow In Winter

    I didn't say that. I noted that Quebec's economy has had its ups and downs. Currently it's a bit down, but then so is Ontario and most of the rest of the country/world. Which is why, if I was forced to choose between Quebec and Alberta I'd keep Quebec and lose Alberta. However I'd really rather we all stayed together since I think we have a cool country here, from the tree-huggers on the west coast to those folks with the funny accents on that rock in the middle of the Atlantic. That's why I want to get rid of Harper. He looks at Canada and sees something awful, something which needs to be made to look more like the US. If I'd wanted to live in the US I would have moved there. I'd prefer it if Harper moved there and gave the rest of us our country back. (Note to any Americans reading this: I'm not a USA-basher, I just happen to like my own country better. As I'm sure most of you like yours better.)
  12. Concerning in-game maps

    In your TFCOptions.cfg file, set 'enableVanillaIronRecipe' and 'enableVanillaRecipes' both to 'true'. Now when you place a TFC wrought iron ingot in your crafting table you get a vanilla MC iron ingot back, which you can then use to build a vanilla MC compass and with that a vanilla MC map.
  13. Conserning Garnierite

    I've talked about it in this thread. In addition to the ideas mentioned there, it should be noted that in the real world limonite is an important source of nickel, so if we simply wanted to make it easier to get nickel then smelting limonite could be made to produce a bit of nickel as well. However I prefer changes to the game which make more utilization of skill to improve one's chances of finding specific ores.
  14. Snow In Winter

    You could make the same argument about Ontario at the moment. Since 2009 Ontario has been a net receiver of federal equalization payments. Quebec has not always been a net receiver. In general Quebec is more business friendly than the rest of the country (Alberta excepted) and its economy tends to be strong when there's little talk of separatism. Of course the minute the Quebec economy gets strong the separatists start pushing for independence, business flees and the economy tanks. C'est la vie. I think the biggest problem facing an independent Quebec would be increased pressure on the very culture that they hope separation would preserve. For example, a lot of foreign firms, particularly American, are willing to put up with the hassle and expense of special dual-language labeling in order to gain access to a market of 33 million people. Far fewer would do so for a market of just 8 million. Outside of petrochemicals, Alberta's industry is small and weak, though that is changing. In these days of cheap and easy trade that doesn't have to be a deal killer, but the province's massive reliance on petrochemicals means that if the bottom ever drops out of the market (e.g. cheap power from fusion) then their entire economy would be hosed.
  15. Snow In Winter

    I was taking a bit of artistic license, but there is also some historical context. After De Gaul gave his "Vive le Quebec libre!" speech in 1967 some separatist leaders talked to him about Quebec forming some kind of association with France. De Gaul was aghast at the idea that provincials, with their mangled French, would consider themselves an equal to mighty France. Basically, De Gaul was a bigoted prick, no matter what language you spoke.
  16. So much lag

    Sounds like it might be the autosave, since that kicks in every 2 seconds. If you have optifine installed there is an option to increase the amount of time between autosaves.
  17. So much lag

    What I'm seeing is when walking in a straight line there's a pause of maybe a tenth of a second every two blocks. Sometimes the pause is longer, sometimes shorter, but the net result is that the scene jerks as I move. This happens while walking back and forth across the same 30 or so blocks so it shouldn't be chunk loading as the chunks should all be loaded. I've set Graphics to Fast, Smooth Lighting to Off, Performance to Max FPS, Advanced OpenGL to OFF, Clouds to OFF, Particles to Minimal and Use VSync to OFF and have turned off BetterGrass and InnerGrassFix in TFCOptions. After all of that the jerkiness seems a little bit less pronounced, but not by much. I've yet to try optifine. That's next on my list.
  18. Snow In Winter

    BC wants to quit Canada to form Cascadia. Alberta wants to leave and join the US. Quebec wants to leave and join France. The Maritimes want to leave and...just be the Maritimes, I guess. All the different regions of Canada want to leave. It's that shared commonality of purpose which binds us all together.
  19. Snow In Winter

    Don't worry. While there is a certain logic behind Cascadia, I prefer to remain yoked to the rest of Canada. Those Americans have some disturbing habits, such as their spelling of "honour" and "flavour".
  20. Bug tracking

    IIRC TFC used to have a bug tracker but then got rid of it in favour of the 'Support' forum. Not sure why.
  21. Forge

    Smelting is not the same as melting. The metal in ore is (usually) chemically bound to other elements, in particular oxygen. To get the oxygen out you need provide some other element that it will combine with more readily than the metal that you're trying to extract. Pure carbon fits the bill and charcoal is very close to being pure carbon. That's why you dump charcoal into the bloomery along with the ore rather than just feeding it separately as fuel: the charcoal is both fuel and deoxidizing agent. That also explains why you cannot use coal in a bloomery: it has too many impurities, some of which will combine the metal you are trying to extract and others of which will combine with the carbon in the coal, thereby preventing it from leeching the oxygen out of the ore. If TFC wanted to be realistic (as opposed to believable) then it should be possible to extract all of the "native" ores - native copper, native gold, etc - in a forge since "native" means that the metal is already close to being pure, so all that is required is to melt it out of the ore.
  22. Snow In Winter

    I'm wrong about that, it was just chunk load/render lag. Once everything was loaded my movement was unaffected by the snow. Too bad.
  23. Snow In Winter

    Another nice aspect of the snow is that slows down movement, which finally gives me a reason to put a roof over my head in Peaceful mode!
  24. Snow In Winter

    I think you want the Cascadia thread.
  25. If you want to edit the wiki.

    Hmm. Apparently I never got around to creating an account on the wiki, which would make it kinda hard to whitelist me. I've now done so and my username there is the same as here in the forums: mayaknife.