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mayaknife

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Everything posted by mayaknife

  1. Avoiding The Grind

    Unfortunately that wouldn't do it for me since I always play on peaceful.
  2. What do you think about TFC2?

    If it's frustrating for us imagine how frustrating it must be for Bioxx, who has to start from scratch to get it the way he wants it, or Dunk, who's gonna have to learn a new codebase.
  3. Yeah, I know. I find myself asking myself that a lot.
  4. Lattitude in game?

    You have to get permission to edit the wiki, which discourages people from doing casual edits. Since most people who contribute to wikis start with casual edits and then work their way up to more significant changes over time, having a permission barrier pretty much kills participation in any wiki.
  5. A Smart Way to Find Higher Level Ores?

    I don't actually do a real grid, either, that's just the easiest way to describe it. Like you I dig one long main corrider and then run branches off of it. If the branch is more than 40 or so meters long then when I get to the end of it in I dig over to where the next one should be and then dig that back to the main corridor. (Yes, I'd rather dig 20 meters than walk 60. I'm not sure that qualifies as lazy, but it must qualify as something.) But I don't hook up all the intermediate prospecting points with cross corridors.
  6. 16 to 17 hours I'd estimate. I didn't record the times, but I started some time shortly before noon and quite shortly after sunrise the next day. I got lucky in finding ores, was transitioning quickly through the various tiers, and didn't want to stop. I did get up to go the bathroom, but all my eating and drinking happened in front of the screen.
  7. What do you think about TFC2?

    If the underground areas were more interesting then I'd miss them, too, but as they are now they rarely contain anything useful. I did have a seed where I found every metal except nickel in one huge cave system, but that has very much been the exception for me.
  8. What do you think about TFC2?

    Why do you have to "navigate around" them? Just treat them like a different rock type and either ignore them or dig right through them, whichever makes the most sense.
  9. What do you think about TFC2?

    I guess it depends upon what you mean by "extreme", but I find it quite believable that ore veins would be visible in exposed mountain and ravine cliff faces. That's how most ore veins were discovered in the real world in the early days of mining.
  10. A Smart Way to Find Higher Level Ores?

    My experience is that higher-level metals are never found in the top layer of rock. They are almost always in the second layer down and, less frequently, the third. Nickel can only be found as garnierite ore and garnierite can only be found in gabbro. Since gabbro can also host native gold and tetrahedrite (for silver), it's my rock of choice. So I look for gabbro in the second layer. What I do is I start building a road in one of the cardinal directions. Every time the type of surface rock changes, I extend the road another 150 meters or so into the new area, so that I'm well away from its edge, then take a "core sample", which is 1x2 staircase going down, until I hit the second rock layer. If it's gabbro then I start prospecting on a 20x20x20 offset grid, otherwise I head back up and continue my road. (Actually, I usually continue my core samples down to lava, then post a sign at the top describing each rock layer and any ores/minerals that I detected. That way if I later need something specific I know where to go to get it. But that can get a bit tedious if you're just searching for something specific.) So far I've never failed to find nickel and and silver in the first gabbro layer that I mined using this method. I've not been so lucky with gold, though. In my experience gold in gabbro is pretty rare and I typically end up finding my gold while wandering through deep caverns or while mining for something else. There are seven rock types in which gold may occur. I haven't yet figured out if one of them is more likely to have gold than the others.
  11. More Clay!

    I had something similar happen in my previous seed. Had to travel a couple of hundreds of meters before I found my first clay. Later, while digging around my home, I found clay within about 50m of my spawn point. Damn grass!
  12. [B75] Crash placing plank in same block as chiseled slab

    After much soul searching I've found it within my heart to forgive you. For penance you must whip yourself thrice with each of your Almighty tentactles.
  13. I placed a block of birch planks on the ground, chiseled the top twice and front once. I tried placing a single birch plank on top of the block and nothing happened. But then I tried to place it upright on the ground in front of the block, in the space exposed when I chiseled the front of the block, MC crashed. Crash log. Apparently the bug has been with us since at least build 72.
  14. Can planks be placed as planks?

    I've found that individual planks can be placed as small beams of wood in an 8x8x8 grid within a single block. Very nice. But is there a way to place a plank as an actual plank? For example, I'd like to use planks as wooden siding for an exterior wall. Is that possible or am I stuck using blocks of planks?
  15. [B75] Crash placing plank in same block as chiseled slab

    Correct. I would have been surprised if it actually worked. But it shouldn't crash.
  16. Non-Starter Metals in first stone layer?

    I've played TFC with four different seeds now, and I've never seen anything better than copper in the first layer of rock.
  17. Questions of a Noob

    I usually carry around a wooden bucket with water in it. When I get thirsty I dig a one-block hole in the ground, empty the water into it, jump in the hole, climb back out, then scoop the water back into the bucket. It's a bit of a hassle but has the nice advantage that the water in the bucket is infinite so I only need to carry one.
  18. Happy Birthday Bioxx!

    It's your birthday in my b72-76 world. :-)
  19. Post your TFcraft Pictures

    I'd still have to do something about the lava which is undoubtedly under the ore. I know how to mine in lava. Done it lots of times in vanilla. But sphalerite simply isn't worth the effort. That stuff's everywhere.
  20. Post your TFcraft Pictures

    Yeah, like I'm that hard up for zinc!
  21. How to find better metals like hematite?

    It looks like the dirt only goes down about 4 blocks deeper than it used to. I don't think that's the reason you're having trouble finding gabbro.
  22. How to find better metals like hematite?

    In my last two worlds I found lots of gabbro as the top layer, but finding it in the lower layers, where there's a chance of it containing garnierite, was something of a challenge.
  23. Not-So-Random Numbers? [B72-B75]

    I'm wondering if there's a bug in TFC's use of random numbers. I planted 20 willow saplings in a large field. A couple of days later they all sprung grew up, within seconds of each other. Whenever I chop them down and replant, the same thing happens. No growth for a couple of days, then they all grow at the same time. I've been seeing something similar with chickens. When I enter a chunk with a bunch of chickens in it they all lay eggs at the same time. They may not start laying as soon as I enter the chunk, but once they start they all do so within seconds of each other. I don't remember tree growth or egg laying being so synchronized in vanilla MC.
  24. Nickel/Native Silver/Malachite (B72)

    I've always found nickel to be rare - rarer than gold, even - primarily because it only occurs in one rock type and never when that type is the top layer. No other resource in the game is that restricted. Here on Earth nickel is more abundant than copper, gold, zinc, lead, tin, silver, bismuth and platinum. I find it particularly amusing that nickel is about 1,700 times more abundant than bismuth in the real world, while in TFC I find myself tripping over bismuthinite everywhere I go. In real life limonite is a principal ore of nickel. Given that it doesn't produce nickel in TFC, I assume that Bioxx has deliberately kept nickel rare to make the upper tiers more difficult to attain. Perhaps the TFC world wasn't pelted with iron-nickel asteroids during its youth the way Earth was.